[Beginner] Magic: The Gathering Sample Game Walkthrough – ProGuides.com Chapter 9 of 9

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Watch at: 00:00 / 00:00:20Magic the Gathering is an amazing andrich strategy game but with all thatcomplexity can feel a little daunting toget into the game so what I did is Iworked with pro guides comm to create avery basic intro tutorial to help youget to your first game of Magic theGathering now the video you're about tosee is the last video in the series it'sWatch at: 00:20 / 00:40one where we walk through a game ofmagic talking about all the concepts welearned in the first eight videos whereare those located you can get them allfor free over at pro guides dot-comagain this is to help show you the rulesand get you into the first game there'salso a series of pro God's calm that isan introduction to the basic strategy ofWatch at: 00:40 / 01:00Magic the Gathering - so bill there -check out the rest of the series anduntil then I hope you enjoyed this videook so we've learned a whole bunch ofrules about how resources LANs workwe've talked about spells like creatureis an instance and sorceries let's takeeverything that we've learned and thenjust watch a game of magic so we can seeWatch at: 01:00 / 01:20everything tied together the point ofwatching this game is so that youunderstand what is going on we're notgonna focus as much on why what thestrategy is this is to make sure youhave a grounding in how magic is playedok so what do we see on screen we seeWatch at: 01:20 / 01:40our hand of 7 cards at the bottom in thebottom left you'll see this pile ofcards that's our deck if we go to theopposite end in the top right we see ouropponent's deck of cards and ouropponent on the other side has 7 cardsof their own we also note that 20 thatWatch at: 01:40 / 02:00is on the top and the bottom is ourstarting life total and our opponent'sstarting life total so as we let thisgame begin what's the first thing we'regonna do well we're gonna play in islandthat is the blue resource generator wedon't have any spells that cost one sothere's really nothing to do so we passthe turn all right on our second turn weWatch at: 02:00 / 02:20play another island and if we look atthe cost of our cards we can't cast anyof these yet so we're just passing theturnall right our opponent plays the firstspell of the game it's called thoughterasure now it's important that youWatch at: 02:20 / 02:40don't try to memorize too many cards inmagic all you ever have to do is readthe text that's on the card and it'lltell you what's going on they want todiscard and it looks like our opponenthas chosen this spell cancel again Idon't want you to worry too much aboutwhat cancel does we don't get to cast itWatch at: 02:40 / 03:00anymore and we see down in the bottomleft cancel is there in our graveyardany card that's discarded any creaturethat dies any of them go down there tothe bottom left in that graveyard thenext thing that thought erasure allowsour opponent to do is something calledsurveil one surveil says you look at theWatch at: 03:00 / 03:20top card of your library and you get tochoose whether to leave it there or putit in the graveyard so it looks like ouropponent is gonna do that and now it'sour turn all right it's turn three we'regonna play another island because we'reallowed to play one land per turn andit's time for us to cast our very firstWatch at: 03:20 / 03:40spell there's a few things that aregonna happen here first notice thatthese three islands get turned sidewaysa little bitthat's tapping these islands are beingused to generate one blue mana each thisturn in total that's three and that letsus cast our even win mage now that it'sWatch at: 03:40 / 04:00out let's read this even win mage it'sthe first creature of the game and we'reinterested in kind of what are itsproperties what does it do well as youmight imagine given that it is a birdwizard this creature has flying andflying creatures can only be blocked byother creatures with flying or otherWatch at: 04:00 / 04:20creatures that specifically say they'reallowed to block fliers also this evenwin mage reads whenever you cast aninstant or sorcery spell even win magegets plus one plus one until end of turnthis is where I'm going to start talkingabout the colorsooh typically has a lot of instant andWatch at: 04:20 / 04:40sorcery spells this is why the AvaNguyen mage is nice in blue decksbecause it can benefit from that alittle bit since we have no more landsthat are untapped that means we can'tmake any more mana our turn is done andit's back over to Mayor Lu mayor Liuplays another of these dual lands thatcan generate two different types of manaWatch at: 04:40 / 05:00and oof our opponent casts cast downcast down is a very simple spell destroytarget non legendary creature as much aswe love our wee little Ava Nguyen magehe's not legendary so he dies and you'llsee down in the bottom left even winmage goes to the graveyard it's now ourWatch at: 05:00 / 05:20fourth turn we're gonna play a fourthisland we can cast this exclusion mageand this is kind of an interestingdecision exclusion maid says whenexclusion mage enters the battlefieldreturn target creature in opponentcontrols to its owner's hand so forWatch at: 05:20 / 05:40instance if mayor Liu had a largethreatening creature that was out on thebattlefield exclusion mage could sendthat creature back and we would get todeal with it later on we wouldn't haveto deal with it now it would just besent right back to the handMarilu would of course be able to recastthat on a later turn but as we look atWatch at: 05:40 / 06:00the battlefield there's nothing therewhen the exclusion mage comes out whatwe would say is that the exclusion magehas no legal targets there's no creaturethere so what do we do nothing happensif there's no target it just doesn't gooff so really all that's happened is weWatch at: 06:00 / 06:20have played a creature that is a 2/2 andthat's it on our opponents fourth termour opponent plays bell specter whichhas a number of properties on it firstit's flying second of all it sayswhenever fel specter enters the battlefield target player discards a card andWatch at: 06:20 / 06:40that third perhaps most important aspectis that whenever an opponent discards acard fell spectre wedeal - damage to that player so the fellspectre comes down we have to discard acard we don't want to discard one of ourgood cards we're gonna choose to discardWatch at: 06:40 / 07:00in Island immediately we take two damageit's now our turn five we don't have alot of cards in hand but the card thatwe are gonna be able to cast is teza retartifice master this is a planeswalkerplaneswalkers have their own specialWatch at: 07:00 / 07:20place on the battle field off to thebottom right as we see and once a turnDeseret can do one of three abilitiesprovided that tessarin has enoughloyalty to cast them we see the tessarinenters the battlefield with five loyaltyso let's look at the three abilitiesthat teza rep can do first the abilityWatch at: 07:20 / 07:40that gives tez ret +1 loyalty sayscreate a one one colorless Thopterartifact creature token with flyingthis means that tessarin generates 1/1flyers once a turn a single 1/1 flyer isnot that much but if Deseret stays aliveWatch at: 07:40 / 08:00for many turns in a row we'll be able toamass a huge army of one one colorlessflying factors Deseret s-- middleability this zero ability won't changeDeseret soil tea at all and it says drawa card if you control three or moreartifacts draw two cards instead let'sWatch at: 08:00 / 08:20notice a little synergy here Deseretsplice one says create a one onecolorless Thopter artifact creaturetoken so tez req can create a bunch offlying artifact creatures for threeturnsand then Deseret can benefit from thatafter there's three artifact Flyers outWatch at: 08:20 / 08:40in order for this zero ability to drawtwo cards instead Deseret - nine abilityis pretty insane we are not allowed tocast has rats - nine ability until tezaret has nine or more loyalty so we'regonna have to do that +1 for a number ofturns but the -9 reads you get an emblemWatch at: 08:40 / 09:00if at the beginning of your end stepsearch your library for a permanent cardthen put it on to the battlefield thenshuffle your library in other words ifwe get that -9 off we get to put anypermanent from our deck on thebattlefield for free every single turnWatch at: 09:00 / 09:20generally if any planeswalker gets tocast their ultimate ability that canpretty much beat GG good game games overright there in order to March our way tothat minus 9 ability and because having1/1 Thor's is pretty good we're gonna goahead and use Tess let's +1 abilityWatch at: 09:20 / 09:40that's the only ability that we can dothis turn we're allowed to do oneability per turn with our planeswalkerso a Thopter is created and the turn ispassed back to Mayor Liu on mayor Lu'sturn merely casts a second cast downkilling our exclusion mage black inaddition to discarding as I said beforeis basically really good at death andWatch at: 09:40 / 10:00destruction so there's a lot of blackspells that kill creatures oohsuch as this one fungal infection fungalinfection reads target creature getsminus one minus one until end of turnlook at our poor little thought thereit's a 1/1 when it gets minus 1 minus 1Watch at: 10:00 / 10:20that means that one power getssubtracted down to zero that onetoughness gets subtracted down to 0-2and if a creature ever has zerotoughness it is dead so now our littleThopter dies and goes away the fungalinfection also allows the caster tosummon a 1/1 sapling which we now see onWatch at: 10:20 / 10:40the other side of the battlefield thisis a pretty bad turn for us the foulspecter can now choose to attack uswhich would bring our health from 18down to 17 we have no way of stopping itwe have no way of blocking it period butthe fell spectre instead chooses toattack Deseret see how tessarin has 6Watch at: 10:40 / 11:00loyalty boom that one damage drops theloyalty back down to 5 so we are in abit of a pickle but we have a lot ofoptions still going strong first of allteza ratis not dead Deseret is gonna easilygenerate another one one doctor stillWatch at: 11:00 / 11:20plenty of loyalty left on Deseret tokeep Tessa alive and we have this verynice card in our hand called divinationone of the big strengths of blue is acolor is blue is really good at drawingcards divination is a super symbol spelldraw two cards this is gonna give usWatch at: 11:20 / 11:40some more options to hopefully startgetting back into this game we draw asalvager of Secrets which is tooexpensive to cast so we're not gonnalook at that right now but we have twoof these cards calledessence scatter essence scatter sayscounter target creature spell now youmight be wondering exactly how thatWatch at: 11:40 / 12:00works well don't worry we only have towait one turn to find out what happensso a few things are gonna happen nowthat we're gonna go through one at atime firstMarilu cast their own exclusion mage aswe talked about the exclusion magedoesn't immediately land on thebattlefield it moves off to the rightWatch at: 12:00 / 12:20it's on the stack this is an opportunityfor us to do something the second thingI want you to see is that there's twoislands that are untapped and if we havean instant spell we can cast thatinstant on varaluz turn we do have anWatch at: 12:20 / 12:40instant its essence scatter so let'slook at visually what winds up happeningwe're gonna spend our two availableislands to make two mana to cast ouressence scatter that essence scattergets laid on top of the exclusion mageon the stack in what order did thingshappen on the stack top down you see itWatch at: 12:40 / 13:00visually displayed right there on thescreen essence scatter says countertarget creature spell and we see theexclusion mage dissipate and go to thegraveyard before ever landing on thebattlefield that means that we havesuccessfully countered a spell alrightit's time for some combat Marilu doesn'tWatch at: 13:00 / 13:20cast any more spells but instead choosesto attack Deseret now remember the orderof combat is Mariludeclares attackers then it's time for usto declare blockers let's think aboutwhat our options are we have one Thopterit could block either the fell spectreWatch at: 13:20 / 13:40or the sapling if the Thopter blocks thesapling what happenswell damage happens at the same time sothey'll both deal one damage to eachother they both have one toughness sothey both would die this is called atradeyou lost a thing I lost a thing I alsoWatch at: 13:40 / 14:00could have my 1 1 factor block the fellSpectre what would happen the fellSpectre would deal 1 damage to theThopter the Thopter would deal 1 damageto the specter but because the spectrehas 3 toughness the fel Spectre wouldlive and we would lose our Thopter thisis called bad you really don't want toWatch at: 14:00 / 14:20just chump your little dudes in front ofenemy creatures for nothingyou want to at least gain somethingyou'd at least like to trade and that isexactly what happensMarilu who's attacking the Tessera getsblocked by this one one Thopter the oneone top during the sapling trade andWatch at: 14:20 / 14:40combat is now finished and we just drewan excellent card we just drew the Jinof wishes we first responsiblyask our Tessera to do the +1 loyaltyability to make a Thopter then we castthe Jin of wishes which uses up all ofWatch at: 14:40 / 15:00our mana let's take a look at Jin ofwishes first of all it's a very largecreature it is a 4/4 this is much largerthan any other creature we've had on thebattlefield yet we've had one ones andone threes and two 2's but this is a 4/4Jin of wishes also is a flyer so theseWatch at: 15:00 / 15:20fel spectres that are attacking in theair this Jin of wishes can easily blockthem and remember what we just talkedabout with trading or making bad blocksif a fell Spectre a13 fought against aJin of wishes a 4 for the Jin of wisheswould live and the fel Spectre would dieWatch at: 15:20 / 15:40and that would be bad for mayor Lu let'sread therest of this gin of wishes card it saysthat it enters the battlefield withthree wish counters on it then we canchoose to pay two blue and two colorlessthat's a total of four mana to remove awish counter and look at the top card ofour library we can then cast that cardWatch at: 15:40 / 16:00without paying its mana cost so Djinn ofwishes can let us peek at the top and ifwe make a good wish we can cast one ofour biggest baddest spells for free theonly thing we had to pay was this formana cost on the Djinn of wishes andremove a wish counter from it so theWatch at: 16:00 / 16:19Djinn of wishes can do that up to threetimes we'll wind up seeing that Jin'sability use a lot later but for now theDjinn of wishes is just a big ol 4/4flyer all five of our islands are tappedwe have no ability to cast anything elsewe've used our one planeswalker abilityfor the turn and so we're gonna pass theWatch at: 16:19 / 16:40turn back to Marlo on mayor Lou's turnmerely casts a second fell spectre againit's a 1/3 flyer again it's gonna makeus discard a card and it looks likewe're gonna choose to discard theessence capture whether that's the rightor the wrong choice don't worry about itjust note that we do have to discard oneWatch at: 16:40 / 17:00so we chuck the essence scatter into thegraveyard but that final line of text onfel Spectre says whenever an opponentdiscards a card fell Spectre deals twodamage to that player mayor Lou has twofell spectres out so both of them areWatch at: 17:00 / 17:20going to deal two damage to us so that'sa total of four damage as you can seethe fell Spectre is not a particularlyintimidating creature on its own it'sjust a little old one three it can'tdeal that much damage alone but black asa color makes enemies discard lots ofWatch at: 17:20 / 17:40cards so the fell spectre could possiblywind up just murdering us through lotsof repeated discards and the fellspectres triggering there to damage overand over againnow that it's our turn again will notethat tez arete is gonna use that plusone make another Thopter Deseret is nowWatch at: 17:40 / 18:00at seven loyalty after two more turnsTesla it will be at nine and might havea chance to cast that ultimate abilitywe're also gonna play with our fiveislands we're gonna tap all of them andplay salvager of Secrets which lets uslook into our graveyard choose aninstant or sorcery that was in thegraveyard and put it right back into theWatch at: 18:00 / 18:20hand we can see the graveyard sort ofsplashed out visually and we get tochoose a card we're gonna choosedivination divination is a card thatlets us draw more cardsas we can see Marilu doesn't have thatmany cards in hand we don't have thatmany cards in hand so would be nice forWatch at: 18:20 / 18:40us to fill up and wind up with moreoptions than our opponent on mayor loseturn Marilu plays a thief of sanity it'sgot a lot of card text on it which cansometimes be a little intimidating butlet's just walk through this and thenlet's conceptually think about how thethief of sanity works first of all thiefof sanity is a 2/2 flyer it's notWatch at: 18:40 / 19:00terribly big but in this big paragraph atext it says whenever thief of sanitydeals combat damage to a player nowagain what is that that's thief ofsanity attacking us not blocking andthen the thief of sanity dealing it'stoo damaged to us if that thief ofsanity deals combat damage to a playerWatch at: 19:00 / 19:20look at the top three cards of thatplayer's library exile one of themfacedown and put the rest into theirgraveyard for as long as that cardremains exiled you may look at it youmay cast it and you may spend mana asthough it were mana of any type to castthat spell what effectively is thief ofWatch at: 19:20 / 19:40sanity doing it's stealing cards fromthe enemy deck if Mara Lou's thief ofsanity hits us merrily gets to look atthe top three cards of our deck pick oneof them slide it down facedown and thencast that it doesn't matter if that cardcosts four red mana and mayor Liu as youWatch at: 19:40 / 20:00can see only has black and blue manMarilu could tap any for land togenerate any for mana and cast that cardthat was exiled thief of sanity is areally scary card in a lot ofcircumstances but all that stealing ofWatch at: 20:00 / 20:20cards from our deck and getting to casthim is really hard for mayor Liu to dowhy we have a Jin of wishes we have a4/4 flier and thief of sanity is only a2/2 if the thief of sanity were toattack then this 4 4 flyer would blockitthe 4/4 would easily destroy the tutuWatch at: 20:20 / 20:40and we would be fine so this thief ofsanity can be really scary if we don'thave any flying defense and we have tonsof flying defense even if our Jin diedwe got a bunch of factors here too sothief of sanity a really coolcomplicated card with a ton of power isWatch at: 20:40 / 21:00not really gonna be that much threatagainst us so right as we're feelingnice and safe we comfortably defendagainst all these Flyers with our bigjinwol mayor lute plays a second thoughteraser oh thought erasure is gonna lookWatch at: 21:00 / 21:20at our hand since there's only one spellin our hand we immediately have todiscard that merely then gets to surveilone which as you'll remember is look atthe top card of your library eitherleave it there or put it in thegraveyard and remember those two failspecters well looks like we justdiscarded a card so each of those fellWatch at: 21:20 / 21:40specters gets tough ping us in the facefor two damage each and we tumble downto tenbut now Marilu does something I don'tknow is a good attack Marilu asks bothFAL specters to attack Deseret okay it'sour turn to block looks like mayor Liuis very concerned about tesseractWatch at: 21:40 / 22:00getting to that -9 what do we do well wehave one Thopter block the fell spectrethat means the thought will die but wealso have our Djinn of wishes block theother fell Spectre origin of wisheseasily kills that enemy fell Spectre allwe lost was a factor and tezRett is still slowly increasing inWatch at: 22:00 / 22:20loyalty on our turn we're gonna againuse the plus one for tessera Deseret isnow at eight loyalty is so close to thatminus nine and we're also gonna use thatgin of wisheswishful ability of looking at the top ofthe deck we pay for manna to do that andWatch at: 22:20 / 22:40it looks like we only see an island andnot the best but what are you gonna dosometimes your wishes don't come trueand it's time for us to go to combat thefell spectre that attack is still tappedso that fell Spectre can't block wecould attack with our Djinn of wishesbut we want to make sure we have theWatch at: 22:40 / 23:00Djinn alive for defense this willprevent the thief of sanity forattacking this will prevent the spellSpecter from attacking so all we chooseto attack with is this small salvager ofsecrets of - - if the thief of sanityblocked that - - well they would bothdie and we're super happy with thatthieves of sanity can be so difficult toWatch at: 23:00 / 23:20deal with on mayor lose turn mayor luteplays oh my gosh another fell spectrethat's three this game so we have fallento six health we're getting real closeto death but we're hanging on in thereit's our turn again the usual untappedlands draw card happened tesseract isWatch at: 23:20 / 23:40going to use the +1 ability again tobring Deseret - 9 total loyalty thatmeans next turn we get to cast tez rats- 9 ultimate yeah with the six islandsin the battlefield and the one island inour hand we're gonna have seven man atotal that we can generate this turnWatch at: 23:40 / 24:00which is enough to both play this threemana Aven win mage and also cast thedjinnswish ability so let's go ahead and dothe Djinn of wishes ability first welook at the top card and well it's acounter spell since no spell is beingWatch at: 24:00 / 24:20cast right now we can't really doanything with it so I was a little bitof a dudthat's alright we're just gonna play theisland from our hand we're gonna playthe Aven win mage we have no more cardsin hand and it's time for combat now inthis combat we're gonna swing with thesalvager of Secretsall by its lonely self why is thisWatch at: 24:20 / 24:40attack a bad attack at first glance thisseems fineif the salvagers Secrets is blocked bythe thief of sanitywell then both will die in combat damageif the salvager of Secrets is blocked bya fell spectre well the salvager woulddeal to to the FAL Spectre the FALSpectre would deal one to the salvagerWatch at: 24:40 / 25:00of Secrets and both of them wouldsurvive because neither of them wouldhave dealt more damage than the otherstoughness but mayor Liu can double blockthe salvager of SecretsMarilu can have one fell Spectre blockedthe salvager of secrets and have thesecond fell Spectre block the salvagerWatch at: 25:00 / 25:20of secrets those two combined fellspectres would deal two damage to thesalvager of secrets the salvager ofsecrets could deal two damage however itwanted to - one of them or one damage toeach it doesn't matter however we woulddecide to distribute that damage weWatch at: 25:20 / 25:40wouldn't kill a single fell Spectre sothe question is does Marilu see thatthis double block will get him a freesalvager of secrets as it turns out theanswer is no so it looks like we got alittle bit lucky Marilu made a littlebit of a mistake there either way thisis the interesting and difficult part ofWatch at: 25:40 / 26:00magic there are a lot of combinationsthere are a lot of optionsyou're gonna miss possibilities when youattack you're gonna miss good blockswhen you defend but you're also gonnahave the opportunity to make some reallysweet plays as well nobody is perfectwhen they're playing this game on mayorlose turn mayor Liu doesn't do anythingWatch at: 26:00 / 26:20you'll wind up in this situation withsome frequency in magic it doesn't looklike there's any good attacks to makeyou don't really want to cast the spellin your hand yet no big deal just passthe turnnow that it's our turn again I am sothrilled to say that we get to castWatch at: 26:20 / 26:40Deseret - 9 what this means is that atthe end of every turn we have we get tolook through our entire deck and takeany permanent out of it and slam it onthe battlefield without paying any ofits cost we could summon huge creatureswe could summon Planeswalkers we couldWatch at: 26:40 / 27:00summon enchantments and one of those isgonna be coming down every single turnwe're pretty close to death at 6 healthbut if we get a few more turns thisTessar at minus 9 emblem is gonna giveus so much powerwe've also drawn a fantastic card inthis situation a for mana spell calledWatch at: 27:00 / 27:20bone to ash one thing to note though Jinof wishes ability costs 4 mana bone -costs 4 mana but we only have sevenislands out so we can only do one or theotherso what we're gonna do is we love makingwishes we're gonna use the last wishWatch at: 27:20 / 27:40counter on that Jin of wishes pay formana and look at the top card okay it'san island we're gonna play the islandwhich means we have four available manaagain so we will be able to cast ourbone to ash with the Aven win mage outand are three factors we have lots ofdefense against the thief of sanity lotsWatch at: 27:40 / 28:00of defense against the fel specters sowe are now going to attack with that Jinof wishes now normally now that combatis done our turn would be over and wewould just pass it right back to mayorLu but remember there's that emblems weget to look through our entire deck putanything back out and well we used toWatch at: 28:00 / 28:20have a tessera and it felt pretty goodso why don't we just pull out anotherteza ret and put that on the field youcan only have one teza rat out at a timebecause teza rat is a legendary butsince our old teza rep -9 himself intothis emblem there's nothing wrong withcasts in this Deseret now after someWatch at: 28:20 / 28:40long hard thought mayor Liu casts hergrouse the empty one asix man of four three flyer sayswhenever agarose the empty one dealscombat damage to a player that playerdiscards a card at random that playercan't you draw a card oh this one isWatch at: 28:40 / 29:00nasty especially with those two fellspecters still on the battlefield fromheirloom and you know what's awesomeburger Rose doesn't enter thebattlefield immediately her grouse goeson the stack and we get the chance tocast a spell and you know what spellwe're gonna cast bone to ash all thatWatch at: 29:00 / 29:20fancy text on a grouse never gonna seethe light of day bone to ash countersthe spell her grouse goes to thegraveyard bone - lets us draw anothercard and things are looking better andbetter for us you may have noticed thatwhen we cast bone to ash immediatelysomething else flashed up on the screento the top of the stack what was thatWatch at: 29:20 / 29:40well remember we have an even wind magethat says whenever we cast an instant orsorcery spell our wind mage gets +1 +1until end of turn that triggered abilityalso goes on the stack you'll see itlands on the top and how do we resolvethe stack top down firstWatch at: 29:40 / 30:00that +1 +1 is gonna happen we now seethat on the eve and win mage you can seeits power and toughness is in blue justto let you know that it's being affectedbone to ash happens countering agaroseand now the stack is empty now that it'sour turn again we're going to do thezero ability for tesseraWatch at: 30:00 / 30:20it's zero because it doesn't changedeserts loyalty up or down when use andthis is the one that lets us draw a cardunless we control three artifacts yousee those three one one Thopter z' thoseare the three artifacts so we get todraw two cards one of them that we drawis divination which lets us draw twomore cards wow the more the merrier soWatch at: 30:20 / 30:40may as well spend three of our mana tocast this after all our card drawing isdone we have a pair of creatures we cancast the first one we're gonna play isExclusion mage which if you'll recalllets us target an enemy creature andreturn that to our opponent's hand wedon't want to return a fel specter toour opponent's hand if that were theWatch at: 30:40 / 31:00casethen on mayor Lou's next turn Mariluwould replay that fell Spectre making usdiscard another card which would thentrigger both the fell specters to damageability that just sounds terrible we'renot gonna do that we're gonna return thethief of sanity back to Mary Lou's handwhy may as well I mean it is gonnaWatch at: 31:00 / 31:20return something to the opponent's handso let's go ahead and just return thisthief of sanity instead of the fellspectre we also have an aviation pioneerwhich is a one to a very very tinycreature but the aviation pioneer alsoupon entering the battlefield createsanother one one colorless Thopterartifact creature token with flying theWatch at: 31:20 / 31:40exact same as the three Thopter as wealready have at this point we go tocombat we have some pretty goodattackers we can swing with the Avenwind mage normally a 2/2 is a 3/3because remember we started this turnoff by casting divination merely doesnot really have a good block for eitherWatch at: 31:40 / 32:00of those technically Marilu could putthe fel Spectre in front of one of themand it would immediately die and preventa little bit of damage it looks likeMarilu is not yet going to put the felSpectre in the way so Marilu falls toseven and who oh boyremember that desert emblem well yeahWatch at: 32:00 / 32:20it's still there so we still get tochoose another permanent and put it ontothe battlefield what is it going to beooh how about patient rebuilding this isan enchantment that says at thebeginning of your upkeep remember yourupkeep is just the start of your turn atthe beginning of your upkeep targetopponent puts the top three cards oftheir library into their graveyard thenWatch at: 32:20 / 32:39you draw a card for each land card putinto that graveyard this way becausepatient rebuilding is an enchantmentit's a permanent it stays there so everysingle turn at the start of our turn wecould potentially be drawing more andmore and more cards hence the namepatient rebuilding so if we just take aWatch at: 32:39 / 33:00snapshot of what the world looks likeright now we have a ton of factors wehave five other creatures we have ateaser at that can draw us more cardsand generate more Thopterwe have this patient rebuilding enchantthat could let us draw even more cardsat the start of our turn and let's notforget the teaser at emblem which is theWatch at: 33:00 / 33:20symbol at the far left side of thescreen that's letting us peel apermanent out of our library at the endof every turn we have so much momentumright now but we are at 6 life that'sstill pretty low and all mayor Liu castsRaiders wake Raiders wake is also anWatch at: 33:20 / 33:39enchantment and it says whenever anopponent discards a card that playerloses to life now if we stop right nowand just look at the situation we're inif Marilu can cast one more discardspell and we have to discard one morecardRaiders wake will deal two damage FALWatch at: 33:39 / 34:00spectre number one will deal two damagephil spector number two will deal twodamage that's six damage we would diethere is another ability on Raiders wakethat says raid at the beginning of yourend step if you attacked with a creaturethis term target opponent discards acard so here comes Marilu attacking withWatch at: 34:00 / 34:20both those FAL specters if we get to endof turn Raiders wake will cause us todiscard a card because it's triggered bythe FAL specters attacking this is asuper important block right now we haveto triple block this fell spectre whoaWatch at: 34:20 / 34:40what does that mean why well each of ourdefenders who are flying can block oneof those fel specters which are flyingso we can have three of our thatha'sblock one of those FAL spectres eachdoctor deals one damage to the felSpectre for a total of three the FALWatch at: 34:40 / 35:00spectre deals one damage back to one ofthose three factors killing one of thefactors and very very importantly watchus get to the end of the turn well atend of turn that's when Raiders wakeforces us to discard a card we dodiscard a card but because one of theWatch at: 35:00 / 35:20FAL specters was just killed in combatwhoaa relief we only take for damage so westill live at two health now that it'sour turn again mayor Liu has nocreatures to block with has only twolands that have not been tapped soWatch at: 35:20 / 35:40that's only two mana available to cast aspell we're drawing bonus cards withDeseret or drawn bonus cards withpatient rebuilding and we have an armyready to attack that cannot be blockedMarilu concedes before we make thatattack but literally if we made it toWatch at: 35:40 / 36:00that combat step that would be good game

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  1. Anyone remember the episode # for the old day[9] daily where he specifically says "magic is too complicated. You can't learn it. you can't be taught it. You just have to one day automatically know it." I use that quote all the time in jokes. This tutorial video is very well done. I have some other gaming friends I'd love to try to convert to magic and I'm going to present this series of videos and state my case! Great job Sean & Proguides people!

  2. I really appreciate the guide, as someone who has never played the game. However, watching through 30 1min videos is really annoying, kills the flow, and takes me out of it, when each time I have to press a button to continue after just one minute… I can cope with the 10-30 minutes of information at a time

  3. Thank you thank you!! Been watching you play Hearthstone since the beginning, you’re the only streamer I watch, and I’ve been missing out on all your mtg because I just don’t know how to play, and everybody who’s tried to explain it has done so poorly…. Very excited! Have some backlogs to watch!

  4. There's an important distinction between Life Loss and Damage. The Fell Specter and Raiders' Wake causes loss of life, they don't deal damage. For example, there's some spells and abilities that can prevent damage but those don't interact with spells and/or abilities that causes Loss of Life.
    "Costs and effects that read “lose life” or “pay life” don’t deal damage, and that loss of life can’t be prevented or otherwise altered by effects that prevent or replace damage."
    I guess it's kinda specific and the guide is geared towards beginners.
    In any case loved the video! Keep doing what you do!

  5. Right at the start Sean refers to each players "pile of cards" as a deck. In Magic, your collection of card with which you play the game is refered to as your "Library" and this is reflected in both rules text on cards and the official rules documents. just to clarify for any new players out there!

  6. Nice video, but one big screw up at 16:50 that I want to point out for the sake of newer players.
    Fell Specter does NOT deal 2 damage to the oppponent. The opponent LOSES 2 life. An easy mistake to make, but that's actually a very important distinction.
    E.G if the Fell Specter has Lifelink, dealing 2 damage through it's ability would also gain it's controller 2 life. But since it's actually loss of life, that doesn't happen.

    EDIT: Another one at 25:10. Unless they've changed it recently, a blocked creature is NOT allowed to split it's damage however you want between blockers. After blockers have been declared, you chose an order for those blockers. Then both players get to play spells. Then you do the actual combat damage. Here you need to assign damage to the blockers, following the order you chose before. You cannot move to another blocker in this "queue" before assigning damage to the first blocker, equal to that creature toughness. Then you assign what's left to the second blocker, then the third and so on.


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