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SearchThisVideo: 7th Sector – 100% Walkthrough Guide

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Watch video at 00:00

so hi everyone this is Jessica from the

achievement squad coming at you with a

100% walkthrough for the indie title 7th

sector so there is now a full spoiler

warning and effect from this point

onwards as I will be spoiling the entire

game I will show you the game from start

to finish and I will show you how to

solve every puzzle and trial and

tribulation along the way as well as

helping you find all of the relevant

collectables now let's get the full

1000g or the platinum trophy on this

game you are gonna be required to do

about two and a half playthroughs each

playthrough is gonna be around kind of

the two hour to two and a half hour mark

in total there is a particular approach

that you must take to ensure you get to

get the one for 1000 G if you don't

follow this approach it's gonna take you

four playthroughs and not two now in

this video I'm only going to be showing

you one playthrough because the game is

very much like something like inside or

limbo where it's pretty much a side

scroller however there specific things

that you must not do as you're going

through this playthrough so there is

these boxes called transformers these

transformers have puzzles or they

require you to break them somehow on

your first playthrough you don't want to

do this but in this video I will be

showing you the location and how to

solve all of them in the second

playthrough I will explicitly and

vocally call it out as we get near to

each one of those transformers and I'll

implicitly put on the screen a piece of

text saying do not solve this puzzle on

your first playthrough but overall

you're looking about five hours to get

the full 1000 G or the platinum trophy

the game itself has some tricky moments

and I will also make that aware to you

as we're going through and I'll explain

how all the puzzles are solved along the

way okay so let's get this show on the

road

okay so now let's get things started so

this is you trapped inside the TV and

the first thing you need to do is you

need to literally just push left on the

analog stick and hold down the a button

and you can escape from the TV and

become a spark keep heading to the left

if you hold down the X button you'll

move faster and then when you get to the

section hold a to jump to the wire on

the left I think I'll have pushed down

and hold a to jump to the wire below

move forward to the stairs down below

and you want to zap onto this wire here

and you want to climb up to the top of

the wire and we're gonna make our way

along the rooftop so head to the left

jump to the next wire keep going along

and eventually you're gonna come to a

dead end where you're gonna see this

Watch video from 03:00 - 6:00

light bulb in front of you

oh down on the a button and you're gonna

zap it loose you want to then backtrack

down to the previous cable above the

stairs now that you're at the bottom

hold down the a button to jump back to

your original wire and you want to make

your way left across the floor and

eventually when you come to the other

side you're gonna find your broken

lights so hold down the a button and

you're gonna hop on across and then

we're gonna jump on over to this thing

just here these items that you find here

at this stage these are checkpoints they

are the start and the end of a chapter

the chapters in this are very short so

yeah it's pretty good

okay so we're gonna go after our first

achievement of the game and that

achievement is called stubborn and that

is for dying in this starting section as

many times it's five times in total

these little red dots that going through

the otherwise volatile pieces of

electricity that will end you you just

need to top yourself five times so get

killed five times you can also head over

to the right just here and you get these

little mailboxes that I've taught it

around they don't count towards it

achievements in the game however they'll

give you a bit of an insight to the

backstory so what you need to keep doing

is keep banging into the the red sparks

do this five times over and you will get

yourself an achievement now my

achievement doesn't pop on the screen so

I'm gonna cut it short and show you the

achievement in my in my game okay so if

you've been successful and managed to

die five times on these little red

lights you could have bagged yourself an

achievement for 40 G's and that is

called stubborn now there are two

achievements related to dying in this

game this is one of them this only can

be obtained as you are in spark format

the others you can obtain later as in

robot element so now we can continue on

now to continue on you want to dodge

past the little red lights it's fairly

straightforward and you want to keep

making your way across the wires as

you're getting close to the end you'll

see this red line above you you wanna

hop on up and you want to go inside the

server to pass through on the other side

there's a little button hold down the a

button to give it a zap and then you

want to cross over this metal pipe just

here and you want to continue to the

left now we're gonna find our first data

collectible these haich-d will need to

be zapped for an achievement so hold

down a to zap it and you're gonna unlock

yourself some photographs yeah and then

we want a head left out of the window

now this is the first transformer thing

if you are in your first playthrough do

not solve this walk away and leave it

alone you want to continue forward

through the level

however this if this is your second

playthrough the approach to solving

these is some pretty much

straightforward mass every single time

you must always get the total of 220 in

some way or another

like algebra and all of this kind of

stuff along the way so if you look at

Watch video from 06:00 - 9:00

each dot it gives you a different number

so we've got 43 minus and all of these

kind of numbers here grab a pen and

paper or use your calculator on your

phone because you're going to need to do

a spot of mass to make these numbers add

up to 220 so you press a to select one

of them and then you carry out the

calculation if this is your first

playthru walk away from this puzzle do

not do it now it's also worth noting

these puzzles are never the same so I

cannot give you the answer for these

every time you do this it's gonna be

different every playthrough you're just

gonna have to crunch the numbers I

apologize so you want to head back on up

to the top of the telegraph pole you

want to jump back onto the first wire

that you came across originally I don't

you want to hop on it over to the left

keep following the wire and then there's

gonna be another gap in the wire you

need to jump over and now you're in your

next chapter okay so for this next

section we're gonna want to push on so

slide down the wire to the left at this

point you want to push up and go over

this little kind of bump here and keep

making your way down to one of your

first kind of puzzles now you need to

create the shape that is in the bottom

left hand corner and to do that you need

to adjust the squares and their position

so for the positioning of this you will

need to move the first square down to

the bottom the second column you need to

move the keep it where it is and move

the third one down one space and that

will create the image at the bottom and

now you can see that the button is

turned on over in the back just here now

you want to give that a zap and it's

gonna magnet the ball across and then

you want to unzip it so it drops down

and you want to jump over to the ball

that was magnetized continue up the wire

and you want to hit the button that is

at the top and then you want to come

back down and you want to switch that

button on

once that button is on you want to go

back up to the top and you want to

switch the magnets back on which will

pull up the other ball this creates a

path across to the next wire once you've

done that you want to keep making your

way to the left and you want to continue

through the section here and when they

come across the next puzzle

[Music]

okay so before we actually solve that

puzzle we want to grab ourselves the

next collectible in the game so this is

the next hard drive photograph from this

machine you want to make your way to the

left and you want to keep going along

the wire until you kind of reach the end

part just here you're gonna see another

wire on the left

you don't hop on over and you're gonna

scan sorry zap the next hd2 obtained

next photo so this is photo number 2 or

1 as its labeled in the game and it is

called brothers but you've got that one

we want to backtrack so make your way

back across the wire and you want to hop

across to this wire here now it's worth

Watch video from 09:00 - 12:00

noting the h DS do not affect the ending

of the game neither do the Phantom's you

can collect as many as you need along

the way jump up and we're gonna make our

way over to this piece on the right here

now you want to look at the post-it note

this on the wall that says track 4 this

is the clue to the puzzle

so hop across to this piece here and

we're gonna want to jump into the radio

so zap the radio and from here got down

to the next level below and we want to

change that to track 4 and we want to

crank the volume up to max and hit the

play button and it was gonna start

playing back some guy talking in a

different language but it's going to

react with the security system in the

back now I don't know what language this

is if you guys do know the language and

what's being said over the microphone or

the gramophone sorry drop it in the

comment section below

I will be interested to know

so once this is done you need to stay

inside the gramophone until he turns

blue

[Applause]

and now that the room is blue exit out

and we will slide back down the wire and

hop to the floor wire make your way to

the left now you want to look to the

mirror in the background it says I'm

sorry and it's gonna give you a passcode

this passcode is random for every single

playthrough just so happens in this case

mine is 4 2 4 7 but yours will be

different to what I have on the screen

make your way to the top of the wire and

you want to enter the code that you see

on the mirror into here and that's going

to allow you to progress forward so once

you've done that you're gonna get pulled

up into the cables into the next area ok

so now in this next section and we're

gonna get ready to solve even more

puzzles so hop across to the wire just

from the left hand side and you wanna

make your way down until you reach a

section that is full of switches so

you're gonna go past this thing that

says high voltage keep holding down the

X button for me who's running slow for

some reason but keep making your way up

to here and you want to head down the

wire not up we're gonna find these

switches just here now we're gonna hit

them in the order of one two three

four and then three and then two and

that will complete the wire that is

above you once you've done that you

wanna slide on back to the conjunct the

junction and you want to take a left

from this point onwards and follow the

cable along and now we are going to come

across our next transformer as

previously mentioned if this is your

first playthrough do not solve this

puzzle skip forward okay so this

transformer puzzle is a lot more

different to the last one the idea

Watch video from 12:00 - 15:00

behind it is all of the numbers on the

right must add up to 220 as opposed to

selecting the dots last time that add up

to 220 so in this case whatever's on the

left needs to be moved to the right to

get that grand total of 220 so once

again grab your calculator as you're

gonna have to crunch some numbers okay

so once you've figured it out find the

numbers in your list and you just want

to push them on on to the right so drop

the mouse down to the right section the

square and then just press the right

button and or move it across and if

you've got it right it's good to take

you out of the transformer and it was

boots with things up in the background

so once again I hope you didn't solve

that if you're on your first playthrough

so from here we need to make our way

down and we want to jump back to the

original wire we're gonna head over to

the left and as we're coming over to the

left we're gonna see these red circles

that can knock you off like the sparks

before you want to just avoid any red

because that will end

so once that's all done you just need to

continue asked gonna hop from that wire

to the left wire and then you're gonna

double the next wire and we need to

cause a system overload with these fans

in the background at this time so this

base a little bit fiddly it's not really

a puzzle it's just more about timing and

ability to move through the wires you

need to zap the generator until the

overload bar on the in the center that

you see in front of you it starts to

fill up when it stops filling up as far

as it can you need to jump over and

exactly generator on the left and you

need to rinse and repeat this to put the

generator on overload yeah it can take a

little bit of a while but just keep

zapping that and eventually the system

is going to break

okay so now that you've gone and screwed

things up you want to make your way back

and you want to hop up to that middle

wire again we're gonna get our first two

Phantom of the game now there are eight

phantoms in total throughout the the

game one of them is there to help you

out with the story the rest of them are

all completely immiscible so you want to

make your way up to the top and we want

to hop to the right wire and we're gonna

go across you're gonna find this TV

similar to the one at your earlier you

were in earlier you just need to wait

give it a few seconds and the screen

will go funny and the creepy character

is going to pop on screen this is the

same for every phantom that is in the

game and as you can see I beg the

achievement hypnosis also for waiting

for the TV phantom now you want a bag

check to the left you want to hop onto

the generators you were on earlier hop

to the left again and make your way

across to your next checkpoint okay so

Watch video from 15:00 - 18:00

once you have your next checkpoint want

to make our way to the left

strange that seems to be the general

direction of the gang make your way

through the wall and you want to zap

down to the wire that is below now we're

going to make our way across to our next

puzzle that puzzle is another

transformer so as I have been explicitly

calling out and as I said I will do it

the game start of the game do not solve

this puzzle if you are on your first

playthrough as it will make you do four

playthroughs as opposed to doing - now

this puzzle is exactly the same as the

one the first transformer you

encountered so you need to go through

and take note of all the different

numbers for some reason I have zero

which is great when doing addition and

subtraction but you need to identify the

dots that you need to switch on to get

to 220 in total this is different every

time as well so I apologize for not

having a solid answer for each one

okay so from here providing you haven't

solved that puzzle on your first

playthrough and that you've only done it

on your second we want to make our way

to the left and we're going to come

across one of the slightly more trickier

puzzles in the game now there is the

first part which is we need to zap to

the wire in the background which is

linked to this door now this is random

every time in terms of the way the tiles

are positioned but you need to rotate

the dial so the orange shapes line up

with the outer and inner circles it's

quite a common puzzle type across most

games so you can see here the second

ring and the first ring aligned up now I

just need to match the the inner ring so

it's a little bit fiddly at first

however it's fairly straightforward once

you get the hang of it and then we want

to rotate that central piece so that it

lines up with the other parts I choose

to go the wrong way in this one however

the right way

once that's done that's gonna unlock the

door and there's gonna be a guy behind

this door who's gonna switch on the next

puzzle

which is a sound and image orientated

puzzle it takes a listening to a

sequence to solve this now just after

this door on the left hand side you're

gonna find your next picture so once

he's switched on the machine head to the

left

give the HT as that but I'm gonna

explain how to solve this puzzle now

so what you'll notice is that there is

ten images on a screen above the next

puzzle those images are completely

random they are never the same and the

screen cycles through those images so

each image is different and with each

image you're gonna hit the Association

Watch video from 18:00 - 21:00

a buzzer that is going off or a drumbeat

now your goal is to zap the orange thing

on your left hand side in sync with the

buzzer and not with the drumbeat

if you sing if you zap it with the jumpy

it's gonna reset your progress you must

zap on the buzzer four times exactly now

there is a patent that is sequenced to

the images on the top of the screen now

the best tip that I can give you for

solving this puzzle is to identify there

are two images in a row that have two

buzzer sounds with it identify which are

those two images and use the first

buzzer one as a kind of trigger point

don't zap that one but to set yourself

up for the next one and then for you to

memorize the sequence of the other drum

beats that take place in the background

the sequence generally tends to be

buzzer on image number one five seven

and ten so once you've got that a new

cycle through and you hit the zaps the

little blue lights will be going on it

takes a little while you probably will

make some mistakes here but just once

you figure out the drum pattern you're

gonna get sucked into this TV if you've

done it correctly it's a little bit of a

pain but it's reasonable to do

now from this point onwards you are back

to being inside the TV and we're gonna

start making our way to the left any

form of red screen that you see along

the way is going to kill you

so now the strict sex is pretty

straightforward it's pretty much a case

of keep walking across the screens when

there's a red screen in your way either

hold down the right trigger to duck and

then just when you reach one of these

new sections to the end hold down the a

button to zap yourself into the next to

the screens keep progressing to the left

now you'll see this section here that

the screens will keep turning on behind

you it's a little bit of a pain however

it's very straightforward to get past

if everything's gone to plan you're

gonna zap upwards and you're gonna go up

into the screen above now you're gonna

be in a section where you die quite

easily there's lots of spikes and

edibles

that's solve this puzzle you're gonna

need to fill these resistors spring the

spikes goes in a clockwise direction so

we'll go fix the things hold on what I

recommend is that you alternate sides

and corners as you're doing this as the

having moved active screen demo

particular location to the other

campaign for some reason I choose to do

it

however keep chipping away and

eventually power cables from hospitals

that have changed the screens

the timings do change and spicy sniffing

sounds the higher pitch the sounds the

Nicholas Mike is gonna comment but keep

chipping away at it and eventually

you'll be pulled upwards into the cables

Watch video from 21:00 - 24:00

above you

[Music]

so once that's all over make your way up

at the top left hand side you're gonna

find the next checkpoint

[Music]

okay so to start off the section the

first puzzle of this area is going to be

a transformer so if you are on your

first playthrough you do not want to be

solving this puzzle you want to skip for

30 seconds and keep moving if you want a

second playthrough you want to solve

this one now sadly this one is a little

bit more trickier as they don't tell you

the total number value is going along so

you have to go about writing them all

down with a pen and paper or something

along those lines or want your phone but

click on each dot and it's going to give

you the value write it down and you're

going to need to input or switch on

those green lights to get the grand

total of 220 again it is different for

every other playthrough so on my

playthrough you're gonna get completely

different numbers

[Music]

[Music]

[Applause]

okay so once you are all masked out we

want to move on to the next one again

hopefully if you can solve that on your

first playthrough and this is your

second make your way to the left and

you're gonna come across the gap in the

wire up across and lo and behold our

next puzzle is yet another transformer

so do not solve this on your first

playthrough only solve this one or

second place you jump to the cable in

the background and we're gonna make our

way up to the transformer this time

around is different again and this one's

a little bit more easier because you

need to figure out the sequence of winch

green lights will stay on and in this

Watch video from 24:00 - 27:00

case is actually quite straightforward

so light number three followed by light

number six by light number one number

two five and number four actually is the

answer to this puzzle

let's go switch off the smashing thing

in the background not that it does

anything for you progressing forward

jump to the wire and you want to make

your way across to the left and we're

gonna do another similar puzzle that we

have it started the game where you need

to line up the patterns to the shape in

the bottom left hand corner of the

breaker through the first column down to

the bottom jump to the second one and

put it down to the third level as the

same with the third column also to beat

this puzzle backtrack and make your way

on to the wire in the background

it says you've been doing throughout the

whole game so far we want to make our

way to the left somewhere jump to the

other cable on the other side across

this alleyway keep pedaling to the left

and we are going to encounter

yet another puzzle and this one is

relatively straightforward so the logic

to this one in the top left-hand corner

right at the top you'll see these

blinking lights below that blinking

light you're gonna see a shape that

shape corresponds to these cylinders at

the bottom and you need to orientate the

cylinder with the matching pattern to

the shape at the top so in this case I

move all of these circle ones to the far

left hand side I then take notes of

which one is the kind of upside down so

it'd be the staircase shaped one as in

the case of circle line lying circle so

we want to move this one across at to

point number two you can see it's on the

right hand side here so like I say

paying attention to three shapes at the

top move this one across so it's in the

place on the side swap one and two and

then you want to swap by default two

three and four and that will solve the

puzzle now make your way down the wire

because you can now progress forward

that's going to send a signal to

scramble this satellite causing some guy

do pop out of his office just here and

he's gonna set a switch which is going

to allow you to progress forward even

further to the left

now as you come down here hop across to

this wire down below you is some other

scandal object in the game I don't know

what this says I scan it stuff appears

it doesn't seem to count to any form of

collectible or cause any disruption to

the game

make your way left to the checkpoints

[Music]

[Applause]

now in this section we are gonna come

across one of our first time puzzles joy

Watch video from 27:00 - 30:00

head on up to this box and you want to

give it a zap and this is gonna cause

the screen to light up and it looks like

one of those puzzles from when you're a

kid so you're gonna need to swap the

tiles around like I do on the screen to

connect the left section to the right

section before the timer is running out

now for some reason here I make a bit of

a mistake and I start again so I do

apologize but you need to take the curve

swap it around these shapes are always

in the same position so just move the

tiles as I do into those locations and

they'll give you this this is the

correct path across the screen when the

timer runs out that is going to unlock

the way forward so hop across to the

wire just below you and continue to make

your way through the wall on the

left-hand side and keep progressing even

further to the left

okay so the next puzzle can be tricky so

keep making your way to the left add a

bit of a problem so apologies for the

cuts using this blue dial you want to

get it right up and ready to go next to

the red icon the camera above can kill

you but zapping it will to be circle to

the red section is gonna cause this

cover to pop up in the middle you want

to go underneath akes it will give you

the cover you need to save yourself from

the camera make your way to the left

anyway at the next checkpoint okay so

from this checkpoint we are actually

gonna go about grabbing our next

collectable and it's pretty much

straight in front of you you probably

saw it when you're coming over to the

checkpoint so drop down to the wire

below just make your way over to the

left-hand side and give the HTS app and

this is gonna give you your next image

once you've done that I think it's image

number four in this case or three as it

counts is it counting zero in true

computer fashion make your way back up

to the top wire and you want to make

your way to the left out of the window

once you're at the edge of the window is

up to the next wire and you want to

continue down and we're gonna be in a

kid's bedroom now this part can actually

be quite tricky it's not too bad however

zap the remote control that is in the

box and become the car and you want to

beep your horn at this ball in the

corner he's gonna light up and he's

gonna become your best friend

so we want to drive the car down these

corridors and it's gonna follow suit and

we want to keep making our way down

until we hit the end piece and at the

line in the floor you want to stop and

you want to have the ball kind of be

near it hold down the a button to jump

back to being a spark and we're gonna

make our way to the left and we're gonna

need to open up the door that is in

front of them so as you get close to it

zap this button is gonna set up the

scanner and it's gonna

the robot on the car to confirm who they

really are and then you want to make

your way through the wall and to the

left across the wires and the rooftop

and we're gonna go solve our next

transformer if you are on your second

Watch video from 30:00 - 33:00

playthrough do not do this on your first

playthrough okay so this next puzzle is

your old friend algebra that you thought

you were gonna get away from in school

but you were wrong so to solve this one

you have to enter the number associated

with the shape so in this case we see we

have at the bottom the sum is stairs six

equals 72 so it is to figure out the

stairs we have to divide 72 by six to

return the value so once you've figured

that out you need to enter that number

into the circle s the square underneath

the picture of the stairs and to do that

you scroll upwards on the pad so in this

case you will see me enter the number 12

and then for the end number so we now

know that these stairs in number 12 we

must add whatever 12 is actually make

100 in this case it is 88 and then we

now know so yes we said earlier the

stairs are 12 so we can now figure out

the the number for the middle one which

attorney tends to be a little bit lower

okay so now our next task is to make the

lift heavier now we need to go back to

the controls for the radio car now zap

this orange thing twice in the wire and

it's going to teleport you back to the

actual remote controls and you want to

tap the remote control to regain control

at the car and you want to leave your

friend to the lift that is over here as

you can see as you drive in the weight

goes up and we need to have greater than

15 kilos for some reason which is

normally the other way around it's

normally less than to make a lift

function correctly however you need to

have greater than 15 kilos on this lift

now to do this and as you can see I am

no good at driving this car whatsoever

but

you need to give the paint cans a nudge

onto the left now this can be tricky if

you find that the paint cans actually

get stuck in the corner your little old

friend will follow you again if you honk

the horn but if you bash into him very

hard he's actually magnetic and he will

pull the paint can away from the wall in

this scenario you don't really need to

do that but if you find that one of the

paint cans get stuck use him to help you

out with that

this can be fiddly however drive around

identify the paint cans and roll them

back on to the lift

Watch video from 33:00 - 36:00

now once you're done with that leave the

car on the Left hold down the a button

and you'll report back to the spark you

can zap the thing again to teleport

yourself across and make your way into

the lift and you want to hold down the a

button to clip the lift and send you

down be several floors to the next level

[Music]

[Music]

[Music]

okay so this next section is

significantly less painful than the last

in terms of solving make your way into

the room and then you'll see in the

foreground a another TV hover in front

of the TV and stay put for a few seconds

and you're gonna get your second phantom

and the second achievement link to

finding phantoms now phantoms you can

get them at any point first playthrough

second playthrough it does not change

the dynamic in the game or upset any of

the other endings

you can also get the mailbox as well

which again gives you a bit of insight

to what's going on I won't spoil that

for you however now make your way across

to the right monitor and you're gonna

see a screen which you're basically in

control of a camera you need to zoom in

as far as you can and we're going to

increase the Hz setting and you'll see

that there is a number on the screen in

the top right hand corner we want to

adjust the position of the camera to

find the next one so in this case this

number is always different it should be

something like 25 34 on the two screens

backtrack and that is the pass code for

this machine here so give the Machine a

zap and enter the number it will be

completely different for you as to the

number that I've got here every single

time without fail once that's done it's

gonna put you into a little bit of a

puzzle you need to stop the block on the

Watch video from 36:00 - 39:00

line appropriately to unlock the gate as

you can see if you get it wrong you have

to start everything again from scratch

once that is solved jump on the left

give it a zap and down we go now in the

next section we're gonna be mixing up a

little bit we are gonna stop being a

spark and we're gonna start being a

machine a machine that kind of reminds

me of the Sphero programming so once you

hit the bottom you want to make your way

to the right and we're gonna transfer

our consciousness to one of the balls

now to do this hop up to the top wire

make your way across to the like the

machine and zap inside it you're going

to span up on your directional pad it's

you lock this gear and page place once

it is up you want to push and hold down

the left direction on your pad this will

put the orbit the bottom and then you

want a backtrack to the next wire and

then you want to go down to the end of

the first wire hold down the a button

and you're going to transfer your

consciousness into this little zippy orb

thing and this still works in the same

way so you still press a to zap things

except you're a bit more mobile now

holding down X will make you go faster

and if you crash into something you will

become magnetic and it will follow you

so if it's magnetic that is just follow

you to make your way left to the next

checkpoint

okay so for this next section we just

pretty much want to make our way to the

left we're gonna have to do some

survival tactics here as well so as

you're coming off this point

zap this button here and we'll lower the

the grid and you want to keep making

your way through the containers now

there is an achievement for dying so

many times as a robot or as a human in

this scenario I will show you a good

place to farm it now for this section

here this box is in your way so bang

into it and as you can see like I

mentioned earlier you become magnetic

and you want to put it back to this trap

door that is here so bang into it again

and it will follow you and keep putting

it back to this on the marked area on

the floor it does take a couple of goes

it takes about two but and say it in my

case it took three this time around once

it's positioned on that trapdoor is that

the button above and goodbye correct it

is no longer in your way and you can

progress forward to make your way to the

left and we are gonna keep going so in

Watch video from 39:00 - 42:00

this section you can't get destroyed by

these kind of crappy things as you can

see them in the background it's a case

of just timing it correctly when it goes

up

that rinse repeat that name next whew

now the stacked section has a deadly

light for some reason that is going

across use the marker on the floor to

say that has been limit by the way

through sometimes marking make your way

you must stay underneath this pipe as

the light goes across you use the shadow

to stay safe and then just continue on

to the other side hold down the X button

to go faster once you've done that slide

down the hill and you will be at your

next checkpoint okay now straight from

this first checkpoint you are going to

switch off your next transformer do not

do this on your first playthrough do

this on your second playthrough this

otherwise will block you from getting

the achievement and make you do four

playthroughs like I had to do now this

one doesn't require you to solve a

puzzle you just need to zap this button

on the left hand side and so the crate

is above the transformer in the

background so keep dragging it across

I'm going a little bit of destruction

because why not so once it's above this

one you want to zap the bend at the

middle button you want to hold it down

charge it up and then the crow is gonna

fall and crush the transformer allowing

you go forward again don't do this on

your first playthrough do this on your

second playthrough keep going left for

our next set of fun tasks okay so you

are now gonna come under fire from

something called a hunter a bulb with

the turret gun on the back just pretty

much keep moving and use the pillars

that are in the background as a form of

cover or any boxes that you come across

along the way will act as a great shield

this guy is ducking in and out of the

boxes and he's gonna be waiting on you

with machine gun just keep moving and

you should be fine just remember to get

behind cover he does fire in bursts

that's the best time to move will

generally white Brazilian but when it's

black smoke starts coming off they have

issues one thing you also noticed in

this game is perception is kind of

everything you can be behind cupboards

they'll get shot initially Facebook and

quite difficult to judge porches

now with this next particular section

that is going to be a beautiful edge

that you're going to need to get off two

fingers course you get it first time so

go across take cover

move a little bit further to the left to

the C as I was missing earlier and you

can't see you if you're a bit further

back he's gonna run on part three cross

over to the side before you can move out

the hole and keep making your way to the

Watch video from 42:00 - 45:00

left on this wall here you're gonna find

your next extra collectible but at this

point on was that the hunter is not

going to attack you anymore he is just

gonna chase you so that is the image

number five I believe but keep going to

the left you'll be in the custom zone

now here you just don't stop moving just

keep holding down the X putting that

running for your life as you get closer

to the train platform

we'll see the people in the background

but once she coordinates like he is

there

you're gonna board the train to safety

[Music]

[Music]

[Music]

okay so now we're on the train to safety

and we're gonna have a few more puzzles

to solve

we're in chapter 13 and we still got a

way to go I can tell you that so is that

the panel just over the side here the

first thing we want to do is win or

switch off the lights make your way down

and we want to switch on the lockers

switch off the venting and then you want

to switch on the panel at the bottom

this is the steps to solving this next

puzzle op off of the machine and make

your way to the left now in this section

you're gonna see in the background this

suitcase on the right it has a

particular kind of QR code on it on this

case you want to move down to this

console just here and you want to zap it

and you want to enter that QR code and

rebuild that QR code on this particular

thing as this is the pass code to this

door

once that's opened continue left into

the train car and make your way to the

other end and we're going to find our

next HD collectible

[Music]

[Music]

Watch video from 45:00 - 48:00

okay so now in this area we're gonna

have a bit of fun with magnets be

careful this can actually go wrong and

lift out on you as you go down this hill

you want to keep heading to the left

you're gonna get kind of stuck on this

thing because you can see I have my

weird kind of funny five minutes but you

need to hit the button the box will

stick to the roof you want to go into

the magnet area and transfer to the

other side I get thrown around like a

rag doll for some reason not entirely

sure why but you need to be on the

left-hand side it will be a lot smoother

for you I could imagine and you want to

push this crate to the right up to the

top of the hill

this is going to be your trigger for

your button so move it up as far as you

can without it going back onto the top

surface if it does take a run up at it

and hits it but in this case go to the

left run over the button you're gonna

stick to the bottom again when you fall

back down make your way further left to

the bottom of the ramp you're gonna get

sucked up to the magnet on the roof but

you're gonna slide to the left putting

you at the top allowing you to go

forward now we're gonna head into a

section which is gonna require you to do

a bit of computer programming so for

this case we need to move this orb out

of our way so keep rolling it forward I

have the answer to this puzzle it's

actually the same every single time so

you guys don't axe you have to do

so you're gonna come across this

terminal here and you want to give it a

zap and we want to login so now that

you're in we want to make our way down

to the security block enter this menu

and we're gonna go into the trigger menu

set the top parameter to true and then

we want to change the next one to Artie

82 which is the model of the orb that

you are you're in a backtrack and we

want to go into the accept and abort

functions and we want to change the top

variable to true go back and we want to

exit out push back again and zap your

way out by holding down a button now if

you've done this correctly you will pass

through the next force field on the

screen it's going to say I'm happy that

you are are 282 it's wrong you will get

destroyed

okay so once you are done programming

we're gonna want to make our way to the

far left and we're gonna get off this

train so this is gonna cause the train

to come to a stop once you reach a

section let's just keep going to the

left and we are gonna find our next

phantom here's on this screen here just

stay in this corner and so the screen

goes weird on the TV and whoever is

living in there pops up and you're back

yourself an achievement for viewing this

phantom now that you've got that and

this achievement this is a 40g

and it's only in your pocket we want to

make our way back to the programming

terminal that we were earlier so you

won't be able to get off because there's

Watch video from 48:00 - 51:00

a terminal error make your way to the

right and we're gonna go across back

through the force field to the

programming terminal once you're there

you want to give it a zap and we're

gonna look at the gate functions so make

your way down to the say into the

systems menu and then set the gate

control to true and you want to back out

of this one and you want to make your

way to the left and then you're gonna go

zap the button that is just at the

bottom of this area and it's gonna open

up the holes in the floor and you're

gonna want to fall on through at this

stage you are going to lose control of

your all before some time so just go

with the flow the game is gonna move you

about naturally

okay so now you are back in control you

want to make your way over to the right

as you tire a bit of an accident here

and died earlier on we need to do a spot

of timing

so as this ledge particularly goes out

you want to go towards it and you want

to land out in the middle and then

you'll do the same thing as it goes

forward jump from one edge to the next

you have to be careful as you can see I

nearly fell but this next particular

chapter is really just about navigating

some traps on Big Bear belts so when

that light lights up don't be underneath

it as it kill you drop down to the next

section make sure that you want to

underneath this piston as guess what

Watch video from 51:00 - 54:00

it's gonna kill you keep making your way

to the right and eventually you gonna

come to the end of these conveyor belts

and you're gonna find is to say another

checkpoint at the bottom

[Music]

so now that you are safe ish you're

gonna be a situation where there is a

another transformer ahead of you so if

you're on your first playthrough do not

solve this one again explicitly do not

do this and your first playthrough do it

on your second playthrough now this one

is a little bit trickier as it gives you

absolutely zero evidence on how to solve

this one it's the same as the algebra

earlier but you're going to be playing a

little bit of a guessing game so the

method to figure this one out is to

focus on orders potentially the lowest

common denominator for this one so

looking at the first row and taking the

two lines at the top left hand corner

these ten that one tends to be the

lowest number of the Lots it tends to be

somewhere in the region of either one to

kind of eight maybe all of the others

numbers tend to be a bit higher so start

by figuring out the top one then put

some focus maybe onto the second at the

bottom line to figure that one out and

then you can worry about the middle one

once you've figured out what each symbol

represents in terms of a number you need

to add up all of those three numbers and

enter that into the square box at the

bottom this one is tricky and it does

take some time to think through just

take your time once you've done it right

it will work

you also get an achievement for doing

this one however on your first

playthrough do not get this achievement

because you will void and make yourself

do another four playthroughs at this

game now I wish there was an easier way

to tell you how to do this however every

single time it is completely randomized

with these transformer puzzles apart

from one of them which I will call out

later on how to solve this one however

this one is completely random it is

tricky and in this case I think my

bottom number was 7 it may be the same

with you but once you've got that all

added up just enter it into the system

to switch off the transformer

so is guessing now you guys are pretty

much ready for your next puzzle make

your way over to the right and lo and

behold here it is so this one requires

you to solve one of those old-school

sliding puzzles that you used to do with

a child and I always had a hard time

solving these this was a nightmare for

me for some reason but the aim is to

create a clear path for those crates

Watch video from 54:00 - 57:00

allowing to mr. sphere to go forwards

okay so to solve this we want to start

off by moving the two far-right crates

down as far as possible so the top right

hand corner and the one in the top right

hand corner move it down a little bit

more and next up we're going to want to

move the top crates to the right and

then the two middle crates we want to

move the top one up as far as possible

and then you're gonna want to move its

friend below or down as far down as

possible once you've done that you want

to move this second middle crate to the

right getting it out of the way of the

first crate and then you want to pull

this first crate all the way up as far

as you can moving it out of your way

once you've done that you want to go

back to this middle crate here and

you're gonna shift this to the far left

once you've done that you then want to

move out of the way the bottom crate

just here in the center and that's going

to open up a pathway through to a switch

inside this sliding puzzle just to make

your life easier as well move the bottom

crate to the left so you can see the

switches you go over so once you've done

that and zapped yourself make your way

into the puzzle so you'll see yourself

go behind this crate and then this is

the next switch just here we need to

move that crate on the right out of the

way so you can go forward so zap that

switch and you'll be back inside the

same puzzle and we want to move down to

these central crates to the bottom so

move them down out of the way and then

in the crate in the top right hand

corner we want to move it to the left

once you've done with that and then you

want to move the two right hand crates

to the very far top

it's going to give you enough space to

get out of this puzzle and allow you to

go across to the next checkpoint

okay so we're coming into one of the

slightly more frustrating parts of the

game that I've for me however things are

about to get interesting so as you come

to the middle here you're gonna find

your next collectible give a zap and you

want to keep making your way to the

right now this part is tricky because

you can die quite easily here and as you

die it's pretty much a case of reset and

start again every single time so on this

rail above you just here so it's we're

stopping there is a mounted turret gun

going backwards and forwards and it will

rain hell on you if you are in its line

of sight so the way forward is just to

follow it across you can use these

panels as cover but they don't ever seem

to be in sync for me so as you make it

across the other side go to the right he

won't get a couple of shots on you and

Watch video from 57:00 - 60:00

then wait for him to run out of steam

now this next part you're gonna be

required to hold down it was that button

so a or X and you need to drag this very

large battery from this side to the

other side whilst avoiding said turret

gun at the top now the easiest way to do

this that I found is to pull out the

battery as far as you can and then kind

of Scarpa back to the right again when

the turret gun is coming close the cover

above tends to be of mixed reliability

and if you get caught you're dead

pretty much

so now that you have the battery kind of

back to the side and you done playing

with death you want to pull the battery

in and you want to plug it into this big

thing that says 18 here so as you can

see you can see the bugginess at the

turret gun that was causing me grief

anyway I died many times here so the

easiest way to get back across wait for

the turret gun to come back to you

follow it across the other side and just

take the risk of getting that one shot

you're about to get your revenge anyway

and you're gonna get an achievement for

it and it pays off this part drove me

crazy at some points because I could not

seem to synchronize the cover so follow

the gun down as it reaches the end just

kind of bolt forward it will be able to

chase you any further and then you want

to zap yourself into this big Hunter at

the back it's a kind of like a bigger

mech and the things got a built-in

turret gun that's gonna allow you to get

your revenge so jump in as you walk

forward and we're gonna bag ourselves to

achievements at this time as well make

your way to the left

now using up on the directional pad will

allow you to aim your gun and see you

got a mounted turret on the right hand

shoulder that was being used to shoot at

you earlier

as this turret gun comes across you want

to hold down your a button I used to

blow it up

they'll bag you an achievement revenge

on the second biggest educate yourself

so lower your gun so it's pointing kind

of Genet in your general direction and

we'll face from left to right put down

the gun fire at the same time but as

long as you're firing the gun off

yourself the achievement so keep looking

for self pulling the trigger and pop

goes the take it easy man for friendly

fire on yourself so so the next part of

this game is less on the kind of mental

puzzles it's more so on the kind of

activity so make your way to the right

and you want to shoot the door-latch

above the top you're gonna wanna make

your way past these little guys but keep

going to the right and we are gonna find

our next phantom so as you're coming

Watch video from 60:00 - 63:00

into this room the screens gonna be

fuzzing at the front you want to stand

by and then you're gonna see another

phantom and you're gonna bag yourself

another achievement for this we're gonna

get ready for the next section as this

is gonna be quite tough their den Z

tends to be a lot of gunfire involved

and you're gonna be taking on other

hunters so make your way to the right

you want to shoot the latch above the

door and get ready for a pretty big

gunfight

okay so you're gonna be now encountering

similar robots as you it's worth

highlighting that their primary weak

point is their face just like everything

else keeps making you wait right grab

attention by firing shots across at him

and he still shooting when the right sir

what's crab bot number one is down keep

making your way to the right and you can

actually bump into the second guy that

was used to firing

same again to the face and then he will

drop the next part we're gonna make our

way over to some hanging machine guns

that are above the door frame now you

can actually take these out from some

distance without actually getting here

so kind of edge your way to the corner

of this red light and when you can see

the door frame on the right hand side

ever so slightly point your gun up train

hold down the trigger don't burst buyers

can actually overheat your gun but keep

shooting at the roof into your head bit

of a pop and there is the machine gun

taken offline you need to do the same

again for the next door so the second

door is also got as you can see a

machine gun hanging down from it some

distance of the screen

shooting that distance keep making your

way to your right and you're going to

encounter another one of your friends at

the hunter guys

so again bullets to the face tend to be

the best resolution to that

[Music]

okay so once you've ended that guy you

want to make your way to the right don't

stop here like I do for a cup of tea

keep running that turret gun in the

background it's gonna wail on you you

cannot kill it yourself so keep making

your way to the right and eventually

gonna come across a big blue screen

before you interact with that big blue

screen you need to turn around and you

need to take out the guy that is trying

to sneak up on you so turn around you'll

see it's lit up area and this will stop

Watch video from 63:00 - 66:00

him now this puzzle very straightforward

just push the buttons on your screen on

the directional pad and it moves out of

the way and you want to make your way to

the right on to your next checkpoint and

we are in the factory

so now in this factory you are going to

actually find another transformer this

transformer is not a puzzle related

transformer

it is a brute force one do not shoot

this on your first playthrough from

second playthrough shooting on your

first playthrough will result in you

playing through the game for three times

but you want to do so for this bit you

will see these red laser beams you need

to stay out of these red laser beams

otherwise you're gonna fight an army of

hunters so literally just case of basic

timing when one goes to point away from

you move forward instantaneously to get

out of the way the next one

litchi just rinse and repeat and you

will be across the other side and you'll

be ready for your next puzzle what a

surprise now these puzzle this puzzle

was particularly can actually be

slightly tricky it will potentially kill

you this puzzle however you just respawn

nearby so you can see there's a big

crushing thing and this ledges in your

way preventing you can get forwards now

to solve this you need to stand

underneath where the crushing device is

and you need to hold down the

directional button on your keypad to

charge up this kind of circled now you

stay underneath that for too long as you

can gather you're gonna get crushed

you need to keep holding down these keys

and progressively filling that circle up

more and more I'm not particularly great

at the timing but I'm sure you guys can

probably do it better than I can but

keep filling that bar up and eventually

that ledge will go away it does count

down afterwards but a couple of goes and

you should be pretty much clear okay so

once you're done make your way to the

right and we're gonna make our way onto

our next set of challenges so yep grab

the checkpoint and we're gonna get some

more achievements so the next two

achievements we are going to get we are

gonna get the killer related achievement

now to get this one you want to point

your gun straight in front of you and as

you progress forward you just want to

keep firing with your gun or the

alternate option is you can switch to

the end over

Watch video from 66:00 - 69:00

so what I do is I keeps firing my gun

down the walkway

I keep firing off the blades and I keep

going and keep progressing forward and

there is a dude at the end that is just

outside of your sight but if you've done

this right you will have killed him in

cold blood

Barry is on the floor taking a rest

now our next achievement is going to

require us to wait at this particular

location for that specified time you see

on the screen there this can be up to 10

minutes so sit tight when that timer is

over and a train will go by you'll thank

yourself an achievement on the

locomotive for watching the train pass

over the top it can be up to 10 minutes

and I'm not gonna make you wait 10

minutes through my video yeah so I'm

just gonna cut this short now okay

so as that timer comes to a close you're

gonna see it all switch to X's and

providing that's all gone to plan a

train with lots of blue fats are going

to go across top and you'll bag yourself

the achievement called locomotive for

wasting your time by standing there for

up to 10 minutes

make your way to the right and we are

gonna progress on we are now going to

come into a slightly tricky kind of

scenario that gun at the back can kill

you through walls and stuff now point

your laser pointer this red blip at the

top it is going to move that closer to

you keep bringing it toward you as far

as possible go stand behind that cover

when the gun is not looking in your

general direction and then you need to

point your laser at the red dots at the

top to move it across so the dot on the

left will move it to the right and the

dots on the right will move it to the

left does take a little bit of practice

to get the hang of but keep pointing the

laser at it and you will keep moving

forward it's a little bit slow at times

and it does occasionally have a bug this

piece where that metal plate won't go

past the center if that is the case just

load your chapter up again like as you

can see it does seem to have a bit of a

struggle but in some play throughs I

couldn't even get it to move at all

blowing up the chapter you know we'll we

started the train of Montagnard the guy

does not affect the outcomes of the end

of the game

Watch video from 69:00 - 72:00

none with this you want to keep running

to the right and eventually you're gonna

come to some dude who's gonna wolf

whistle at you you want to make your way

into the end and go into the lift that

is just down the road

so during the descent you are going to

come under attack

now I'm not entirely sure if the lift is

gonna fall it folds anyway and I don't

think that the robots make any

difference

however they survive about

lift it down eventually some dudes gonna

jump on top of it and he will bring the

lift and down to the floor this crashes

about it

[Music]

okay so now that we're at the bottom and

we are somewhat safe I think we're going

to come into this area and we're going

to come under attack again

so as you move to the right this is

gonna be a little guy on the floor

bottom give me a quick blast now there's

a bit of an issue with this if you are

dying very quickly at this section just

reload your chapter and it resets the

box health as I had not died for a long

time my health had not been reset so

having been trying to take on these

little guys

and you will reset your robots health

back so take out the little robot

dumb with that we are going to solve an

ex-husband we have to be a little bit

careful with this next puzzle as it can

actually kill you so you'll come up

across these pillars in the background

and in the foreground they've got these

Watch video from 72:00 - 75:00

kind of like siren bells on them do not

go into this particular light at the

minute turn around and look at this

thing and you want to shoot it until the

blinking lights come on here wait for

that light to go sorry and then you go

forward whilst it is blinking you will

get blown up

[Music]

so once you've managed to switch off the

sirens that flow your brain you want to

keep making your way down to the right

and there is going to be this hanging

thing in front of you you want to shoot

the the chain up it's gonna swing

forward it's going to knock open the

exit to the next checkpoint so now it's

time for another achievement we are

gonna get our next phantom this phantom

is actually key to you progressing

forward into the story so this phantom

is called Soundwave and you need to

listen to the sound wave that it gives

you as it is actually the answer to the

next puzzle so stand by the screen wait

for these sounds to go up it's

worth listening to it the second time

because it does actually get drowned out

by the achievement sound so you can just

stay there the puzzle is the same every

single time but if you're looking to

solve it yourself it will give you the

audio cue that you need to understand

this if you need to reset it walk back a

little bit and it will sound again okay

so make your way into the next room

above that door you're going to see

these metal panels shooting these metal

panels are your triggers to the top

middle bottom middle the top and then

the green light will come on

it is very particular also when it comes

to the speed of you putting it in the

timing must match the sound of the

monitor or like I did on the screen just

match what I just did there okay oh boy

from smashing through the gate and

you're gonna get attacked machine-gunner

is gonna get pulled off

once you are done beating the living

daylights out of mr. gun destroyer I'm

gonna make our way to the right we're

gonna get ourselves the next achievement

of the game so this puzzle normally

requires you to solve the things on the

wall however we don't want to solve this

puzzle we want to keep running into the

wall because that's logical

so keep bashing your head against the

wall and eventually the machine will

stall and you'll need to restart it like

a car and you'll bag yourself the

achievement called it stalled

question mark so keep running into the

wall and eventually he will stop working

for a little bit

Watch video from 75:00 - 78:00

I could imagine that's not a varity vent

because of the amount of people that

fell failed at doing this anyway I saw

their method to solve this door puzzle

is look at the lines on the wall when

all three lines are separated like so

run at the wall the green light will

come on you need to do that three times

in a row if you get it wrong it will

reset the entire puzzle but keep banging

your head against the wall each time all

three lights are apart from each other

do that three times in a row and the

door will lift up and you continue

forward

[Music]

so this next section is a bit of a

tricky one as you can die quite easily

here so the tricks of this section is

this fire will eat you up and it will

destroy you very quickly so we need to

keep pushing forwards so as you kind of

come across here you're gonna stand on

the switch you know when you're heating

up with you turn red and then you need

to push up or down to set this coal in

motion now this cog is going to be your

shield from the flame so get it down and

then you want to run out and you want to

stay behind this car

recover or you stay behind it the higher

chance you have of getting across your

to read stop running

now do the same for the next section you

need to kind of rinse and repeat this a

couple times

just take a little while for hope to

rotate around but use the piece as cover

just pace yourself

Watch video from 78:00 - 81:00

they don't try not to expose yourself

too much because yeah

okay so for this next section we are

gonna take on a serious math problem now

this is actually the same answer every

single time however if you want to work

it out it will kind of walk you through

it and I'll let you do the rest to solve

this next puzzle we need to understand

how much space is available in this

location so as you can see on the wall

we have here blocks and volume so we

have 100 blocks we have a volume of

8,000 now we are required to do some

calculations about how much free space

is available so you'll see these

particular windows that have one two

three four now each one has a max

capacity and there is a pattern to that

max capacity per chamber now as you go

across here you will see individual

people coming up to the wall and the

clue to the puzzle is written on this

window for some reason for me it

appeared in Russian the first time go

into your language settings and you can

change that back I don't think it was

Russian and I'm not entirely sure what

it was however it says how much free

space is there so we need to take into

account how much the capacity is as well

as the volume for each block in

particular and then you need to count

the individuals that are standing in the

room and do the calculation from there

so looking at the number of people in

each block however the answer every

single time is nine eight seven nine so

nine thousand 879 is the total free

space I believe on that front so make

your way down to the end once you've

done the math take the easy way out

take the number I just gave you or you

can try and see how it's calculated it

was

paying I will tell you that for sure so

stand on here and then you want to enter

nine eight seven nine and that's going

to open the door for you you want to

continue making your way to the right

and eventually going to come across your

next image

[Music]

so scan shd you're gonna need to stand

on the panel and hold down the a button

it's not like your standard zap like you

Watch video from 81:00 - 84:00

when you were the spark or the ball and

this is image number seven or eight

depending on how you're counting this

and that one is called an army so from

here you want to start making your way

to the right you want to go through the

gauges here we'll just bash on straight

through it and we've got a bit of a

scenario where you're gonna get shot on

by a machine gun in the background it

kind of reminds me of the slicks from

Abe's Oddysee poke your head out and

it's gonna fire down in your general

direction this guy at the top is gonna

run over he's gonna stand next to his

mate and he's gonna reload his gun when

he runs out of ammo so when this blue

leans in like so now is your chance to

run to the other side and you need to

bash into this door once you've done

that you need to run back again and

you'll need to wait for the other guy to

reload if you turret gun again so it's

kind of a rinse and repeat exercise

you'll need to do this four times over

for it

[Music]

now that's all fun to plan you can have

a power that's gonna jump in and save

you life he's gonna fire me

minions at the top make your way into

the pipe the pipe is gonna give way and

you're gonna fall down to the floor and

total your robot however you get thrown

a lifeline somebody steps in to help you

out and they turn you into a drone so

give it a few seconds and you'll be back

in the game

[Music]

so when you're in control of the drone

instead of going right go to the left go

pass to a previous dead body keeping

you're making your way to the end and at

the end of here you are going to find

your next TV in the foreground you

guessed it hold tight and the Phantom is

going to appear you're gonna get your

Watch video from 84:00 - 87:00

next achievement once you're done with

that one make your way to the right and

exit the building

now you'll be pleased to know you are

somewhat over we're at the halfway mark

as you're going through this area you

want to tap the button and open the door

it's going to be approximately another

kind of

fifteen chapters left in this area fire

way up to the top you'll give that hard

driver shock and this is going to give

you image number eight or number nine

depending on how you're counting it is a

little kid playing with a robot once

you've done that fly down know the wood

on the left is gonna be blocking your

path keep bashing into it and eventually

you'll give way and you can progress

forward to the outside world

so now that you're outside we are going

to find another transformer yet again if

this is your first playthrough do not

solve this park this for later as it

will mean for playthroughs and not to so

this transformer requires you to hit the

a button at the point where the square

at the top is turning green on that bar

it takes a little bit of practice but

when you zap it it will turn green and

it will start filling up and it's gonna

move you on to the next one and you need

to rinse and repeat this for the next

three bars if you get it wrong you will

get reset and now for a quick

achievement drop down into the water and

make your way to the right and you just

need to zap this button in this top area

just here to set your friend free which

is very nice of you so once that's done

your banker so for achievement help your

fellow man drop back into the water exit

out and then you want to make your way

to the right and you're gonna find the

next checkpoint

now it's time for a bit of shameless

farming in this game you are required to

die 100 times as a robot this checkpoint

is the prime time to do this is the

quickest way these panels want to stuck

in them you basically get crushed and

the checkpoint is right next to it and

the respawn time is very short I done

two playthroughs and not died 100 times

but I've been practicing out just keep

flying into these panels rinse and

repeat until you get the the 100 kills

if you haven't died that many times

already I'm gonna cut this short because

I'm pretty sure you don't want to sit

through and watch me kill myself

70 odd times

so now that you have died excessive

Watch video from 87:00 - 90:00

amounts of times we are now in a

situation where we can progress forward

with the game so from this point onwards

we are going to actually fly through

those panels safely and we are gonna

progress on now I will give you a heads

up there is a transformer that you

actually need to solve in your first

playthrough coming up shortly it's not

just yet I will call it out when we get

to it just bear that in mind I die once

more for luck

so now that you are safely on the other

side and you've died plenty of times

you're gonna make your way down and

we're gonna use the X button to scan a

piece of graffiti on the wall and we're

going to reveal a symbol now this symbol

correlates to one of the puzzles at the

end it's always the same but I'm gonna

show you the location of these symbols

if for your for your own guidance they

tend to be hidden quite well out of the

way they tend to be low down and at the

bottom but it's always the same each

time I recommend if you want to memorize

it take pictures on your phone or

something along those lines as you're

doing this but hold the exponent down

shine it on the graffiti and you're

gonna get these symbol and that symbol

is going to be used for unlocking a

particular area so make your way to the

right and as you're going up your next

symbol is going to be along the wall

just here below the entrance to the area

they're going into for some reason my

boat has a hard time turning around and

that's gonna give you a can upside down

kind of 8 figure as you come into the

section you'll get the next checkpoint

and from this checkpoint you want to go

up so there is just next to the roy

graffiti now you need to adjust yourself

just to make sure you can see this a

little bit easy because of the gray in

front of you is in the way but it's kind

of like a weird

blobby kind of shape like a person's

face you want to come down and your next

one is actually quite well hidden this

hatch in the middle is the way forward

you need to keep banging on the hatch by

going up and then coming down like

sharply and eventually the door will pop

open go down and you will make your way

to the right and you want to shine your

light on this piece here to get the next

symbol now the order of this is kind of

I believe it's the red green blue yellow

so copy what I do on the screen and you

want to enter the symbol that I do into

the system it's hard to describe them so

just have a look at the image on the

screen

Watch video from 90:00 - 93:00

so now our next puzzle is somewhat of

Tomb Raider last revelation style puzzle

this is to do with adjusting water

levels with inside sets and tanks to

drain the area so you'll see these tanks

in the background you want to zap the

thing in the tower and they cruise

through your answer is written on the

front of the tower how you need the

water markers to look on those pillars

so I'm gonna walk you through the

different moves that you need to do this

at the top you've got a square you can

move left and right if you push down you

can take control of the bottom square

the bottom square is the water drain the

top square is where the water will flow

into so following the sequence that I do

on the screen is going to help you get

to the answer to this problem

so when you're in control first we need

to do is move the top one to the right

and push a automatically move it to the

far left and then you want to push the

right one

across one Square and push a again then

you want to move the bottom square to

the left once and the top one to the

right twice a push a move the top one to

the left once and the bottom one to the

right twice and push a again move the

bottom one to the right once move the

top one to the right once and push a to

drain the water out of that pipe then

you want to move the top one to the

right once and you move the bottom one

to the left twice push a again move the

bottom one to the right twice and the

top one to the left twice and push a

again once you've done that move the

bottom one to the left once and push a

move the bottom left one more and then

you want to push the right one to the

side the top one to the right twice and

then push a one more time that will get

the puzzle solved for you and the exit

to this area is to the right as you see

the water starting to drain out and you

want to go into the cylinder and you'll

see the bioshock guy in the background

one of the big daddy's exit to the right

and you'll be in the next area and I

have a bug of my water graphics there's

a reason

now the next section can be a little bit

fiddly at times however I have strong

faith in you guys that you will nail it

now this is kind of like a bit of a

timed relay race and you cannot go near

to the floor without it costing you your

life in this game the way you respawn

nearby death doesn't matter in this

sense now in the sand there is a

creature that is gonna grab you it will

pull you underground if you hit the sand

too much however you're gonna be

required to be as you guessed it very

close to the sand now to do this make

your way down to the end you'll see this

beacon here labeled number one when you

hover over it is gonna start blinking

now what we need to do is we need to

rush past it and it's gonna start the

timer in this case as you can see I

Watch video from 93:00 - 96:00

completely fail but once you go past the

blue light that is the tripwire you want

to stay close to the ground as possible

but without hitting it too much go past

number to go past number three but go a

little way out and then come back again

and you can reset the timer do not

attempt to turn around on number three

and then trip number four and that's

gonna make this little red light stick

out of this tower just here zap that and

it's gonna start banging the floor and

your little creep critter from under the

sand is gonna reach up and try and grab

that but now that's out of the way you

can make your way down to the end you

can zap this and the little orb guy that

you need to open the door it's safe to

do his duty so bring him across two

gates 40 as it's written here once he's

on there that completes the electrical

current make your way to the far right

and you want to go into this room here

and grab your checkpoint

so now we're gonna have some fun with

physics because everybody loves that but

before we do that we're gonna get

ourselves an achievement so head up to

the top we're gonna give this brick a

bit of a nudge we want it to fall off

the side hit it into the wall and it's

gonna land in that crate just there we

want it to go into this tub because we

have a physics based kind of puzzle now

make your way down to the very bottom

and as you hit the bottom area you are

going to encounter a an interesting kind

of police officer bot you want to make

your way down here and just sit tight

for a few minutes and watch the magic

unfold

[Music]

once that party is over you want to make

your way back up and just in this ledge

here you're gonna find it brick now like

I said fun with physics you need to

stack that brick on your head and you

need to balance it very carefully this

can be infuriating as you can tell it

actually slides around like crazy don't

forget to use things like the walls and

the roof to maybe kind of stabilize

yourself if you're struggling but my

best advice to you is go slow and just

take your time if you move too much it's

gonna shake a lot if not you know you're

very good at this what a you need to get

the total of three bricks we already

have the one from the top but put this

second one in into this particular piece

once you've done that go back down to

where you just picked this block up from

and we want to collect another and we

can get another by zapping the button

and it will drop it onto the same ledges

as it was there a second ago do the same

thing again get it to the top and drop

it into the bucket

Watch video from 96:00 - 99:00

when said bucket is full with all three

breaks you're also gonna need to put a

bit dish on my effort on yourself push

down into the bucket this will weigh the

door forward it doesn't matter if

anything falls out from this point

onwards the door is down head into the

gap and we want to make our way through

the corridor and we're gonna come out on

this kind of area and we're gonna do

something a little bit different this

time

so make your way over to the checkpoint

[Music]

now this is gonna sound really weird to

you but if this is your first

playthrough you are actually required to

solve this transformer puzzle otherwise

you can't go forward so this transformer

can be solved and all playthroughs

without impacts in the endings to get to

it fly out of the building go to the

window just below and we're gonna need

to calculate 220 the answer for this one

is exactly the same every single time so

all of the numbers are in the same order

and it's the same calculation at each

point so it's quite straightforward to

do the numbers you require to move to

the right are thirty five fifty two

forty three and nineteen this will do to

the grand total 220 this is the one

transformer in the game that you can

solve without impacting your ending as

it is required to progress forward head

back past your checkpoint now we're

gonna hit the switch in this room and

it's gonna switch on a pretty heavy-duty

laser beam at the top and we're gonna

want to point that laser beam out of

this room so go between it hold down the

right and then you need to pay attention

to the little light in the top right

hand corner just here

once it's in line it will glow like so

and that is ready to now use so this

laser is now pointed at the puzzle that

we need to solve so follow the light

beam all the way across to the other

side however before we fix the puzzle we

are going to bag ourselves another

achievement so keep going to the right

and you want to head over the wall

it's a very small gap between you in the

invisible wall when you're on the other

side you're gonna see a robot set on the

bench

hit the button next to it and you're

gonna water the garden and you'll get

yourself the achievement called caring

Watch video from 99:00 - 102:00

now it's strange to see this type of

puzzle outside of a temple that you're

trying to solve with some kind of light

directional orientated thing so this

light beam here hover over the panel and

you'll be the ability to point it left

to right at the next light beam move

across go to the next side and adjust

the next one and you want to point it at

be the light beacon that is opposite on

the right hand side once you've done

that you want to head to the right you

go to the next panel and you're going to

point it directly at the beacon that is

in the background not in the foreground

as the pillar is currently in its way

once you've done that move to the next

panel and you want to point the beacon

that is in the background to the one

that is right next to you and then you

move to the next panel and you point it

at the the beacon that is on the right

and that is going to activate the

machine in the center

[Music]

now that your machine in the center is

alive give it a zap and all you need to

do at this time is to push a when any of

these orange blocks land in the middle

line your aim is to clear out these

orange blocks too to solve that piece of

the puzzle so keep tapping a as an

orange piece goes through it and that

will clear it off at the the list

allowing you to progress through the

second part of the puzzle this is

effectively a game of hot and cold so

you have a kind of a carafe coordinate

style thing and using your directional

buttons you need to identify the right

location which is normally done in this

bottom right hand corner you know when

your right because it starts to glow and

you need to hover the mouse down on that

connection piece I disconnect by

accident however it still charges up and

when the connection rates is 100 you're

going to be poured into a hole in the

floor

[Music]

now the section is very straightforward

go left until you meet the girl of your

dreams

[Music]

[Music]

so after the god of your dreams is

discarded you you want to exit the

garbage can and you want to make your

Watch video from 102:00 - 105:00

way up to the right and you want to go

through this pipe here and on the other

side you're gonna find a window head

into the window and you are going to

collect your next phantom so I sit tight

and you'll get the phantom and you'll

bag the achievement linked to that

phantom once you're done here make your

way out to the to the left and head over

to your next checkpoint

[Applause]

so this next section is pretty much a

chase scene into the next checkpoint

there's no real how much guidance I can

provide your hair other than keep moving

to fly to the left and this thing's

gonna signal some enemies in just need

to keep going to the left and dodging

the obstacles along the way and

eventually you'll come to a pipe that

you can fly into just slightly above and

to that pipe and your nose at the button

nearby inspiration to use don't be into

the chasing you in their path from

catching up with you

[Music]

as I said earlier once you in the top

pipe and give this out that'll close the

previous pipe that just came in and open

up the pipe to you can you wait for it I

know we are gonna make our way left and

we're gonna come across one of the more

trickier parts in the game to do this is

amazed and yet we all know what it's

like trying to navigate a maze but I

have the path through for you however it

can get a bit disruptive because there

is a guy that is hunting you down whilst

you're inside this maze

now to gain access to the maze make your

way to the left and you want to bash on

this grate at the bottom twice to get in

now to give you a heads up if the bad

guy catches you it is back to the

beginning of the maze every single time

there are four beacons that require you

to zap inside this maze this is the tool

here is an absolutely jackass you want

to make your way into the maze so go as

far left as you can and you want to go

up he's already following you make your

way across to the first crossroad and

you want to go down make your way all

the way down to the bottom that's gonna

be a doorway along the way that you need

to hold down a on and zap head down to

the bottom take a right and you want to

go as far right as possible you wanna

then go down at this point and take a

left and continue along until you reach

another door zap that door and at this

point after that door go down and on

your right hand side you're gonna find a

beacon you want to give this one a quick

zap to turn it on head back up and take

Watch video from 105:00 - 108:00

a left you want to go up once you reach

the end go left straight away and at the

end of here you want to go down to the

bottom go left and then you want to go

up and you want to keep going up as far

as you can now the top here is normally

a door however I've already opened it

you would need to zap it go up and then

take a left to another opened up door

already the guy got me as you can tell

and at the crossroad you want to make

your way up as far as you can passed

another zapable door and at the top

you're gonna find this beacon and give

it a shock make your way back down and

keep going all the way down and back as

far as you can now sometimes you can get

stuck on these guys in the corridor they

are really annoying and they cost my

life several times if you get stuck you

have to read over the chat

is one of the downfalls with this maze

go to the left at the bottom of here

watch out for this red beacon because it

will draw the attention of the bad guy

and make you a is far possible to the

end go down go right go down and there's

another door to zap just will open which

you've zapped it make your way down at

this Junction in particular as you can

see I get a little bit lost reading my

notes you want to go to the left and the

beacon is just straight in front of you

once we've got that we're going to want

to do a bit of a backtrack so zap this

one and we want to turn around and we

want to go to the right you want to go

up left

up and then follow the corridor to the

right and eventually you're gonna hit

your first crossroad at this one you

want to go up before the red-light area

at the crossroad here take a left and

buy the fan you want to go down as far

as you can so for some reason I try to

go up but then I realize it's down at

the bottom go to the left here go down

at the end as you hit the t-junction go

to the left and then you want to go up

and you want to zap this door just here

as you come up to the top go to the left

zap the beacon above you in the corridor

let's go switch on the door just over

here you want to zap that door open and

you are now free of the maze time the

next checkpoint is yours so now for this

chapter we're gonna require a fancy new

hat for your drone so make your way to

the left don't go down go up the road

was gonna get anyway but in this

scenario they don't hurt you for some

reason you'll see this little ledge

poking out of the wall kind of halfway

up the building there's a grate on it

it's like last time just keep bashing

into that and in space you're gonna give

way and go through that grate and then

you want to go left and you want to go

up I go down because I get this

orientated but go up in this scenario

Watch video from 108:00 - 111:00

and you'll come across a very large red

circular door just above that there is a

hat that you want to zap and you are

gonna wear this one and this is gonna be

like a game of hot and cold yet again

head to your right these are always in

the same place anyway

head off and you're gonna find this cube

give this cube a zap but this is the

switch to power up the door the big red

circle door that was just in front of

your second girl go down and as you hit

the bottom you're gonna come across one

of the batteries from earlier in the

game we're not gonna plug it into

anything we're just gonna push it down

this roller coaster so when it hits the

bottom it's gonna smash it great

once that great Oh

you want to enter in go to the other

side and push the grass the battery out

of the way and then you want to go down

into the floor make your way to the far

right bottom hand corner and you're

gonna find the next cube here just give

that a zap and that is the second out of

four cubes you must disapp now for

number three so we want to make our way

back outside of the railway thing that

we just opened up to fly back up through

the floor start making your way up to

the right and you're gonna find a great

at the top you know the one you entered

through go through here and then

underneath it so you need to come down

on the left hand side you are going to

find your next zapable item so the left

o down the a button strike it out and

there's three four four now we need to

fact rack back to where we just came

from so make your way up and as you

coming up you're gonna find the grate in

the wall you want to go through this

particular great and the next one is up

above us

so make your way up and as you're coming

up you're gonna come across that one as

you can see the beacon is probably

getting faster and louder and it is on

the right hand side at the top here this

is the last one

once you've zapped that fly back down to

the door and exit to the left

[Music]

so now things that really started ramp

up and the revolution is it's happening

this is a actually you're actually about

to go into a bit of a boss fight for the

first time in this game so as a drone

watch the chaos kind of unfolding in the

background which is a sign of good

progress

pretty sure I figured out the storyline

is pretty vague in this kind of

explaining towards the end but heading

to the slight beam and you're gonna kind

of come into your first boss encounter

with this ghost-like creature and the

Watch video from 111:00 - 114:00

way you defeat this guy there are like a

set of speakers that are dotted around

the room you need to just keep flying

around the room it's not particularly

difficult to bump into these speakers

and that's gonna cause damage to him so

just keep whacking them I think it's a

few times to each one it's easy just to

keep moving and if you keep moving he

can't get you he just kind of washed the

air around it raise you a little bit but

keep bashing into them eventually

they'll explode and you will win this

fight

[Music]

once you've come out victorious you are

gonna be a spark again

so you're in this jar head to the bottom

of that jar and you'll be back in the

wires grab your next checkpoint so now

I'm gonna show you the next puzzle so

the next puzzle is about lining up some

dials for getting some kind of

sequencing right now however it's

actually somewhat easier to to just

stand the button and actually hopefully

it gets it that way as opposed to trying

to solve the puzzle so follow the wire

to the left and keep coming through and

you're gonna enter this area which is

got this spinning dials now the actual

solution to the puzzle if you look at

the top of this dial system will see a

list of letters and you need to push a

on X

when point the dials have actually

completely lined up to spell the letters

in there all above now truthfully to

actually make this something easier you

can actually just spam the a button and

eventually you will get it right because

that's how it plays out you can be all

set option is to use the dials on the

side but truthfully it's just as easy

just to keep hitting the a button until

eventually you get it right so okay

there just to suspect the settings of

each cog lane on the

with the red dials or just keep hitting

that button eventually take those boxes

so that's what I'm gonna do in this case

I'm just going to cut it short so that

you don't have to do it once you've got

one right you just need to move them

across to the next one

so the way to do it is you can see here

when the H letter enters the top on the

top wheel I just tap the a button and I

get it right I move to the next one and

I do the same so just keep hitting the

button until I get it correct

[Music]

[Music]

Watch video from 114:00 - 117:00

[Music]

[Music]

and once you've taken all of those off

you pretty much just exit machine take a

left

it will take a little while if you're

doing it the random method like I am but

it's it beats thinking just tap the

button and you'll eventually get it

right make your way to the left and

you're gonna get yourself your next

checkpoint

so now for this particular piece we're

gonna have to make some noise so whilst

you're at this checkpoint here I'm going

to explain it was quiet so our left is a

sound system we need to select and track

free and we need to turn up the volume

to max to create some serious dubstep

and not a loose broken cable off of the

top of the amplifier you want to zap

across to that amplifier cable and move

through to the next room so set the

track to 3 and put it on max volume and

eventually it will fall down yeah zap

into this machine here track 3 max

volume hit the play button and it will

eventually fall

[Music]

[Music]

[Music]

so now we're coming up to our final

transform of the game this one you

cannot solve on your first playthrough

you can solve it on your second now this

one is pretty much following Clinic

simple math we need to figure out how to

get 39 out of these numbers so in this

case you work out the sum for the top

piece the next number passes down to

that line and so on you can work this

out backwards also to figure out the

best option for this puzzle but in my

case I have to calculate the number nine

out of those three rows of sums so as

always sadly this is randomized you're

gonna need a piece of calculate a piece

of calculator a calculator maybe a bit

of pen and paper to write this down but

the sum is different for everybody else

in my case is five plus eight to return

13 its then the 13 times by six and then

Watch video from 117:00 - 120:00

is the resulting number of that time

divided by two so once you switch that

off or not switch that off if you're in

the first playthrough jump back to the

main wire and you want to make your way

across to the centre of this panel and

we are gonna go get one of the final

collectibles but you're gonna get

trapped by this gun thing so this is

what it be amazed helping you out to

progress through

and he's gonna dock you into this

machine ahead and you want to keep

making away to the left once you are out

of this machine

watch your back in the cables you want

to hop across to the left three times

and you guessed it as you can see above

you is your next collectible that you

need to head over and scan this is

number nine of this one or ten depending

on how you're counting this the final

two are in a funny situation you'll get

one on the first playthrough and the

second one say so ten will come through

on your page first playthrough 11 will

come through on your second playthrough

[Music]

so now this piece is a little bit of a

maze so you can have to navigate the

wires it's quite straightforward though

like before you need to watch out for

the red blips the red lips will be the

end of you just have to keep jumping

between y ra and y ib so make your way

across use the wire below just to get

out of the way of the flips for the time

being and as you're going through hop up

and then you want to go to the left jump

back to the Y if you need a bit more

breathing time from the other stuff from

the one in coming up across the other

side you can use the left wire as a

docking station jump back to the right

wire once the once the red spark is out

of the way and you'll need to jump to

the wire at the top that we see here so

hop across to this one up to the left

follow these guys through don't go too

fast because you can actually run into

them once it's cleared jump to the wire

below move straight to the left and jump

to the wire below again once the the red

blip is passed above the top of you hop

up hop up to the next wire and you want

to keep heading to the left until you

are through this pointer here now this

chapter is crucial for our second

playthrough as what you do in this

particular chapter defines the endings

that you get in your second playthrough

we will regroup here and/or second

playthrough so remember this as you're

coming through at this point this is

where you're gonna make the decisions

before the second playthrough however

Watch video from 120:00 - 123:00

this doesn't change anything for your

first playthrough which is what we're on

now that jumps to the wire

and you want as app be 350 you want to

go down and you want to zap B 0 15

you're gonna make your way down a bit

further and you want to zap B 0 3 8 to

switch off that alarm make your way back

up the wire and you're gonna go to the

terminal at the top by the checkpoint so

go up and jump to the wire on the left

and then hop into the machine so now in

this menu we're gonna mess around with

some things we want to go into the

control menu and we're gonna click on

update data now those things down below

we're blocking us from doing this before

you want to select then go you want to

go back into the menu you want to go

back from this menu and we want to look

at something called connects I came into

the wrong minion up go into the

connection connects is gonna give us the

password for taking down the firewall so

channel ID is 6 7 0 137 is the same

every time now you want to go into the

the control section you want to click on

file

I'm gonna click on file again and then

you want to enter the channel ID in here

which is six seven zero one three seven

once you've done that the game is going

to absolutely troll you and you're gonna

get a blue screen of death is not real

it's just the game pulling your leg

[Music]

so now that we're done with this piece

exit the machine jump to the wire below

and we want to follow this to the left

and we can now get through the firewall

not do so before

and you're gonna get zapped into kind of

a little dream state keep running to the

left and the story is gonna have some

pretty big unloading plots here keep

heading to that left and you are gonna

take control of a person this time

around

now one thing you need to factor in as

you're playing as this person or this

Anthony Kiedis look-alike from Red Hot

Chili Peppers is he is human so

therefore he does not have the stamina

of the robots that you were using

earlier he will run out of breath and

get tired and that is an important

factor whilst you're playing these last

few chapters you can't be sprinting all

the time because it will get you killed

to preserve it anyway make your way to

the left and meet at the creepy face and

Watch video from 123:00 - 126:00

you will be rhenium reunited

[Music]

[Music]

[Music]

[Music]

so now that you're in control of the guy

we are gonna progress forward like I

said he is significantly more human the

robots so just bear that in mind as

you're sprinting and he does die a lot

quicker

hit the switch on the left hand side and

as you come forward we are gonna be in a

scenario where there is a hunter in the

background and he's gonna shoot forward

towards you when he's not looking

run across the other side and when he

looks in the other direction

push forward like I said though give

yourself a bit of time because you want

to get yourself out of breath and put

yourself at risk he could have made that

but it's safer to play that way make

your way to the left

you're gonna come up and hit this

checkpoint now it is time for our final

fight phantom of the game we're gonna

get ourselves to achievements at this

point one for that particular phantom

and one for finding all of them now you

don't need to get the Phantom's on the

second playthrough it doesn't change

anything it doesn't change the end

outcomes but from here walk the

left push this box across and eventually

you'll see a TV that is positioned in

the foreground watch the clip through

and you will get yourself those two

achievements once you've got that you're

on a backtrack to the yellow hatch you

just walked across in the floor

Watch video from 126:00 - 129:00

now the hatch is open and drop down and

you want to make your way to the left so

to progress forwards

you're gonna come through a little bit

of a puzzle you see these two screens on

the floor which are your new switches

hold down the switch and watch the power

bar at the top you want to keep that

held out until that power bar runs out

and then to the right of you are two

screens you want to hit the first screen

to extend the pole to stop the bridge

from falling all the way back down again

once you've done that the power will

recharge and you want to hold down the

leave of warm last time when that

reaches the top push the second furthest

screen away to act as a catching rod for

the bridge so keep this held down hit

that button and then make your way

across and you're gonna hold this down

again and it's gonna keep turning that

through

at this point it's gonna spin everything

around for you unless done cross over to

the other side and we are gonna keep

progressing forward to the next

checkpoint so now that we are at this

checkpoint we want to keep making our

way to the left you're gonna hit the red

light here why'd you do that turn around

and you want to go back to this lock and

push a and you're gonna hide inside the

locker this is a mechanic that your

character will now use to avoid

confrontation not very often though it's

quite useful towards the end I guess

make your way down to the end and there

is going to be a switch that you need to

hit to get an elevator now what you're

actually looking at is the playthrough

now without me hitting the terminals

originally you had been watching the

playthrough would be hitting the

terminals along the way but now just so

you can see if this is your first

playthrough what it looks like from this

angle and in a bit towards the end of

the video I will put in the what it

looks like if you're doing it from the

other lens now get into the left you

want to hit the button and it's going to

take you all the way to the top

and when you get to the top you're gonna

need to remember

that is the door in front of you in

pretty much every case two zero three

nine we're going to use that for a

puzzle Tara Lee but once you're at the

top exit to the left and we need to

watch the guys interacting with the

computer screen

[Music]

now that device said this guy's got in

his hand that he's just put it into his

pocket is the device that we need to

progress forward so hold on for a few

seconds and you need to pay attention to

this guy he's going to do something a

Watch video from 129:00 - 132:00

little bit tragic unfortunately however

once that's over you need to ride the

lift down to the bottom and we're gonna

go get his cue card

[Music]

so now that you're at the bottom head to

the right you're gonna find the key card

on the floor you want to pick that one

up and you want to make your way back to

the elevator and ride it all the way to

the top

at the top exit to the left and you want

to put this little green device on the

screen however that passcode we spoke

about earlier enter 2 0 3 9 and this is

gonna unlock a flashback for me this

reminds me of Dino Crisis the original

one from the present evil to make it

original makers and we're gonna need to

reorder these blocks so drag the bottom

set at the top drag the bottom sets at

the top yet again and then you'll drag

the middle set the top up set it up so

that it matches the column on the left

and once you've done that you want to

back out and you want to go into block 2

we're gonna do exactly the same so to

set this one up we need to make some

adjustments you want to remove the block

at the bottom which is got the white

block on top of the black buck

we're then gonna need to move the two

joined white ones together up to the top

and to below that and then the two black

ones to the top then we're gonna move

the two white pops at the top and then

Watch video from 132:00 - 135:00

we're gonna move the white diamond go to

stop the top of the black diamond go in

a swap to the black diamonds to the top

and then two more life diamonds to the

top to solve that puzzle now this is

gonna set everybody free and it's gonna

set in a chain of motion events to is

getting the ending we are nearly done

with this plate so once everybody is set

free you will be able to progress

towards the end now if you've done

everything correctly with not with not

doing the the terminals along the way

the Transformers and solving the puzzles

or destroying them what you'll notice is

the lift that comes down you can't see

inside of it and if that is correct the

moment you go over to the door you're

gonna get electrocuted by something that

is inside this lift as you can see here

the door will open and I will get zapped

and yeah that is me getting captured

so now that you've been caught after a

few seconds somebody's going to throw

something in from the roof I think is

like a virtual reality headset and

you're gonna wake up and you're gonna

get another check point and you're gonna

have the ability to put that headset on

and that's going to help you escape this

situation so once you have your check

point and your headset so on you're

gonna be in control of one of the little

sphere orbs that are nearby and we're

gonna get the last possible HD drive for

the next photo achieve in this

playthrough there is one other that you

need to get in the second playthrough

where you do switch on all the

transformers so head to the right

zap this one this 11 out of 12 depending

on how you're counting it and then once

you're done with that you want to make

your way back to the left for some

reason I decided to stop halfway along

and show you the photo

we want to make our way back over to

this to where you were imprisoned and

then you want to zap the you want to zap

the the door where you are held prisoner

now to get out of that prison cell it's

a case of pushing the buttons on the

screen as they appeared until the bar of

power is full at the bottom and your

character didn't get out

Watch video from 135:00 - 138:00

once you afraid that one make your way

to the left and you want to keep going

to the left you can eventually come

across a screen which you're going to

touch and we need to just align some

dots on the screen to form a particular

square shape you can start off by

rotating it to the right straight away

it's the same shape every single time

but when things start to form up like so

keep rotating it and eventually is gonna

click into place and it's gonna unlock

the next door for you but that is the

shape that you see on the screen now

once it's in the right position it will

snap into place so now head to the left

and be careful if you run straight out

here and you slow down there is a gunman

on top of that tower by that spotlight

who is going to hit you now make your

way to the left you're gonna come across

the security camera now to get ending

number two these security cameras must

spot you it doesn't matter which one

it's anyone so just walk out into the

light you know when it's got you because

the floor will turn red around you so in

this case I get caught here which means

I'm going to get any number 2 - make

your way to the left and you want to

keep on going through and we are gonna

drop off of the ledge at the end and

we're gonna come up to the probably the

most hideous part of the game and this

is the part that I do not like the most

it is the trickiest piece as it is very

much kind of stealth orientated this

guy's gonna bust

is a tank you can find you pretty much

wherever you like run to the left past

the checkpoint and you want to go under

the pipes into this next area where

we're gonna have to solve a puzzle

whilst avoiding conflict with this dude

so this is my least favorite part of the

game unfortunately so the first thing

you need to do is you need to keep

running to the left now at this point

when we discussed that about conserving

your energy that is key for you to

surviving in this area there that tank

thing is still following you and it will

kill you on sight and you need to be

able to get away from it quite easily so

this camera doesn't matter if you get

caught by it in this one in this

playthrough

however it's advisable to not get caught

by it because it will send off for siren

attracting mr. tanky tank all right now

make your way to the left and you're

gonna hit switch labeled number one now

we're gonna go out to switch number two

which is gonna require us to backtrack

on ourselves and if you'll come to

notice our friend the tank is in the

area so make sure the camera isn't gonna

trigger keep going to the right way to

switch to but you'll run into this guy

now to get away from him you would have

Sprint's the far left so his eyes and

off the screen and

you want to hide in a locker so

technically you're breaking - site

Watch video from 138:00 - 141:00

within however he seems to have a knack

for finding you wherever you go doesn't

matter but in that case once you've

tricked him and you've moved into one

side you want to make your way to the

right again keep an eye on the camera

doesn't matter if it catches you but

ideally you don't want to get caught by

it make your way to the right and you're

gonna find switch number two and then

further to the right of that you're

gonna find switch number three

once you have number three we're gonna

make our way back to the left and we are

gonna go after switch number four you

guessed it now conserve your energy is

it going forward to this bit because

that tank guy could be coming back your

way anytime soon

usually by this point he's kind of maybe

maybe on the camera area run away from

him again as he goes off the screen is

the good time to jump into a locker once

your locker

hopefully he should go past him but

however he does have the ability to open

that locker and deal with you himself

just escaped his line of sight he

intends to ignore the first law can you

go in once you've done that make your

way to the left

I say fiddly yeah he does seem to know

which Locker yury more often than not

again watch out for the camera

use the pipes for cover in the middle

doesn't matter if you get caught as you

can see I've run through at this point

head switch number four and then we want

to hit switch number five it is just at

the end here once that's done that's

gonna open this soak the way into this

pipe you want to enter in now on our

second playthrough that hatch at the

bottom will be open and the final HD is

down there we can't get to it at this

time because of the different

playthroughs now this door is open grab

your checkpoint

it's fine for the spiders

avoid this guy run to the left pretty

much crouch and traverses away he takes

away the antlers we've been applying a

switch that you need to hit

when you're at the end pull that switch

and when that's which is behold a cable

Watch video from 141:00 - 144:00

car which you need to get into and you

just raise that ride that cable card to

the end

[Music]

[Music]

[Music]

[Music]

[Music]

[Music]

[Music]

once you have completed your little trip

make your way to the far left and this

is gonna be the end of the game this is

going to get you ending number two and

we are going to go after ending number

one ending number one is by far the

trickiest to get a lot will be doing

that one after this so what's going to

happen is the guy that is the CEO of

this corporation I believe that you are

a vigilante that has been sent in to

disrupt what he is doing he's also doing

some form of human experience where he's

transferring the countenance of people

with the robots and being able to

control them and you are the vigilante

that has some brain tumor that is

stopping it and yeah you are attempting

to disrupt vigilante that was my take on

it anyway that's the first ending that

we're getting and now the second ending

is gonna require us to note chapter 46

which is crucial

so we're gonna have to do that last

section again with the tanki tanki guy

[Music]

Watch video from 144:00 - 147:00

okay so now that we are loaded back into

the chapter crucial point we are gonna

go for ending one now ending one is

significantly the most hardest ending to

get out of all of them the reason being

for that is because you are not allowed

to get spotted by any of the security

cameras than the build-up to this piece

the aim behind that is not to get a tip

off to the guy who is the CEO to stop

them from killing you so jump into your

little orb friend make your way over to

the gate and you want to execute the

same sequence of actions where you

entered the numbers on the screen to

unlock the door

once that door is open take a left you

want to run down to the end of the

corridor and you want to keep going all

the way down you want to hit on the

screen again and we want to make the

same square shape that we did just a few

seconds ago so spin it around and you

get it right and it should look like the

one that I get on the screen shortly

similar to this shape just here I keep

rotating it to this in the correct place

so the important factor to remember here

is when we spoke about this in the

beginning of the game is the perspective

is everything for this piece so the

angle of the camera and the shadow it

creates is what's gonna protect you here

so your first camera is coming up on the

left here as you can see if you use the

pillars corner this is where the shadow

is cast not in front of the pillar once

that camera has stopped looking in your

general direction you want to scoop

forward to the pillar go behind the

pillar and once it's out of your way you

want to run to the left-hand side and

you want to be an angle to the pillar so

that you are not in the line of sight of

this camera so run left and as you get

close to the pillar you'll see you need

to stop and you should be okay you cut

it very fine every single time if it

catches you you must reload the

checkpoint for this chapter and that is

chapter 46 if you get caught by a

chamber and a camera in chapter 47

you must reload chapter 47 and it is the

same with chapter 48 if you get caught

by a camera in this one

you must reload that chapter

so it saves at the end of every chapter

and it will remember if you did or you

didn't get seen by a camera now we're

Watch video from 147:00 - 150:00

back in our favorite part where mr.

helmet is chasing after us and we're

gonna need to solve the switch's puzzle

again

okay so this is a repeat of last time

this is two or three times you have to

do this section I do apologize now it's

the same case as before the puzzle is

exactly the same you must hit switch one

two three four five in exactly the right

order whilst avoiding the dude now

you've got the additional layer of

complexity this time is the camera in

the middle cannot see you now the tank

guy can see you but the the camera

cannot so if you get caught by the

camera you must reload and do this

section again and reload the chapter for

this section I'm not going to write it

twice in a row because you've already

seen it once but you head to the left

you hit switch one you go to the right

back past the camera hits which is two

and three return to the left and hit

four and five and go through the pipe

however you will be chased by the tank

guy again as expected so use the lockers

and break line of sight with him for

cover to get out of his way

Watch video from 150:00 - 153:00

so now that you are clear of the guy

again we have one last camera that we

need to avoid so make your way through

the pipes now the guy in the tower at

the back is going to see you regardless

it doesn't make any difference it's fine

just run when he's not shooting at you

Watch video from 153:00 - 156:00

and use the cover to make your way to

the far left-hand side when you are

there left hand side it's way too high

[Music]

so now there is one last camera that you

must avoid and that camera actually

present itself whilst you're riding the

cable car across so the only thing I

recommend that you do is you just hold

the right trigger the whole entire way

and that will stop you from getting

caught by the camera in the background

and blocking you from getting the first

ending of the game so hoping the cable

car hit the button and stay crouched the

whole way across when you reach the

other side make your way to the left to

get the next ending it's pretty much a

straight

[Music]

[Music]

[Music]

now is a good time though as any to

explain to you the second walkthrough

which you're now going to need to do to

get the other two endings that are

linked to this game so if you've managed

to follow along everything successfully

so far you should have a final one and

final two you should have all of the

collectables that are phantoms yet

you're missing one HD collectable that

you have to get in your second

playthrough and like I said if you've

done the Transformers along the way of

this particular puzzle

you're gonna have to go back to the game

again because of the way the game

operates now because I'm not including

two playthroughs two full playthroughs

in this video because otherwise it's

gonna be about five hours long just re

Watch video from 156:00 - 159:00

follow the video again but do the

opposite of what I say and copy what I

do and actually solve and destroy the

Transformers you will need to go from

the beginning there are ten transformers

in total including the one that you do

have to use in general but start your

game again from scratch follow the video

but just ignore the fact that I am

telling you not to do something in the

second playthrough do the opposite now

for this part we will regroup at chapter

42 this is the part where we are playing

around with the firewall again

right so now assuming that you are

caught up and we are Rhys inked on the

chapters and this is the regroup point

as I mentioned earlier in your first

playthrough this is where things get

mixed up to get endings three and four

and that last collectible so at this

area we want to drop down a wire and we

want to hit block 350 we want to pull it

out and zap block three zero fifteen and

then we want to head down to the bottom

and we want a zap block B zero 38 to

bring that one out now B zero 38 is the

key between the two different endings

you're about to get head back up to the

top to the checkpoint and jump into the

wire at the top and make your way across

to the the computer console we're going

to need to go into the control menu and

we're gonna open up the firewall and

we're going to need to update the data

on this one because of the changes we

made to the system below and once you've

done that we want to hop back out to the

connections menu to get the connection

ID so from here now my apologies I jump

into the wrong menu it's not the

connection menu it's actually the menu

previous to this

we jump back out and we want to go into

the connects you want to take that

channel ID and note it down it's the

same every time so it's six zero six

seven zero one thirty-seven we want to

log back in to where the firewall is and

we'll there try and switch off the

firewall but it's gonna ask us to enter

the channel ID that we've just picked up

once you've done that it's gonna troll

you yet again and give you a fake blue

screen of death it is not real just

ignore it

[Music]

once you're done dealing with the

blue-screen hop out of the system and

we're gonna go down to the wire below us

and we're gonna take a left exit that

area

Watch video from 159:00 - 162:00

now you're in the section again you just

initially have to run to the left and

eventually you can be regrouped back to

your human body one last time

[Music]

[Music]

[Music]

[Music]

okay so once you're back in your fleshy

form we're gonna want to make our way to

the left

what's the guy getting creepily strung

back up into the roof and we're gonna

make our way past the robot that is

guarding the doorway to this place so

hit the switch this'll open the door and

if you come further to the left you are

gonna be in the line of sight of a guy

with a gun so when he's not looking in

your direction run forward and you want

to grab cover that is just directly in

front of you as you can see I failed and

had to respawn in so run to the left

when he's not looking at you and then

take up behind the boxes and then run

further to the left again afterwards

[Music]

Watch video from 162:00 - 165:00

[Music]

so once you're in that safe zone and

you're at this checkpoint here we are

gonna continue to the left this is the

area previously where we found the final

phantom I've cut it out so we don't have

to re-watch it again but you want to

move this box that left you'll see a

little yellow hatches underneath it

once that's done you want to head down

up that hatch and you want to keep

making your way left to a bridge puzzle

the bridge puzzle requires you to hold

it down until the power is fully drained

once that power is fully drained you

want to hit the switch of the monitor so

the monitor that is on the left-hand

side Adam to hit that and it's going to

stop the bridge from falling all the way

down now that you have put that switch

out you want to do the same thing again

and hold the power down until it's all

the way up and you want to hit this

second screen on the far right hand side

to do so again

when that is done the second time you

want to keep holding the switch down and

you want to keep rotating it until the

the bridge is flat once you've done that

cross over the bridge and we are gonna

grab our next checkpoints and once

you're at this checkpoint we want to

trip a friend to come into the screen so

we're gonna take a left from the

checkpoint when you hit this red area

you want a backtrack and you want to

hide in the lockers like we did

previously to escape the robot guy that

runs past with trying to kill you

so let him go once that's happened

exhale the locker and you want to keep

pushing to the left those lockers as we

mentioned before we're gonna become a

crucial part of your gaming style and

you can I want to hit the switch over on

the end here and this is gonna bring a

lift down once the lift is down get on

in and you want to hit the button and

it's gonna take you all the way to the

top

Watch video from 165:00 - 168:00

so when you're at the top you want to

make your way to the left and you're

gonna trigger these guys here to start

unlocking doors and this kind of stuff

and you're gonna go after the keycard

that the guy is going his hand once he

has jumped off the balcony on the right

hand side take the lift back down and

you will find the keycard at the bottom

[Music]

[Music]

[Music]

[Music]

now that you have that key card you want

to backtrack to the left you want to put

the touch the screen to take the lift

all the way back to the top and again

and when you're at the top you want to

exit to the left and we want to use the

console that the guy was previously

using

[Music]

so now the passcode is the same as

before the passcode to enter the Machine

is two zero three nine so enter that one

in and then we want to click on the

block 1 and we're going to reorganize

these diamonds ok so to solve this one

we're gonna start off by removing the

two diamonds to the top the two diamonds

below that are now gonna go up one more

level from this point onwards we're

gonna go to the bottom of the pile and

we're gonna take the two diamonds out at

the bottom one and we're gonna move them

Watch video from 168:00 - 171:00

up to the top

now we need to move some more diamonds

to the top as we've been doing always so

take the black diamond on top of the

white diamond and then move to black

diamonds onto the top of that one from

there and now we're gonna need to unlock

block 2 once we've done that so step

over the block 2 and we're gonna save

solve the same Dino style crisis puzzle

again start by moving the two bottom

diamonds at the very top we then want to

move the bottom diamond to the top yet

again there's no real right or wrong way

to solving these particular puzzles as

you'll notice if they're in two

different ways compared to the first

time so then we want to pull out the two

black diamonds at the bottom and then we

want to pull the two white diamonds out

from the bottom also this is gonna

unlock the people and set them free now

this is where you're gonna see the

difference between play through one and

play through two

in playthrough one you were knocked out

at this stage when you tried to get into

the lift and play through to the lift is

empty in this circumstance allowing you

to actually ride the lift to the top

which is what you weren't able to do

before

so wait for the lift on the left-hand

side to come down and you want to make

your way to the top

[Music]

[Music]

[Music]

[Music]

[Music]

once you've arrived at the top you need

to hit the switch to try and get out

again

but lower the hole

bust through the door as you remember

last time you drop down from the ledge

above this is the scenario where you

need to run to the left and it's gonna

be the case of hitting the switches yet

again

okay so in this time around you don't

have to worry about the cameras you are

free to be spotted which is not ideal

but you can get spotted at any point so

the way we're gonna do this is the same

as before you want to make your way

Watch video from 171:00 - 174:00

across to switch one which is on the far

left hand side it's recommended you

avoid the camera of a positive some in

the tank to come get you now the primary

difference you'll notice in the

background is there's a lot of people

running around and making a lot more

noise on this run

there is also firing standard that is

because you're causing chaos by turning

off the Transformers so head to the left

and you're gonna find a switch number

one once you've hit switch number one

you want to make your way to the right

of where you came in so going past the

camera to switch number two and then to

the right of switch number two is switch

number three you want to go hit those

two now you'll encounter the tank thing

numerous times when you do encounter him

and miss it before run away from him but

great line of sight get in a locker

no you it's a skin normally doesn't seem

to ignore me I've got very nothing on

this rocket so make your way to the

right cross over to the other side in

your hips which is two and three lucky

this is the last time you have to do

this puzzle you don't have to do it

again

so now that you've hit speech number

three we want to head to the left and we

want to go after switch to number four

pretty sure you figured it out first

it's in exactly the same place as last

time it is just to the left in the

camera so make sure you stay out of line

of sight of mr. helmet as he's going

through intentional office probably

gonna pull you out at some point when

he's gone past and make your way to the

left and you wanna go hit which is four

and five and then you want to go through

the tunnel on the left hand side

now at this bit this is where the game's

dynamic changes a little bit you can't

actually go to the left the pipe is

actually closed you can only go through

the floor so this time open up the hatch

and on the right hand side this is the

last HD collectible that is the last one

for me because of the problems I had

with the playthroughs I did not get the

achievement however if you guys have

been following along you should pop the

Watch video from 174:00 - 177:00

achievement at this point that is the

last collectible of this run-through and

he get it only in playthrough to make

your way to the left and you're gonna

find another hatch in the floor that you

need to pop open and you want to drop

down into this area in fact the

checkpoint and then from this point

almost you're going to need to run as

your friend is coming back so this point

you do need to be conservative of your

stamina so taking a stroll is quite

acceptable method the actual tank guy is

not particularly fast so just pace

yourself you don't need to sprint for

everything

pause once in a while just to keep the

stamina up and eventually keep coming to

the left Lizzie to be these hanging

boxes above you now as he comes under

those boxes you want to hit the switch

he only gets for Sweet Revenge of this

guy you're gonna crush him and he

deserves that in every single way

possible because he is highly highly

frustrating in the places with the

lockers happy next checkpoint

so from here on out this is the ending

number three I believe or four at the

ending is called chaos so from this

point onwards you just want to keep

pretty much running to the left you're

gonna make your way through some of the

lower levels of this particular area but

you're gonna be catching up

the guy who shot you previously didn't

show up

to keep walking to the left and

eventually you'll get to the end of the

game and this will bag you the

penultimate achievement for the endings

[Music]

so now for this ending we can actually

keep it quite short we don't have to

redo anything else so in this scenario

when you're given the option we just

want to load up the chapter where we

were working on the the firewall and

stuff we'll want to load up chapter 42

and when we can also jump back after

Watch video from 177:00 - 180:00

we've sold the firewall puzzle back to

the end of the game so you don't have to

do the additional puzzles that sit

between

and at the game so jump into menu hit

the little button and then you want to

select 42 from the options

okay so we are back at chapter 42 now

and the primary distinguishing between

this one and the last one is Block B 0

13 a in the bottom so head down this

wire hit B 350 and you want to pull out

B 0 15 this time we don't want to hit

the book that is further down we're just

gonna leave it as it is because that is

one of these security settings that

stops three guys and shooting him at the

end so jump into the monitor and we're

going to disconnect the firewall again

so head into the firewall clip eight

update data once you've done that we

want to go get the connection ID so we

want to back out to the top-level menus

and go into the connection IDs

and because you'll learn the connection

ID is not changed is six seven zero 137

go back to the firewall and we're going

to try and switch that off enter the

channel ID and you're gonna get

controlled for the last time with the

blue screen of death

you

[Music]

once that's over head to the firewall

and you want to keep heading left you'll

be in that scene again where you are

partially human in kind of limbo

keep walking left until you run into

yourself one last time and when you re

transferring your consciousness to your

normal body we are going to grab a

checkpoint and then reload the end

chapter

[Music]

[Music]

[Music]

Watch video from 180:00 - 183:00

[Music]

so now that you're human again you want

to make your way to the left and as you

come across to the left you are going to

find your checkpoints once you're at

that stage we are literally just going

to hit up the load option and we're

going to load into the final chapter of

the game instead of trying to play our

way always the end one last time we can

just cut this piece out because we've

saved the necessary triggers along the

way so helping to menu hit load and we

want to load up chapter 48 so now that

we're in the final section all you need

to do from this point onwards is you

just need to walk left keep going to the

left and eventually you'll hit the end

game and you will back yourself the

achievement or the final ending at the

game that is

all endings

is now covered

this

there is one I've been drastically from

the achievement squad if you find this

guide useful drop us a like comment

subscribe and happy hunting

[Music]

you

you

AchievementSquad #7thSector #Walkthrough 7TH Sector - 100% Walkthrough Guide Welcome to the 7th Sector, set in a mysterious cyberpunk world. Immerse ...

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  1. Thanks so much for this. I would literally have given up on this game otherwise. Some of the puzzles are so obtuse. That plus the physics puzzle where you need to carry those boxes, are perfect examples of a dev having played the game so much, they lose sight of the fact that players won't have a clue for half of the things in the game.

  2. Is there a way to make the background less blurry. Like the music part where the 4 digit code appears in the mirror, I couldn't make out what it said. It looked like 6962 but it ended up being 8981.

  3. I just finished play through one thanks to you and I’m ready for the second. Should I completely start a new game or can I reload the first level and just do everything this time?

  4. I didn’t get captured after freeing the people near the 2:12:20 mark. I had a completely different thing okay out where a big mech was chasing me in a hallway and I had to hide in lockers and pull levers numbered 1-5

  5. I can't get even past the stupid gramophone. I already pressed play on track 4 one hundred times, the light blinks and stops, it never turns off the room. What the hell am I supposed to do?

  6. Great guide, thank you, it helped!
    By the way, transformator puzzle at 51:38 is the easiest, not tricky at all. Just got to calculate total and divide by 2 !
    2 x X + 2 x Y + 2 x Z = Total => X + Y + Z = Total /2

  7. Great guide but you only need to complete the game ONCE while finding the Phantoms and HDDs but WITHOUT ACTIVATING ANY TRANSFORMERS, get the first 2 endings. Then use chapter select to activate the transformers in chapters:1,5,7,7,9,12,17,21,29,40 (you don't need to finish the level, as soon as you're done activating a transformer you can load to the next chapter). Then load chapter 45 (where you wake up as a human 2:40:55) and proceed to get the last HDD and the 2 other endings like shown in the video.

  8. 33:20 There is not necessary for a third can at all, for the elevator to go there is an info label inside the elevator '> 15kg' , that is, we have enough weight – 1 can (2.1kg) inside from the very beginning, 1 robot ball (6.2kg) and 2 cans (2×2.1kg=4.2kg) we put inside and the car (3.5kg) itself. Total 16kg – which good enough for moving further.
    Good job – your guide is very, very helpful!

  9. Thanks for this. I wouldn't have finished this game by FAR without a guide. It's a fairly brilliant game one of the best puzzlers of the last 10 years.. really cool, dystopian, dark environments, absolutely stunning rendering and the puzzles for the most part aren't easy at all, a real challenge. But that's my biggest complaint. Far too many puzzle solutions were so difficult to figure out and random, and the environment gave you zero clues on what to do, that it became incredibly frustrating. Some solutions still make no sense even after finding them on this guide… without which, some would have taken hours to figure out. ("how much free space is there"… and when as a flying-bot you have to enter those weird shapes… NOTHING told you what order they should be entered in. WTF.) Overall it's still a great game.

  10. I'm still stuck on one thing: what combination of factors do I need to get the last HDD device in Chapter 47? One of the comments below says: "(while on a current/saved game) where you have activated none of the transformers, use chapter select to activate the transformers in chapters:1,5,7,7,9,12,17,21,29,40. Then load chapter 45 (where you wake up as a human 2:40:55) and proceed to get the last HDD." Is that it? Do I also need to hide again from the search/red lights in order to get that last device?

  11. Okay, no, what is up with the puzzle at 25:50? How does ANY of that make sense? "The symbols correspond  the lines and dots". HOW!? The bottom symbols are in a different order, and there's no indication which Morse code sequence goes where!

  12. Question. Is there a way to turn on subtitles in this game? Whenever there are voices I just can never understand what they're saying. I know the radio puzzle was in french I surmised, but even the English is hard to comprehend.
    Couldn't find this info either in the game or elsewhere.

  13. Great walkthrough and helpfully detailed, but I still don't understand the puzzle at 1:29:35 … How do you know the combination order? Also you mentioned you believe the order is red, green, blue and yellow, but it doesn't seem to be the order you selected here. Plus, there are 5 digits to select, and I also noticed a dark blue one at the very beginning of this level when you open the round door… And there's also a pink one. Maybe I'm missing something. I'm so confused. This game can be really frustrating sometimes :'v

  14. Hello! I am recently starting out and I have a quick question. I started the game and did those puzzles where you recommended to not solve on your 1st play through. I was wondering if it’s worth it just to start over or just continue and it will take me a bit longer to get all of the achievements. Thanks! (Btw I am going for all secrets/achievements)

  15. Very drawn to this game having completed inside and limbo recently but some of these sections are annoying af.
    Overloading those fans in the ventilation level had me stumped.
    Thanks for taking my pain away.

  16. 51:00 the best place to farm 100 deaths for the "suicide" achievement. if you die to the pistons, the game will keep spawning you right before the previous trap with the light.
    there's no need to push any buttons etc,if you dont move the ball the light will kill you every time.

  17. I've just got my 4 ending through your playthrough! thanks.
    I haven't got the achievement for the HDDs though and I can't understand why.
    Also, I've seen that they are 12 in total..?

  18. 2:13:03 How comes i did not get the following part of 3 minutes of gameplay?? My guy got a safe elevator that brought him directly to the "running from big robot and hide in lockers" part. In many walkthroughs i see that part, but i cant play it! WTF?

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