Babylon is nuts, let’s find the ways to break them! (And we have a Eugene cam) – The Saturday Stream
Copy Email Help
- Public/Private: Change the visibility of this video on your My Videos tab
- Save/Unsave: Save/Unsave this video to/from your Saved Videos tab
- Copy: Copy this video link to your system clipboard
- Email: Copy this video link to your default email application
- Remove: Remove this video from your My Videos or Saved Videos tab
It seems to me at least you can go science pretty easy but the only thing is you have to make sure you have a ton of Great Scientist points and or something along the lines of 1 strategy to knock out late game techs. Actually super beneficial to have an AI generating equivelant or just a little less science than yourself if you wanna go that route. Not as strong as I thought they would be in Science but they're still pretty OP in general with any mid tier player with a half-assed strategy!
Edit: Do not haste a tech to fast if you don't need it or don't have an immediate plan for it! You do not want to be wasting time trying to build Industrial era or later units/buildings/wonders etc… if you don't have the basic infrastructure to build said things! Wars can be a pain when you can't build any units less than 2 eras ahead of where you're currently are! Lol xD
Happy American Thanksgiving ya weirdo. Thanksgiving is an October holiday
How do you play with such close cities? How do you have room for all the necessities?
People significantly underestimate how good Maui is. Just use him in spots that have almost no resources, drop a settler there and boom instant amazing city that more than pays for itself by giving you tons or luxuries to trade away to fuel your economy.
Where's all my money?? – Queues up more units
I don't understand where my money went! – Upgrades more units
How come I'm so poor? – No trading with other civs or city states
I think you're wrong about how difficult it is to advance science in the late game as Babylon. If you focus on Great Scientist points and build campuses as you conquer then you will get a Science victory earlier than you can get a Domination Victory. Maybe not faster in turn number but it's way faster in play time because you aren't micromanaging wars. If you were ever to fall behind (which you won't): spies. Also, Hercules makes a huge difference to Science Victory.
A thing with Babylon is that they are the civ that ends up being most affected by game speed.
What do i mean by that? Well, it's actually harder to optimize getting the eurekas on "online speed" because some aspects of the game like unit movement become slower relative to passive tech and culture generation in those modes. I thought it was an interesting factoid to consider : the slower the game speed, the easier this disgusting strategy is!
Also, I transitioned to science after conquering my neighbor, and I won at around the time I usually do with a decent science civ, despite getting most eurekas. So they aren't that imba on this side. Still, I think the devs should address this rush strategy. it's too powerful. Getting musketmen on turn 60 should not be possible in a fair game.
I turned my Babylon game into an age of empires. Me as Babylon, AI's were Rome, Byzantium, Sumeria, Greece, Gaul, Persia, Scythia, Macedonia, and Arabia. It was wild
Still very strong science Civ obviously I had great library, a ton of campuses for gsp, level two research alliance, and fully promoted spies and no one could come close to me on deity
Imagine being a swordsman in 800 BC and getting killed by a dude with a noisy stick.
Saxy, i'm surprised you didn't know who's Anansy, i mean it has quite the hit on American's Gods.
i like rushing wars, but 1:13:00 it's about time to start thinking to wrap up the war, cuz you need to hit some Eurekas and take care of some economy issues., it would take more than 20 turns i think? it's basically prep time until spies. EDIT: i heard you say about getting economy bacn in top shape after getting the arabian capital, but you didn't drain the IA money or make trade routes, so i was kinda confused cuz we know upgrades get pretty expensive.
Sun Wukong it's so good for exploring and raiding, the Hero pays itself if you get in war times, cuz you cannot stop monket bussines if you can't see it. try it sometime, it's just dumb. also he's quite strong.
Currently playing a game as Babylon and I’m going for a science victory. I play on Prince so I’m know it’s easier than Diety but building strong campuses, using campus research grants and spies is definitely helping.
I feel like Babylon has the potential to be either D tier or S tier depending on your start. If you dont have niter and iron within range of you, it's a very long road trying to find it and/or take it from other civs
1:46:32 Native American Leader, u mean Cree?
GG! only 223 likes?! that's under rated!
Saxy's most used phrase in this stream "That was an easy kill"
I guess if you can get 2K gold playing as Babylon, you can support muskets and bombards with just a classical era economy: 2-3 traders and markets-com hubs. Everyone else except for maybe Mansa Musa or Nubia would go broke trying to get muskets and bombards without the economy to back it. Its why I build commercial hubs 1st or 2nd.
Ansansi is rlly good. You can use His ability 6times and rlly mess with your enemies. If you have Open borders you can consume an improved Ressource say copper and you remove the mine with it even though theres still a hilltile for the mine after the Ressource is gone