Let’s Make a Switch Game LIVE – Game Builder Garage

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Watch at: 00:00 / 00:00:20[Music][Music]Watch at: 00:20 / 00:40[Music][Music]Watch at: 00:40 / 01:00do[Music][Music]Watch at: 01:00 / 01:20[Music]sohello there lovely people it's alex fromWatch at: 01:20 / 01:40nintendo live hereand welcome to another nintendo lifestreamystreamy stream yes today i bet you can'tguess what we're looking at yes we'relooking at game builder garagewe're gonna be making a game for youlive hereand when i say we i'm not just referringto the generalthing that is nintendo life because i'mWatch at: 01:40 / 02:00joined by mr jibbery jim jim jim jimjohn johnhelp i'm stuck in a voidand now um do let me know if the johnsounds quiet or i sound quiet or thegame sounds quietbecause um we're still relatively new toall this and uhdo let me know what you think of thewebcam this is um this is so much betterthan the old one isn't it this isWatch at: 02:00 / 02:20actually my main camerain fact i think i'm gonna be leaningforward a little bit so i might justadjust it ever so slightlythere we go that looks a little bitbetter to me does it look a little bitbetter to you let us know with a commentdown belowum right so yeah hello there lovelypeople we're just gonna dive inand enjoy some game builder garage um mrWatch at: 02:20 / 02:40controversy saysi sound quiet uh people are saying youmight sound a little bit quiet john soi'm going to boost you up a little bitcould i get aa constant noise from youthe thing about birdo is they'veappeared in many games over the yearsthey debuted in tokidoki panic but sincethenthey came in um a mario kart double dashdid they really could i hear just oneWatch at: 02:40 / 03:00more time just see visuallysure uh after mario kart double dash wethen had umsuper mario party uh what else has beenbeen in um i don't know but maybe we'llfind out on sunday ehoh maybe that is a maybe because wedon't knowum so yes here we are game builderWatch at: 03:00 / 03:20garage umtell you what why don't we start off bylooking at some of the gamesthat i've already made um includingi've actually did last night i did uhnot a load of work but i did a fairamount of workon mattress return of slumber um so nowas you can see there's astart off and there'sWatch at: 03:20 / 03:40the the enemies actually damage you nowand theytrack you not admittedly very well ihave no idea quite how i even managed toget them to track me this welllet alone doing it competently theaiming's still a little bit funkyi might increase their health becauseit's a bit rubbishand when you kill them nothing happensit's it's it's absolutely splendidWatch at: 03:40 / 04:00um so you have to like manually go in soto give you an idea of what this lookslikethere's no doubt a way a way sort ofsimpler way to uh display all this andyou know way toorganize all this i've just realizedi've got my mouse here and i'm not usingWatch at: 04:00 / 04:20it so let's swap these mice aroundso here we go um oh this feels moresensitive than my main mouseoh way more sensitive oh i think thishas got like different settingsthat's way too low that feels aboutrightthat feels about right umokay so i'm just going to messagethrough saying that you're stillWatch at: 04:20 / 04:40quiet is john still quite john is stillquiet saysi'm really myself if need be oh no noit's okay i'll do all of a secondhow long did this take you this metroids game umthis took me i don't know i don't knowi've been dipping in and out of it somany different timesWatch at: 04:40 / 05:00so many different instances that it'shonestly hard to tellso um i don't even know where to beginto describe how this game works sowe'll start off this is um this is samushere just a personthey're invisible it's just a firstperson game so you don't actually need avisible modelum the camera is tied to samus directlyWatch at: 05:00 / 05:20and um basically just got some fairlybasic controlsi did try to include like a double jumpi still can't work out how to do adouble jumpi'm certain it's possible but i justhaven't got my head around itand um this is the arm cannon it'slinked as a right hand modeland uh there's object cylinders it'stechnically two cylinders the makeup umWatch at: 05:20 / 05:40well technically three cylinders themakeup samus arm one of themis invisible because it needed to beoffset to look actually likethe arm cannon so that's some funkydoodads going on there in fact i canshow youby just uh temporarily making thisvisibleand now we go back in here you'll seethere there's umWatch at: 05:40 / 06:00there's actually two cylinders there andthethe big cylinder is the actual like onethat's controlledneither of them should be solid nothey're not soit's just like a first person game justzoom super shotgun like thisit does look a bit like it doesn't it umso we turn off visible there and thatWatch at: 06:00 / 06:20basically just makes it invisibleit's still there it's just it has noeffect on the gameplay except by uhoffsetting the things uh it does haveeverything i want to have like acooldown for taking damagei haven't quite worked out how to dothat yeah i keep looking up here becausethat's where the webcam used to be butit's over thereum that's the only way to get the gameto restartWatch at: 06:20 / 06:40and this i would say overall thisprobably took me about four hours tomakemaybe it's hard it's genuinely hard tojudgeum the the jump is strangelylike metroid primey it feels almostperfect to meum which i'm pleased about but um yesWatch at: 06:40 / 07:00you know you don't really need to seemuch more of this that's prettyself-explanatory um all the all theshots have this texture on themit's very nice and i threw it togetherand actually it looks alright and gameso i decided to go with itum yeah let's have a look at um let'shave a look at another gameone thing i really do like about thisgame saves constantly every time you doone thingWatch at: 07:00 / 07:20it saves it's brilliant um this is theother sort of likebig game i made from scratch this isstarfixum and the thing i'm most impressedabout with this isyou can't really see but you know instar fox 64 when you umuh yeah that doesn't fully work theWatch at: 07:20 / 07:40health bar works i'm so pleased thehealth bar worksyou know in star fox john where you umyou press and hold the button and youfire a few shotsand then you do a charge shot cool yeahi managed to somehow get that to workand the effects are ridiculous and it'slike more of a bombbecause it made more sense but it worksWatch at: 07:40 / 08:00there's like the delay and everythingand then it fires when you releasethat was one of the first things i didum but i'm more more pleased with thei'm gonna have to retry i'm more pleasedwith the health barso when you take damage it actuallyand you get like a bonus down there whenyou take that extra that final bit ofWatch at: 08:00 / 08:20damage and thenkapow you die it's like an early 360game where every time you get hereeverything just gets filled with blackand white or bloodit isn't um to give you an idea thecharge shot oh my god it's made up ofthatWatch at: 08:20 / 08:40whoa so how long did it take you tofigure all this outhow to do the charge shot um the chargeshot alone was probably about an hourand a halfum it's not easy i had to go through somuch trial and errorthere is actually a hidden there's againthere's a hidden object that you can'tsee this actuallygives it a bigger area of effect butWatch at: 08:40 / 09:00yeahi've got i'm fairly confident there's abig string of stuff here that isn'tactually connected to anythingalthough i might have already deleted itmight bethat no no there's a few tails going offhere sometimes the scrolldoesn't work properly umWatch at: 09:00 / 09:20i think alex's game may have alreadysurpassed bubsy 3di'll let john decide on whether this isa whether this hot take is validyou know i think you have surpassedbubsy 3d which is a very high barrierbut you've done oh yeahhuge barrier um i don't know what to dowith this personhere it's so it's so hard codingWatch at: 09:20 / 09:40enemies to do anything beyond just likestanding thereor going like a pre-set pattern but eventhat's complicatedit's i honestly i said this in thereview i'm neverever ever going to take for grantedanything in video games ever again likeit's actually crazy all the stuff thatWatch at: 09:40 / 10:00people doand somehow anything works yeahyeah you're telling me the other daythat there's a way to link gamestogether as wellso if you wanted to you can go from stirforks toum whatever the metro bomb was calledyeah i can um i can'tit no longer works just because i'vebeen fiddling no longer works in uhWatch at: 10:00 / 10:20mattress return of slumber that's thewrong onei've just loaded the wrong one but ibasically duplicated that which is likeone that you make when you just gothrough the tutorialsand just altered it because it waseasier than just making a picmaking a brand new game so as you cansee they've got two buttons here they'redifferent shapes i could have doneWatch at: 10:20 / 10:40different colorsi could label them but again this isjust early super earlyso i believe if i hit this button we goto mattress return of slumberand it takes me in and oh there we gothat's so cool andunfortunately i can't show it here yeahthe tracking's so good in thisWatch at: 10:40 / 11:00um like you sort of think it would besimple just sayhey follow this or go to this thereisn't anything like that you have to uselikeyou have to tell the object where it isin the worldand then calculate where it needs to gobased on your locationand i don't like maths at the best oftimes soit's it's a headache um anyway let's goWatch at: 11:00 / 11:20back to the hubum we've got a five dollar super chatfrom lawrence huberswho says good morning lovely people haveyourself a fiverthank you very much it's always alwaysalways a pleasure so we we saw amattress thereuh this is this is going to stir foxsturfixum and again it's exactly the same as itWatch at: 11:20 / 11:40before it's actually very clever the waythat it does it uses a keyword systemand it prioritizes umgames made by the same creator so icould put thisonline like if you had the game now johni could give you a link tothe hub and you'd be able to get tostarfixand mattress and if i press zl and zr onWatch at: 11:40 / 12:00thiswhoa i'd miss the buttons as you can seei'm using the banjo-kazooie controllerit takes me back to the huband i can go back in if i want it'sand go back out again that was justbecause i couldn't be bothered to doanything else with it umit's honestly it's fantastic that systemit really really isWatch at: 12:00 / 12:20[Music]we have a lot of comments asking forfishblish retributionwell i don't know whether you i don'tknow whether anyone's guessed it buttodaywe may well be making in fact we aremakingfish splish retribution i've got themakings of it here no i haven't i justput legs on a fish just to see whatwould happen and whether i could do itWatch at: 12:20 / 12:40turns out you can um it's just a personhiding inside the fishit's the normal normal friday for usyeah it's just fishretribution right there no we're gonnamake it from scratch and i want you guysto um to help me to give input andthings like thatwhat kind of game it's gonna be um itwill have to be an action game becausethose the only games i've madeWatch at: 12:40 / 13:00i haven't even tried making you knowlike puzzle games beyond like well eventhenuh turbo nugget one two three says uheldon ringand we can make golden ring yeah easyyeah half an hour got half an hour nowum victor uh grit gritskoffsays make doshin too i have consideredit but i don't know how i'd make doshinWatch at: 13:00 / 13:20because the object creator is a bitlimited i do think that with a load ofnode onyou could maybe make like some set halfdecent 3d modelsbut i wouldn't i wouldn't really knowwhere to begin so i'm uhi'm i'm not going to try and attemptthat just yet but umWatch at: 13:20 / 13:40this is a blank slate we're gonna gocompletely blank john's gonna help me aswellum and hopefully you lovely people willas welluh john what's your uh experience inmaking video gameswell as you know i'm a professionaldeveloper my my portfolio goes prettyfar backum i made a little game called uh risestar for the mega driveWatch at: 13:40 / 14:00that's why you're here john it's whyyou're here yeah i was the leadprogrammer on that gamei'd love if there was actually just adifferent john cartwright who was thelead programmerthat would be fantastic and notimpossible soright lovely people what kind of gamewhat kind of gameshould fishblish retribution b in factWatch at: 14:00 / 14:20whilst i'm waiting for you to replywe're on ultra low latency mode forum just sake of ease i'm gonna put inthe name fishblish retribution i haven'tgot my keyboard plugged in so i'm gonnahave to do it manuallyum weird thing you can't use the mouseon the keyboard screen which i kind ofget because it's different uibut it's kind of annoying um but i'veWatch at: 14:20 / 14:40actually gotum what's kind of cool um wireless micework as well i primarily use this mouseit's not what i'm using at the momentbecause i'm using thisto control the stream i'm using a wiredone right now but yeahwireless mice as long as it's usb um hidcompliant human interfacedevice i think or something um it justWatch at: 14:40 / 15:00seems to work i'vetried numerous mice i've even triedwhere is it ahi've even tried this that i've got it'slike a logitech keyboard it's like atwo-in-one thing it's got the keypaduh all here and it's got the touchpadthat works fine as well the keyboardworks as wellit just it just does the thing it'sreally reallygood um but i don't use it for codingWatch at: 15:00 / 15:20because touch padum fish splish you know i think shouldit should have a comma johnuh not a comma a colon fish retributioni think absolutelywe have a lot of different genresrecommended so far i think racing's theone i've seen the mostbut i love the sound of visual novel andWatch at: 15:20 / 15:40bullet hell for fishfor special attribution i don't think ican make a visual novel unfortunately imean i'm sure it's entirely possible butfrom what i've made so far my knowledgeis i mean my knowledge when it comes tomaking video gamescomes 99.9 fromthis game which i've had since tuesdayWatch at: 15:40 / 16:00so i mean the fact that i'm evil buteven able to make stuff like mattressreturn of slumber andstair fix is frankly baffling to me soum i i don't but at the same time idon'ti really don't think i'm gonna be ableto make a visual novel quite yetum some are saying how about strand typegameand we are experts in the strand genreWatch at: 16:00 / 16:19we are indeed yes uh donkey's gotnothing on usum i'm i do like the idea of a racinggame let's have a few more ideasum king kerb says give him a gun oh mygod that's so temptingif i could somehow work that out withguns if i could work that out somehowWatch at: 16:19 / 16:40you know what just just for the sake ofmy own curiosity i'm going to veryquicklymake um a controllable in fact no i'lltell you what i'm going to quicklyjust because it's already made i'm goingto quickly go into no title hereand just quickly see whether i canattach um we're giving this guy a guntheni'm just very quickly going to see soWatch at: 16:40 / 17:00objects umfirst person because you see it's infirst person there may well be anotherway to do this but this is the way iknowuh thisi wouldn't know how to make a puzzlegame even slightly againit's one of those things where it is soWatch at: 17:00 / 17:20not limiting what happens if i removethat can ithis is the problem when you switchbetween different things the mousesensitivityokay now i can't i can't attach that butwhat about if i attach okay the gamescreenis attached to that what if i put theright hand i can't attach that to thegame screen can i knowWatch at: 17:20 / 17:40okay what about if iwhat about if i did it directly to theperson noi it does seem i'm able to do it put itto teleports but that's nothat's not useful at all what about anysimple objectjust like that nope get oh get overthereokay it looks like i can then that can'tWatch at: 17:40 / 18:00be connectedis it because ah yeahwhat about if i delete that temporarilycan this be connected no it looks likethe right hand has to be tied toa first person perspective let's have alook umyeah it's you see it you see that whiteWatch at: 18:00 / 18:20line it's in front of the screenthat's the right hand so we can't usethat but there are other methods thereare other methodsum in fact i'mfairly certain i could do somethingquite simple actuallywhenever i attach it to the fish or thepersonWatch at: 18:20 / 18:40maybe maybe the maybe the persongive me a little bit more flexibilityokay so what i'm going to do now is i'mgoing to offsetthe um uh first of all let's quicklychange this so it's none of thesealthough movable it needs to beum let's change this so that that isattached to thatWatch at: 18:40 / 19:00and we need to make sure ryan's theperspective of the personi don't know we'll just trial and errorit um there's a lot of experimentationthere's a lot of experimentation soconnection pointum i imagine we'll needthat looks about right so we should seeWatch at: 19:00 / 19:20yes that's exactly where i wanted itactuallyum so obviously that's too big we needto make that a little bit smallerum okay that's it's a differentperspectivelet's try that is that that's aboutspot on i wonder whether we could umcome right there this is this is just toWatch at: 19:20 / 19:40offset where the gun is so this will beinvisible nowand then attaching to this i will put uhsomesort of gun i will just for the momentcreatea very simple cylinder attach thatand set the connection point i believethe target connection point will want toWatch at: 19:40 / 20:00beum x minus and then this x plusi think it might be the wrong way aroundit iscylinders are awkward because they'renot what about if i do it on thei think it's technically the x-axislet's just put in 90.Watch at: 20:00 / 20:20i do like this you've got like littlelikethere we go so that i mean at the momentit's umit's physical and stuff like that yeahabsolutely we don't want it to be solidum we also don't want it to be this sizewe want it to bemore like that i would have thought hmmWatch at: 20:20 / 20:40look at that yeah it's the start of agun right there oh what about two guns agun on each sideoh yeah still willed them we're gettingan artillery fish umi tell you what i might make this a bittaller this box becausethat in theory should bringWatch at: 20:40 / 21:00should bring that up a little bit higherlet's gofor an extreme it's not is it why isthat happeningoh because it's a splat these are splatjewelries you have right nowi tell you what what we can do though iswe can offset um oh hang onWatch at: 21:00 / 21:20uh message from paul is it possible youcan move your camera a bit over to theright hand sideyour lovely face is covering a lot ofthe things we should be seeing you clickon to understand what you're doingum yep i can have a quick fiddleum i've locked all these so this isgonna be interestinguh let's change this can i move both ofWatch at: 21:20 / 21:40these at the same time that would be theeasiest thing in the worldyeah top left for the camera willprobably hide the leastmaybe top left yeah let's see if we canget umfriction on there so i've got thisWatch at: 21:40 / 22:00little drop shadow that i quite likei don't want to lose it let's justi'll tell you what i'll i'll i'll uhscale it as well why don't i scale it alittle bitmake it a little bit smaller i justscaled one thing and not the otherwell the drop shadows aregonna be tricky stop snappingWatch at: 22:00 / 22:20it's not only a game development screenit's also a behind-the-scenes videouh stream as well yesum let's just make that a tiny bitsmalleryeah streams are kind of complicatedthere we go that'll dothat'll do is that is that better i mustWatch at: 22:20 / 22:40admit when i first saw the message ithought paul was going to ask mecan you like physically move the cameraand no it is it'sit's as far over this way as i can makeit to the side of thedesk but i need to be able to see bothscreens um okay so now what we need todo is we need to copy thisum take no okayWatch at: 22:40 / 23:00and just delete that put that on therethat one therechange this uh connection point uh iwantits own connection point to be y minustarget to be y plus so that will stackthen on topand there we go that may be a little bittallWatch at: 23:00 / 23:20but i believe if weum shrink it downhey now that's a fish with artilleryoh yeah um and now we need we just needto do that on the other side so that'sum a simple case ofi suppose uh copying all of thisWatch at: 23:20 / 23:40moving it uh once again attaching thisto the person and then i suppose justchanging theconnection points to be the opposite forall but the the middle oneso this should then we should then intheoryhey there's our splat juliesWatch at: 23:40 / 24:00artillery fish those are do you thinkartillery fish should be able to jump alittle bit higher it's a little bita little bit weaker i get the jump makessense with his weight though he's a verychunky little fish he is but i can makei can makeum i can make the person invisible if wewantWatch at: 24:00 / 24:20just do that okay let's do that and thenit's just a fishfish and i'm gonna need toum i'm gonna need to make this shootaren't i soi tell you what though i am gonna veryquickly make shall i make the guns a bitthinner and longeryeah i think yeah thinner and longer isalways good speak for yourselfWatch at: 24:20 / 24:40umum what i might do just for the sake ofthese then is change the whitesthe y size change the x to 30. those twoare tiedso 30 and 60 how does that lookthat looks pretty good i can't ever feelWatch at: 24:40 / 25:00if maybe it should be a bit longer stillmaybe we'll go with 70. how does thatlookmaybe a tiny bit longer you do get somepretty finechanges on this which is good providedyou already makeyeah that looks good to me that looksgood to me okay so it wasperfect yeah 30. yeah sorry if uh thereWatch at: 25:00 / 25:20is a bit of a delay it's because john isin order to main make sure that thestream runs as smoothly as possiblejohn is watching the live stream withyou in order to tell mewe all have parity chad umis is the fish a game asset yeah yeahi'm pretty sure there's yeah yeah yeahWatch at: 25:20 / 25:40i didn't make different shoes fish it'sum in the round fancy objectfish why don't i prove it by bringinganother fish into playa smaller fish we can push them aroundum i still think i've got some leftoversfrom this in fact should imake this fish retribution i feel likei've already done thiswork on this fish here i feel likeWatch at: 25:40 / 26:00what are we doing here we've given thefish a gun where do we go from hereis there anything else we need to do umno what i'm umwe have another super chat from uh realbruce oh yes five dollarsand says fish blish ii mental slugWatch at: 26:00 / 26:20oh i like the idea of thatum there's so many there's so manydifferent genres we can tackle with thefish splishum by the way i'm interested uh from youguys what color should i make the gunsand i'm gonna be doing a little bit morelike um in fact i'll do that while i'mtalking butwhat color should the guns be let meWatch at: 26:20 / 26:40know becausei want to know what i can do is i cancopy thesethe copy feature is so useful and i knowit's like not thatoutlandish a feature but it's reallyhandy that it's thereum so let's change the y down toprobably about 30. change thati'm saying every color in the worldWatch at: 26:40 / 27:00right now i think i've seen pink themostpink that's a bold choice um i candelete thatquite a few greens quite a few greens umconnection point we just need to changethis to i believewhy positive and y negative fromperspectiveyesWatch at: 27:00 / 27:20i got it uh so let's just copy thati did not need to highlight that in thatwaylet's move this over when things getreally small it can be a little bittrickier to deal with i love the factthere's a little wobbleWatch at: 27:20 / 27:40um what about the jumping um we've gotneon green and pink that's a damn goodidea actuallystolen the um stolen the inklingsweaponsshould we go with that should we go withthat okay so is this set within thesplatoon universe nowit is now yep fish blish is a spin-offumWatch at: 27:40 / 28:00let's go with um pink here we go solet's see how this looks now i haven'tchanged the barrels yet they look likeice lolliesi love this umlet's quickly change these the barrelschange them towe'll see what black looks like mightreduce the length of usslightly as wellWatch at: 28:00 / 28:20oh now we're talking they look likelicorice all sorts oh my godah right the thing is though is that umactually should the barrels be a bitWatch at: 28:20 / 28:40widerlet's see what that looks likewhat did i just change it wasn't theright thing was itmaybe not no i was on the wrong objectthat explains an awful lotum so let's go with 20 milWatch at: 28:40 / 29:00big or small chat big or smallor i could put another i could putanother barrel on the end of thatso we've got some that's the way to doit yeah yeah get bigger and then haveanother one on the endokey dokey um who said you can't createyour own assets in the gamei still wish there was more flexibilityWatch at: 29:00 / 29:20because you can't really do anything atan anglewell maybe you can yeah um paul saysalex can you copy the code for splishthe epic gun fish to make an enemy forthe same propertiesor is that a bit harder because it's theplayer character umyeah yeah i could do i imagineas an enemy i don't know how the thingWatch at: 29:20 / 29:40is enemies are one of the hardest thingsto code they are one of the hardestthings to code full stop because you'retrying to make themthe game does actually teach you how tobuild a ai controlled car and basicallyit's justyou put two sensors at the front and ifit sees a wall or a block sorryit turns the opposite direction to theWatch at: 29:40 / 30:00the side that the umsensor is on so it works but it's so solike um primitive in so many ways you nodoubt you can refine it butum right let'sget this it's still early days to seethe full potential of this but peoplewill go wildi remember with um labo vr which had theWatch at: 30:00 / 30:20garage as wella more limited version but but i had ituh and someone remade the magnesiumshrine in breath of the wildlike one to one even with even with likemetal properties likeyou can pick up all the metal bridges inthere so yeahthe possibilities seem like reallyreally broadi'm quite pleased with these yeah theyWatch at: 30:20 / 30:40look i love the jiggleit makes it doesn't it really makes itand it might be becauseit'll i'll actually be quite interestedi'm curiousit's not gonna be super easy to tell butit's easy to just undo itattach it to the fish oh no it's itstill gets the jiggle that's goodif oh god the jiggles made the fish goWatch at: 30:40 / 31:00off the second dimensionhe's comingokay let's take that to the personhopefully the jiggle won't throw us offthe axis too muchum you can fix that with invisible wallsif that becomes a problem buthopefully we won't need to i think iWatch at: 31:00 / 31:20just managed to make that blockdisappear because of an old mechanism ibuiltbecause yeah that block isn't there yousee where there's like twolike just wireframes yeahi made that appear by pressing ythat's um yepWatch at: 31:20 / 31:40that was an old mechanism i thoughtabout making a game where you couldspawn a shield in front of youit did not go far um let's just get ridof all that we don't needany of this now the big question isshould fish fish splish be a firstor third person game let me know chatWatch at: 31:40 / 32:00let me knowfirst or third person sorry no sorry ohmy word i didn't sorry i totally didn'tmean that i meanta 2d or a 3d game is it going to saywe've made this beautiful fish out wellyeah we spawn this beautiful fish wecan't waste thatno absolutely yeah um one thing i dokind of want to dois um on these main bows i want to putWatch at: 32:00 / 32:20some boxes on the back nowoh my god there's i'm seeing him even ithink i might be seeing 3d more than 2dbut there's a there's a big mixwell that's the wrong shapeis that yeah there's definitely more 3dsWatch at: 32:20 / 32:39than 2dsokay we can do a 3d so how about if imake itnow don't do not expect the world fromthis game this is going to be a gamethat's a novelty like anything i make inthis um in this gamebut what about something the best way ican describe it is a bit moreit's a bit jet force geminiWatch at: 32:39 / 33:00so third person on the ground you canjump so not like star fox where it's 3dinon rails and everything but you get full3d movement running aroundum how does that sound oh matthias wolfbrock has said um2d but with motion control i haven'teven tried doing motion controls i don'tWatch at: 33:00 / 33:20want toi really don't want to go down thatrabbit thank you for the super chat butweit's still early days for us and we'rediscovering everything this game stillhasit's it's hugely appreciated and umbut unfortunately i think that's beyondbeyond my skill levelthat looks good i'm gonna have to makeWatch at: 33:20 / 33:39these the same color umas oh god i've just thought i've justthought of something else as well hangon umoh for one thing i think these okayvisible and i just want to make suretheseare just visible and movable and notsolid or anythingWatch at: 33:39 / 34:00yeah okay and the others should followthe samething because we don't want we don'twant them interfering in any waycome on there we gowe don't want the destructible we maychange that we may change thatum whoops i think i may just knock thecamera if i did sorry about thatWatch at: 34:00 / 34:20um right so we need to make sure thatthese the right colori'm gonna make these the same color astheuh let's go withlet's go with black see how that looksokay and then this is just fishblish theWatch at: 34:20 / 34:40model makerum i don't know i'll tell you what let'sjust umcopy this cylinder over put it on top ofthis cylinder and thenchange this to be connection pointactually i think that's rightWatch at: 34:40 / 35:00make it nice and thin at the same lengththat's the wrong part but it's the rightideais the jiggly more intensive than everbefore sorrythe jiggle seems more intensive now withthe i think it's because it's got moremassi can change i can change that you canWatch at: 35:00 / 35:20give things zero mass which is helpful ilike the jiggle i don't want to lose thejigglewrong side umsee there's a lot of with theseconnection points it's just it'sso confusing at timesso there we are now they've got railsWatch at: 35:20 / 35:40i know the jiggles throw me out if youcan put in projectilesum will the jiggle make the projectilesgouh would it were they offset with eachsteel they should do yeahin fact let's do that now let's um puton some launchersso launch objects we'll do 10 seems toWatch at: 35:40 / 36:00be the good sort of magicnumber let's assign it um to thereand just see how that looks right nowlet's quickly just slapin a button press to control thismake sure this doesn't have any uh it'snot solid or visible or anythingWatch at: 36:00 / 36:20but it is movableoh hang on no of course that's him ahwrong thing that's in relation to theprojectiles not anything elseso we want them visible and we want themsolid and we want them destructiveand i suppose destructiblethey're coming out the wrong sideWatch at: 36:20 / 36:40againum i think it needs to be on y positiveno it needs to be on y negativeoh umy negative and whilst we're here we'llincrease the launch speed to 30 and theWatch at: 36:40 / 37:00launch interval toas short as it can possibly be so we canget niceprojectiles maybe a little bit on thelarge side right nowum but first things first we need to umWatch at: 37:00 / 37:20change this to 3d so we've got theperson controlled there because theperson's kind of like ourum hang on is that set to forward andbackwardno it's set to left and right okay ohyeah it's set from the perspective ofthe thing soyou know i need stick movement leftstick uh up and downWatch at: 37:20 / 37:40needs to be tied to forward and backwardand i believe the turning speed iscurrently on i know there is a turningspeedso that i should have set that to zeroactuallyfish is on the move very slowthis is terrifyingWatch at: 37:40 / 38:00it's like resident evil with this fixedcamera anglelet's change that let's get a just astandard camera keep it nice and simplebecause that's all i knowchange it so there's an offset distanceofmaybe maybeWatch at: 38:00 / 38:20maybe not that far change thatfield of view that should beabout right i want to sayum and we want that to bezed hang on noWatch at: 38:20 / 38:40oy this is this confuses me every timeit's the z axis we need tofocus on so let's see whoaokay that's not right ohoh it's someone minus i'm a fool i'm aWatch at: 38:40 / 39:00foolish foollet's try that that's a bit better stilltoo closebut you know we're getting thereso we need it to be quite a bit furtherback but the angle if anything couldprobably be droppedoh no the angle does need to be a bitWatch at: 39:00 / 39:20higherwe're getting there and weand if i change that so we kind of lookover the top of it a bit moreokay a bit more than thatWatch at: 39:20 / 39:40is that gonna work i've never quiteworked out how to do this panning thingumis this camera fixed or can we can youmanipulate itwhen we're in the game um it's fixed atthe moment but it will be manipulableWatch at: 39:40 / 40:00manipulable i'm pretty sure that's aword in fact i'll do that nowit's uh super easy stick up and downup and down input stick movementright left and right horizontalstunning it's it's yeah i mean that's astrong word for it but yesWatch at: 40:00 / 40:20oh my back's aching already that's theproblem with doing anything like thisnow the spheres at the moment are fartoo bigoh we have a very important questiondoes the fish have a namedamn this is something i hadn't actuallyconsideredWatch at: 40:20 / 40:40um what do you think what do you thinkwhatdo you think the fish has a name or dothey just have a tragic past and theylost their namedue to uhissues with birth certificates yeahhappened to me once lost on birthcertificatehad to get a new name that's how itWatch at: 40:40 / 41:00works isn't it[Laughter]okay so the person uh needs to have abetterjump what's the jump strength onegive a bit more movement speed oh nothat's maximum maximum movement speedit's probably because of it's all theweight it sounds silly but it's all theweightWatch at: 41:00 / 41:20um i don't want to lose a 20 super chatfrom zachary sanchezand they just say you are amazing thankyou very muchhow awfully kind of you very kindlet's change the[Music]some of these things to have zero mass idon't want to get rid of the wobbleentirely but at the moment it's too muchWatch at: 41:20 / 41:40weightas silly as that soundsso if we make we have a lot of good namerecommendations umroy kisk says zedon which i likeum we've also just got regular nameslike ronald and haroldronald's a good name yeahWatch at: 41:40 / 42:00jigglypufferfish i mean this is quite ajiggly fishit is quite jiggly although i think wecan be a little bit more we don't havetostick to what names nintendo has createdcome on yeah we almost got salmon cannonWatch at: 42:00 / 42:20i like that a lot um okay let's see ifthat'sthat's a start but again i i think to behonest it's probablyum those boxes zero gravity yeah there'szerogravity this already looks better thanthe last country gameWatch at: 42:20 / 42:40what was that called contra rogue callsomething like thatlet's change this looks better than thatthank you very muchlet's change these to zero gravitythere we go we've got a bit moremovement in there nowthere we areWatch at: 42:40 / 43:00although i don't know whether to shouldiyou know i think i'm gonna um change theturning speed to zeroand that means i believethat the fish ah no damn it is he juststrafe nowyeah yeahWatch at: 43:00 / 43:20um i'm sure there's a way you can havehave your cake and eat it buti suppose for a shooter game you want tobe able to without having to change theuh camera angle be able to do some quickmovements like thatyeah so that seems pretty good that's aWatch at: 43:20 / 43:40good start i've just realized that we'vegot an error with uhthis this is the wrong color this shouldbelime green i believealthough actually that workswilty says with 3d games uh how large ofan area can the world beis there a limit umWatch at: 43:40 / 44:00sorry i just lost a gun oh nowhere'd it go i spun around too quicklywe also got a two pound super chat fromgeorge uh corgan i believe it'spronounced corrigan perhapsyeah corrigan he says call it jigglesmacduffthat's not a terrible name by anyWatch at: 44:00 / 44:20stretch is itno um and i know that that's pronouncedcorrigan because i've been watching uhpeep show recentlywow wow he's been watching a programwow let me just change thisto zr so i can uh have a little bit morecontrolWatch at: 44:20 / 44:40and we need to copy this assign thisto that um i should have changed theprojectile colorfirst but nildus brandonthere we go now we're shooting withjulie'sWatch at: 44:40 / 45:00beautiful this is an onslaughtif i jiggle it's got a bigger headgod this is terrifyingwhere did we go from here umWatch at: 45:00 / 45:20i don't know honestlyi think we've peaked as a species umi'll tell you what when um one thing wewill do because right now it's a littlebit umit's lacking that little bit of bump solet's change it so that when uhWatch at: 45:20 / 45:40you ready for this ohoh i know why it's umis it onpress no whilst pressedWatch at: 45:40 / 46:00why isn't only playing once thenhmm i should be able to sort that outwith some calculationokay if i change it to i suppose acounterthat should i mean i've got a horriblefeeling now it's gonnaWatch at: 46:00 / 46:20we got a five pound super chat from paulwho says i feel like the obvious bestname for our hero would bejoey jojo jr shabadooi think that is the obvious name isn'tit just yesum i thinkWatch at: 46:20 / 46:40oh if i get that right yeah that shouldbesaid i just joined what the heck are youmakingi think i think you know the answer tothat i think you know that it is fishsplish retributioni want to somehow see if i can work outa way to give the fish a bandanaWatch at: 46:40 / 47:00i think it's possible um it may not lookvery good but i think it's possibleum one thing what do i needwe neededthat sounds pretty good so now when weWatch at: 47:00 / 47:20fireyeah that's good i'm down with thatum i'm just wondering whether maybe weshouldumhang on i think i may have just workedsomething out i've often wondered how toWatch at: 47:20 / 47:40make characters faster beyondbecause at the moment i think themovement speed is the maximum let mejust trythree no it doesn't go any higher whichis ridiculousbut what i think we could do is changethat withthe map functionso if i put this it says uh nintendoWatch at: 47:40 / 48:00gave you the tools to make any game youcan think ofand you make thishell yeah we didokay so that's positive and that'snegative and it's just a range ofzero to one so if we change it as zerototwo we should get twice the speedWatch at: 48:00 / 48:20forwards than we do sideways okay hangon it would help if i actually joined itupthat's looking faster well it'sdefinitely faster let's double checkthat with a left and a right so left andright is likethis and forward and backwardsWatch at: 48:20 / 48:40yes map you fixed all my woesbecause one thing i would like uh toimplement in umlike stir fox is a boost button but i'venot been able to work out how to do thatbut thismight oh yes your woes yeahWatch at: 48:40 / 49:00is that momentum too like when you firstpress forward does it take a minute ohyeahoh yeah if you watch me you can see usslowly come to a stop rather than juststoppingthat's cooli think we've reached a peak here howWatch at: 49:00 / 49:20can we possibly make a better game thanthisum i think the camera could do with aslightlyif i change it tomaybe even as many aslet's try that i think we just need alittle bitWatch at: 49:20 / 49:40and maybe change the field of view tomake it a little bit maybebroader let's give it a full 120mm bit bit much if i'm going to i'lltell you what thissorry the fish feels small now yeahhe had a good presence about him and nowWatch at: 49:40 / 50:00we're kind of we're losing thatdominancei do like the field of view though so imight see if i can kind of get the bestof both worldsthat feels pretty good yeah this is goodyes that that feels goodWatch at: 50:00 / 50:20oh my god it's actuallyquestion is where do we take it fromhere i ido not know i mean what john did wedecide on a shoe so was that the genrethat we decided onWatch at: 50:20 / 50:40i think it must be just because i wantedto they said can you givethe fish a gun and rest is history youknow time makes fools of us alluh scott so hang on a sec i've got afeeling that my camera may be a littlebiti may not set the iso up properly giveme just two shakes yoursWatch at: 50:40 / 51:00you you won't hear me very well butyou'll see me very wellum no no iso's onautothat's all good we've got 850 viewers inhere that's blooming goodconsider especially considering we don'tstream very often seriously guys if youWatch at: 51:00 / 51:20want to see morestreams like this you know game buildingstuff like that could be educationalwe could become nintendo lifeeducation i keep moving this mousethat's tied to the switch to try andcontrol stuff on the computeroh it's a hard life it's a hard life allWatch at: 51:20 / 51:40rightso you're saying earlier that making aienemies is one of the hardest things youcan doso well it's one of the hardest thingsthat i've come across there's probablyharder things than that but yeahit's sure stupid so are we able to makethings that we can shootlike could we just do targets orsomethingwe could do umWatch at: 51:40 / 52:00ah you know what it's it's tricky i tellyou what one thing i am gonna umhave a fiddle with is the world no donoh excuse me ah ah we can make the worldbouncyWatch at: 52:00 / 52:20i don't think it's gonna make a world ofdifference world bouncyoh orslippery anything that gives this fishmore jiggle i'm okay with oh actuallyfrom a pure like game design point ofWatch at: 52:20 / 52:40view it actually makes controlling alittle bit more challenginghe's a fish too you expect him to be abit slippery exactlyexactly mr john umokay uh damn matthias wolfe brock saidno not a nice level it's not a nicelevelit's just uh it's the weight of the gunsWatch at: 52:40 / 53:00in the same way when you carry somethingheavy it'syou takes longer for you to slow downsame thinguh moon physics cheat activated we cando moon physicswe can actually do moon physics umi believe blimey i can't remember whereit is because i'm notisn't it output yes reduce gravityWatch at: 53:00 / 53:20[Music]we'll very quickly umchange it oh uhzero gravity is one so we'll need abutton press we'll go with uhzl uh conflict says you've already madeWatch at: 53:20 / 53:40a better game than ballon won the worldi feel like it's a better controllinggame alreadyum let's change this because we don'twant it to go to completely zero gravityWatch at: 53:40 / 54:00so we change this have an input of zerotoone and change this to zero tonaught point threeso this will be a standard jump jumpbut then if we hold zl jumpohWatch at: 54:00 / 54:20so how about that and if we wanted toyou know if we in theory just changethis very quicklynot going to keep it like this butso we land wait until we come to acomplete stop i'm holding zljump jump doesn't work jumpWatch at: 54:20 / 54:40oh no where's he going i have to go nowmy planet needsmeum could i somehow give the fish abandanai really want to give the fish a bandanaoh we did have a question earlier i'm soWatch at: 54:40 / 55:00sorry i can't remember who said it butabout the world size i've justrememberedthere is a maximum limit unfortunatelyit's quitebig i'm not gonna lie but it is stilllimitedum you can in theory i think do um withthe world node onlet me just change this quickly i mightjust disable this temporarilyonly temporarily but i'm not sureWatch at: 55:00 / 55:20whether we want to go with low gravityum so setting uh world settingwe can change the from a plane to a domecuboid cylinder spherewhat does dome look like i've neveractually looked at itoh can you put light on welcome to thefish splishdome oh my godWatch at: 55:20 / 55:40i imagine with gravity you can kind ofrecreate um the flood mechanic for mariosunshineah it's entirely possible it's you knowit's one of those games where you sortof think oh is this possiblelikelihood yes likeit is like you have things like literalWatch at: 55:40 / 56:00calculators converting using the squareroot absolute valuesangle calculators comparison you've gotstandard logicflags counters random number generatorstimer which we don't needum this is looking a little bit messyright here but that's that should befine we shouldn't need to worry too muchWatch at: 56:00 / 56:20about thatbecause as much as anything yeah we'rein three dimensions babyso um why is that all going to that ohyes of coursemight tidy this up a little bit actuallyit's gonna be completelyincomprehensible from the topbut not from below um let's have a lookat that againWatch at: 56:20 / 56:40[Music]move that up that's good i should intheory use something far moresensible like using the wormholesbecause these these are so usefulthey allow you to basically send asignal through and then have it come outwhereverand you can also duplicate it as aresult if you've got you know wormholeWatch at: 56:40 / 57:00entrance a has you know an output ofthree then you have two exits they willboth output three which is really handyum jonathan voe says question fornintendo lifewhat do you think of scooby dooit's fine i've got a hot take uhi think scooby doo it's mid like it'sWatch at: 57:00 / 57:20fine but there have been there have beengood scooby-doo episodesbut i think it is on the lower endof my favorite cartoons oh my wordyou heard it first take that scooby-doofan baseum you know what i'm kind of tempted toWatch at: 57:20 / 57:40try somethingswitching to first-person viewdamn it no umokay we won't fiddle about with thatbecause that'sWatch at: 57:40 / 58:00a whole new kettle of fish and i don'tthink you'll need a first person viewfor thisbut yeah there's so many differentthings you could in theory dowhere's that oh is this set to visibleno what's that that's visible in thething thenWatch at: 58:00 / 58:20there's a box here and then over therethere's another boxyeah boxthere's nothing hereunless ah adds thiswe're looking at it from the otherperspective to be honest we must get ridWatch at: 58:20 / 58:40of this box there's no need for it[Music]i just want everything to be the um starfox musicin all these games and it's not in thisgame the musicum tool is more robust than i would haveexpected though which is quite niceum right i think we're going to take aWatch at: 58:40 / 59:00very quick break here i'm going to get alittle bit of waterstretch my back out a little bit becauseit's been hurting a little bit but wewill be backvery very shortly so don't you worrywe'll only be gonefive five ten minutes something likethatback in just a moment say bye johnbye for now but not forever but notWatch at: 59:00 / 59:20forever just a moaha[Music][Music]Watch at: 59:20 / 59:40[Music]Watch at: 59:40 / 01:00:00Watch at: 01:00:00 / 01:00:20[Music][Music]Watch at: 01:00:20 / 01:00:40[Music]Watch at: 01:00:40 / 01:01:00[Music]Watch at: 01:01:00 / 01:01:20[Music]Watch at: 01:01:20 / 01:01:40[Music][Music]Watch at: 01:01:40 / 01:02:00[Music][Music]Watch at: 01:02:00 / 01:02:20[Music]Watch at: 01:02:20 / 01:02:40Watch at: 01:02:40 / 01:03:00[Music][Music]Watch at: 01:03:00 / 01:03:20[Music][Music]Watch at: 01:03:20 / 01:03:40[Music][Music]Watch at: 01:03:40 / 01:04:00[Music]Watch at: 01:04:00 / 01:04:19[Music]Watch at: 01:04:19 / 01:04:40so[Music]soWatch at: 01:04:40 / 01:05:00[Music][Music]Watch at: 01:05:00 / 01:05:19Watch at: 01:05:19 / 01:05:40[Music]Watch at: 01:05:40 / 01:06:00[Music][Music][Music]Watch at: 01:06:00 / 01:06:19[Music]and we are back yes um i'd sell a lighti didn't get any water i've got lemonadeWatch at: 01:06:19 / 01:06:40ohi also had to block up a small hole theants were getting throughum which was fun as i'm sure you knowmy kitchen has a little anaheil too forthe last coupleof days we've been trying to get rid ofthese ants they're not causing any harmbuti don't want them in my house and yeah ithink we got rid of them now but this isthere's anWatch at: 01:06:40 / 01:07:00uprising apparently it's just the timeof year really and to be honest we'vebeen destroying the garden so they'reprobablyyou know sort of we're reducing theamount of space they've got so they'rejust trying to find somewhere elsebut uh yeah i just fill up the holesthat they make with corkand that seems to solve it um anywaynintendo um just broke my heart by theway they tweeted outWatch at: 01:07:00 / 01:07:19a picture of a game boy advance andimmediately i thoughtwhoa gba is coming to switch online butit says time flies on this day 20 yearsago the game boy advance release what'syour favorite memoryoh i could have sworn there announcinggbamaybe they're just teasing you johnmaybe they're just teasing youmaybe um right soWatch at: 01:07:19 / 01:07:40you know what i think we're gonna trywe're gonna try and make some enemieswe can make enemies quite easily i meanbefore you made enemies with thescooby-doo fan basevery droll john the question isWatch at: 01:07:40 / 01:08:00what should our enemies be um we've gotall these sorts of different fancyobjects there'sexcuse me that's the lemonade um we'vegot peoplecars ufos but we've also gotcrates shipping containers dice panelstreasure cheststhis annoys me it's got dice as thoughWatch at: 01:08:00 / 01:08:20it's a singular singular is dyeum treasure chest is it possible to makesprites of the scooby-doo gang like makea spriteof velma and daphne and fred we can makespritesuh we got a two pound donation from fossuhtatikas tacticus i think i think itWatch at: 01:08:20 / 01:08:40might be yeahoh how did you get your fish to jump uma good questionit's a bit of a cheat really basicallythe fishis a fancy object that is tied to apersonso that it's not the fish that's doingit and i'll um i'll show you byvery briefly making it visible you canseejust about see the legs underneath youWatch at: 01:08:40 / 01:09:00see therethat's how the fish is jumping but makeit invisible you'd never know to behonest it needs to be on the groundanywayum actually no what about if wejust had a cool idea what if we likehad all the enemies appear likeWatch at: 01:09:00 / 01:09:20underneath and you when you start you'rein like that you're above themand as soon as you jump the platformdisappears from underneath youand you have to start fighting so youcan kind of plan things out a little bitthat'd be cool um but we need to we needto work out what kind of enemies we'regonna havei'm gonna let chat decide so i'm gonnaWatch at: 01:09:20 / 01:09:40spawn a fewum i'm in the wrong thing um let's justspawni mean mermaid is kind of appropriate isupposeum so we got mermaids umwe've got robots we've gotum and it doesn't have to be just one ofWatch at: 01:09:40 / 01:10:00these it can be multiple we've got asorceress i haven't actually seen someof theseum yetiand these are the only the cylindricalones um we've also got uhhoop arrow rocket pencil tunerthat seems potentially no don't beWatch at: 01:10:00 / 01:10:20attachedjust undo that one thing i would likeadded is umlike oh here we go so as you can seehere's a few of the potentialoh that sorceress has got a baseball batbut from the looks of it i mean oh noit's a broomi thought it was meant to be a wandWatch at: 01:10:20 / 01:10:40oh my god the carnage the carnage i'mseeing tunamermaid evil cyborg fish i can't do thati don't thinkuh classic doom style 2d enemies in 3dspacewe could do that oh the lemony bar justWatch at: 01:10:40 / 01:11:00said yo fish splish 2it's fish splish retribution babyah and the great thing is we canhang on why are they stuck to the endover thereyeah all those your projectiles yeahyeahWatch at: 01:11:00 / 01:11:20oh it's because there's zero gravity inthere ahokay i think they are destructible but ithink i need to tweak some settings umdestructible they're destructible byeverything so that shouldthat should um workWatch at: 01:11:20 / 01:11:40here we go settings world destructivelet's see if that fixes itget out of here you guys so now when ithits the back wallyes they explode good i need to knowwhat color the projectiles need to bewhat kind of the projectiles need to bejohn your choiceall right i think they should be aWatch at: 01:11:40 / 01:12:00flaming redthere's only one red so red it iswe'll see if it's flaming or not well wecan add a we can add a spriteto the spheres that we shoot or we canshoot cylindersit's um let's see how it looks right nowWatch at: 01:12:00 / 01:12:20okay i'm pretty happy with this shouldwe maybe add a few streaks of orange tomake it a little bit more flamey okayokay so for that we're gonna need umi think it's special objects yes texturein fact we should can we apply this toWatch at: 01:12:20 / 01:12:40oh i was wondering why i was draggingthe wrong connectionwe can only have one thing so we'll haveto duplicate that textureso let's just go with um orange can weget another sort of more sort ofumber there we go and maybe more of asort of a yellow as wellso let's just uh let's just go go crazyWatch at: 01:12:40 / 01:13:00i don't know what this one's supposed tobe you got likethick medium thinand squiggle i don't know what it'smeant to beum oh excuse meum so let's go with the umber go forsome uhWatch at: 01:13:00 / 01:13:20medium size it was generally hotter onthe edgesthough let's start off with the lightestlet's start with a reallyum no we can't use white umlet's just free ball it's just you'rebarely gonna see it anyway let's just doa couple of squigglesokay like thatWatch at: 01:13:20 / 01:13:40yeah there we goand then a little bit of the burnt umberthinner perhaps this time it looks kindof richmond says um fish blish is thelast dlc character for smash bros andWatch at: 01:13:40 / 01:14:00yeahtheir final smashes them out to talkabout thatoh god i don't know before you spilledthe beansoh my god i never showed that in thereview ohno oh i had a joke lined up for thereview just visually and i never endedup using itoh i'm annoyed now umWatch at: 01:14:00 / 01:14:20let's see how this looks ohthey look like magma balls i like thisum let's just copy the copy that and uhthey look likethe balls from the sonic heroes specialstagescan anyone confirm thatWatch at: 01:14:20 / 01:14:40we can also change the um uh themateriallike look there's not many at allunfortunately there's normal metallicand neonshould we try the other see what theylook like we can try itmetallic what does this look like oh theguns look goodWatch at: 01:14:40 / 01:15:00oh the guns look good oh wowoh this looks good this looks goodi want to get a power up that allows meto um star says why are you shootingpastai don't know what mad pastor you'rehaving but umWatch at: 01:15:00 / 01:15:20um oh 0g004 says anyone know how youselect multiple with mouseit's a double click and then drag onthat second click so it'sclick click hold so hold the secondclick and then dragsimple as that um i found that up byaccidentWatch at: 01:15:20 / 01:15:40right so did we um did we get anywhereon the umthe enemy front there are a lot ofrecommendationsi think i i think tuna was the morepopular one but there's quite a fewuh humans and also mermaidwell i tell you what why don't we splitthe difference and haveWatch at: 01:15:40 / 01:16:00mermaids and tuna because mermaids arekind ofkind of peoplei mean well i mean they are people thatjust don't exist umlet's get rid of those tuna we need todetermine the size of the enemy tunai think they need to be big really theyneed to be imposingWatch at: 01:16:00 / 01:16:20yeah if we make the tuna like the tankclass ohoh maybe maybe even a little bit biggerthan thatwhoa now that's a tuna to be reckonedwith ohwow i'm shakingWatch at: 01:16:20 / 01:16:40it's not dying yet though is it so weneed to fix that but we'll deal with allthat sort of thingin a bit right now i want to focus ontheum the mechanics whichum how we gonna get them to behavethis is really like i said in the streamWatch at: 01:16:40 / 01:17:00i'vesaid it in the review this is reallytricky stuff honestly umfor some people it may well be child'splay but i know nothingabout video game making except what i'velearned in this game and they don'treally teach youhow to make ai so it's a tricky oneWatch at: 01:17:00 / 01:17:20yeah i think that'd be imposing of thetunajust honed in on us the entire time isthat tricky to doyeah okayyou have to determine the tuna'slocation your location and thencalculate the differenceoh god okay yeah it's uhWatch at: 01:17:20 / 01:17:40hang on although just with a simpleminus that shouldn't behang on let's let's try something sothat's that tune is far away from usright now semi-faraway yeahokay um the tuna can't moveyou'll be surprised to hear so we needto tie to something that canWatch at: 01:17:40 / 01:18:00um maybe[Music]maybe just a box we'll see how we getalong with the boxtry and make it the same size as thetunerthere we go that should give it the bestchance in fact maybe slightly widerWatch at: 01:18:00 / 01:18:20just to give it a little bit morestability tie that to thatand then we need to get thewe need a location sensor for uhthe character who is the character offishblish whoas yet does not quite have a name butwho knows what the future may holdWatch at: 01:18:20 / 01:18:40so we've got the location for gettingcomments saying how's that it'scontrolling thisand if you're just joining now he'susing a usb mousei am indeed the game fully supports themand um same with the keyboards as wellthe only thing you can do with keyboardis type stuff which is a bit limitingbutit's better than nothing isn't it um soWatch at: 01:18:40 / 01:19:00now we've got the locationsensor um let's just tell you what let'sbring some of thisover do a little bit of housekeeping ohand getbaron von fish right in the middlethere we go we're now done you do anyWatch at: 01:19:00 / 01:19:20shortcuts using the keyboardsadly no i was really hoping they wouldimplement something like that but theyhaven'tum so like i tried control zed andcommand zed and stuff like thatnothing works um at least as far as ican tellum i could double check i supposeWatch at: 01:19:20 / 01:19:40there's nothing to stop meso i'm gonna quicklycome on oh jazz is playing metopiaalthough you can't see that rightso got this plugged in now this is likea dual keyboard thing so as you can seethe touchpad is gonna work as wellWatch at: 01:19:40 / 01:20:00um let's try just zedi'm just gonna try typing a load ofthingsno i'm not getting anything out of it atall space noWatch at: 01:20:00 / 01:20:20even the arrow keys don't do anythingtry control zfunction zed windows zed alt z shiftzed caps lock taball the buttons up there um if youhappen to hearlike one of the characters going whenyou heard a type it'sit's a coincidence unfortunately um theyWatch at: 01:20:20 / 01:20:40just do that every so oftenonce i press escape nothing nopenothing no none of the shortcuts workthat's a shamebut um you know at least we got mousesupport my god that's still so much morethan i ever would have expected franklywhich umWatch at: 01:20:40 / 01:21:00probably says a lot but uh let's let'snot focus on that too much right now weneed some wormholesin fact let's just copy a load of thosenow obviously we don't want all of theseto be abut it's just simpler for the moment andthen we'll change their parametersWatch at: 01:21:00 / 01:21:20in a mo we don't need why actuallythinking about it because we're notgoing to be going up and downwell we will but it doesn't you knowsomething it's no skin off the nose oftheum vai and i use that term extremelylooselygo with x for that so now we've got ourlocation going out onx and y channels so now we need to getWatch at: 01:21:20 / 01:21:40a umsensor another location sensor and thislocation sensorthen outputs it's lo it's blairit's data we need a couple ofcalculators as wellwe'll put that there copy that therekeep them on minusWatch at: 01:21:40 / 01:22:00and then this outputs its x totwo and it's said to i believetwo it might actually be no it's theother way around doesn't itthere we go and that needs to go to thatoneand then we need to get the um we needto get some wormhole exitsWatch at: 01:22:00 / 01:22:20copy that again and if this is hang onthat's why on there we don't want wineno there we go zso if we keep that as z and that is xso we go in here we designate those as xWatch at: 01:22:20 / 01:22:40and cap ony then we set thatto the z and that to the xand hopefullynodding at this pointWatch at: 01:22:40 / 01:23:00the fish seems to be moving away from ushe's scared i'd be scared tooit might beyeah there's something funky going onhere so this really isn'tum let's justWatch at: 01:23:00 / 01:23:20for the sake of argument try outremoving the x from thatand the y but the differentnot not y zed hang onthat's not going to help i've selectedblooming why is one of themthe chat's probably going mad um yes i'mWatch at: 01:23:20 / 01:23:40mr potato personoh wait what what where's he goingis he sideways yeah it's hard to keepthings upright i'm actually wonderingwhether maybe rather than a movingobjectwhether a car might be betterWatch at: 01:23:40 / 01:24:00oh but then again cars don't necessarilymovewith the x and y ah let's try it let'sjust slap it onsee what happensum tie that to thatput the car umWatch at: 01:24:00 / 01:24:20come and make the car slightly largerwhere's connection point that'll be inhereit's a connection point we'll just stickit to the centerso that isn'tWatch at: 01:24:20 / 01:24:40oh my god what am i looking at here iforgot to make it invisiblelet's make it invisible make it this wayin a horrible horrifying mannerokay so now now the vehicle is merely umWatch at: 01:24:40 / 01:25:00uh it's merely present so let'si don't think this is gonna work evenwhere even remotelynope it just it doesn't know what to dowith that so okayno car this timeWatch at: 01:25:00 / 01:25:20tell you what can i go and just undo farenough to go back toyes that's goodum what was it that i wasyeah i think actuallyshould be this minus this that way roundWatch at: 01:25:20 / 01:25:40i've done the wrong way again oh god mybrainand that's on y againthey're so close to each other let's seewhat happens here it may beoh it blew up the moving objectis that'll be why itWatch at: 01:25:40 / 01:26:00disappeared we just need it to bemovable nothing elseum it's still going in the oppositedirection sohe's doing something though it'ssomething's happening that'syou know about all we can ask right nowright if you're just tuning in now um wewe're still learning the gameWatch at: 01:26:00 / 01:26:20and i'm sure once you once you'vewrapped your head around whoa youprobably did this mother quicklyoh where is he goingi think we need some mapping heremaybe because i think these umWatch at: 01:26:20 / 01:26:40values are too extremeso if we convert it down with somemappinguh just copied that over as welllet's have a quick look to see what itsWatch at: 01:26:40 / 01:27:00range isi wish there was a way to be able to seethis stuffif we doi think the input range is going to bepretty enormouswhether it's going to be that crazy orWatch at: 01:27:00 / 01:27:20not i don't knowminus two minus one let's just slap thisin and see whether this worksit is coming towards me oh ohgod that's terrifyingWatch at: 01:27:20 / 01:27:40where's it going now it kind of slidesaround because it's slipperyum we may we can adjust theparameters that should increase itsspeedi believe that should in theory doubleWatch at: 01:27:40 / 01:28:00its potential speedyeah oh god i'm gonna have nightmares ofthisi think i'm gonna change the moving boxto a personum allow it to turn around becausepeople will naturally orientatethemselves in the way that they're uhmovingand that goes for this game as wellWatch at: 01:28:00 / 01:28:20i don't know why i said that umlet's just get a person attached to thisfancy tuner quite a large personuh just because it makes things simplerlet's not make them solidWatch at: 01:28:20 / 01:28:40so left and right for zedlet's try this outoh hang on it's focusing on thecamera's position yeah yeah it's yeahit's moving with usWatch at: 01:28:40 / 01:29:00that's not right i haven't accidentallytied it to thethe location sensor's tied to the camerai think no it wasn'tso confused i'm so confusedi do i don't know why it's doing thatWatch at: 01:29:00 / 01:29:20let's just see ifit's still turning in to the camera i'mso confused um turning speedthat's fine i mean it's not a problem ifit turns in relation to the camera it'sWatch at: 01:29:20 / 01:29:40just a bit weirdit's an intended mechanic that we didn'tspecify it is an intended mechanic isn'tit umwhat happens if we just whack up therange to ridiculous degrees i don'timaginebecause the person it's tied to a personnow so they can't moveum except for let's try at thatWatch at: 01:29:40 / 01:30:00movement speed tooit's still tied to the camera i don'tknow whythat this is pretty much the same resultthat i got with umand now it's just going over therei think it's time to make this guyWatch at: 01:30:00 / 01:30:20explode can we can we kill himi just want him to track me i just wanthim to track meum geekygamingfamilytv said is itchecking the uhthe updated player's position yesoh a false says your frame of referenceon the person node on is set to cameraWatch at: 01:30:20 / 01:30:40ahthat may welli meanit hasn't fixed that problem but that'syou know probablyWatch at: 01:30:40 / 01:31:00you know so i don't know why i deletedthose whereno thank you that's so many factors inthisbloody game let's change it tothree and minus three see what happenswith thatthree minus threeWatch at: 01:31:00 / 01:31:20oh it's like it's trying um make theperson's motion of reference the worldinstead of the cameraoh yeah someone's already said that yeahumi will just double check to make surethat this isn't also doing the samethingframe of reference worldWatch at: 01:31:20 / 01:31:40the sensor will output its absoluteposition in the worldyeah because the sense is tied to theperson that's correcti believe but it'sit's soi just don't know it's so bizarre andWatch at: 01:31:40 / 01:32:00terrifyingumwatch him spit fire says savvy the gamerthat's a possibility um let's just tryoh bloody hellWatch at: 01:32:00 / 01:32:20oh it's just not going nowit's just not doing anything i tell youwhat let's umdebug a little bit and get rid of thisWatch at: 01:32:20 / 01:32:40mappingjust in case it's causing any issuesoh he's on the moveokay um let's do some debuggingWatch at: 01:32:40 / 01:33:00with some uhuh some number objectslet's pop these just therewe only want them to be visible we don'twant to be anything elsepaul says uh alex is getting to thepoint that john's got to release a videosaying the development of fish splishretribution is having to restart fromWatch at: 01:33:00 / 01:33:20scratchplease understandokay so we've got x on the left and z onthe rightso it's those are the numbers that it'scalculatingokayWatch at: 01:33:20 / 01:33:40and itso just see the random orange says it'snot working because the tuna is not bigit's it's taking my position it's likeWatch at: 01:33:40 / 01:34:00it doesn't seem to be using its ownlet's have a look at the location sensorsee if there's anything frame ofreferencelet's try initial position i don'timagineall right a godzilla 42 search need toWatch at: 01:34:00 / 01:34:20use absolute values to calculate thedistance between both fishesokay i can get um absolute valuesi don't know but then what then whati i couldn't tell you um i remind myselfWatch at: 01:34:20 / 01:34:40negative values will be made intopositive values positive values will beleft as theyare okay so i'm assumingthat would be before the calculationthere's a lot of demand to give thisfish a flamethrower by the wayWatch at: 01:34:40 / 01:35:00well that's splendid johnoh it seems to be oh maybe notlet's just copy this over umohWatch at: 01:35:00 / 01:35:20it may well be that i'm using theabsolute values in completely the wrongwayoff it goesfor a second he feels like he knows whathe wants to do and then he justfreaks out and runs for itWatch at: 01:35:20 / 01:35:40it's like it startshe panics um samuel wilkins says afterthe calculator i'll try anything in mymind that doesn't make sense buti'm happy to try anything um i justdeleted the absolute values wheni'm not sure i really wanted to justWatch at: 01:35:40 / 01:36:00delete the connections alexcome onlet's get that in therecopy that some good uh developmentadvice from good stockuh the fish is shy give them some timeWatch at: 01:36:00 / 01:36:20yeah the thing is it sort of starts offand then it just goes completely off theresti tell you what i'm gonna have a look atum uh don't worry it's not we're notgonna lose anydata let's have a look at um what i didin mattress return of slumberokay um somebody said can you make aWatch at: 01:36:20 / 01:36:40calculator app in this i that'd probablybe one of the easiest things to makei'm just getting distracted playing thegame um so as you can seethese sort of work they're comingtowards meand when i go over hereWatch at: 01:36:40 / 01:37:00yeah they are tracking me it's notfantasticbut they are definitely tracking me canyou copy code from one game and paste itinto anotheri don't think so unfortunately um but ifi look at what i've done i should beable to rememberwe've got a five dollar super chat fromdonny uh dominique who saysearly access looks horrible so i guessWatch at: 01:37:00 / 01:37:20fishbush retribution 2 is on the wayand micro transactions alex where's mywhere is my loot fish tanks[Laughter]oh that's wonderful we have differenthats that you can uhget in random blue fish tanks okay sohere it looks like the calculation thelocation of the enemy is actually theWatch at: 01:37:20 / 01:37:40uh the second value in the calculator itis using minus so i was right on thatfrontbut then it's mapped and then theymapped in the same wayuh yeah zero to six and then zero tofiveand then they are tied the x is tied toleft and rightcouldn't be that simple could it the xWatch at: 01:37:40 / 01:38:00is tightly left and rightand z is uhuh on the other one forward andbackwards so let'slet's take that into consideration solet's just quicklywe can always add absolute values inagain so that needs to be thereWatch at: 01:38:00 / 01:38:20that needs to be therehang on no we need some mappingso[Music]convert mapand that needs to go to that copy thatin fact never tell you what let's justditch that change the values to not toWatch at: 01:38:20 / 01:38:40six sad onions no that's not rightum we've got two comments saying entirelocation sensor to tuner i guess we'lltry that ifif this doesn't work well there is alocation sensor tiedWatch at: 01:38:40 / 01:39:00i don't knowi haven't tied the location sensorohi'm an angry bunny now this should nowWatch at: 01:39:00 / 01:39:20probably work quite welli imagine hopefullyit's slow whoa oh nono it's still flying still flying off inthe wrong directionhow did i miss tying the location sensorWatch at: 01:39:20 / 01:39:40let's ditch the maps temporarilyoh that's the wrong way i'm not sure ifit entirely matters which way round theyare buti think you just made a gif alex i thinkthat's gonna be my new reaction gift foralex tweetsokay yeah look no it's it's getting sortofthe numbers are kind of cumulativeWatch at: 01:39:40 / 01:40:00so it's definitely doing the wrong thingright nowum good god my neckum ah hang onwe needed these to be the second valuesWatch at: 01:40:00 / 01:40:20and these to be the firstthat was something else i noticed frommycorrect aiwhat can we leave it like thisit's it's kind of just um doing a danceWatch at: 01:40:20 / 01:40:40with meyeah i mean he's not flying off anymorethough which is goodthat's kind of working it's just it'sfocusing on the wrongum location it's almost as if we'reoffset slightlymaybe that's what mapping fixesWatch at: 01:40:40 / 01:41:00again we are solike under qualified for this sort ofthing you know it's just watching thesalmon grow though he's he'sbecome he's becoming a true adult salmonit's um it's just it's just a good thingto see isn't it it'slife finding a wayWatch at: 01:41:00 / 01:41:20that was a tuna not salmon my badohi wonder if this is because i fiddledwiththis location sensor and i think i setWatch at: 01:41:20 / 01:41:40it to somethingno world yeah maybe initial positiongive it a goit's replicating my movements yeahit's mocking us get out of hereWatch at: 01:41:40 / 01:42:00we got a five dollar super chat fromluke of legends or like as in likeum lucario and they say you're a beachtuna you're a beat tunathank you for that you're a beat tunalet's go and have a quick look at amattress again in case there's somethingon the other end that i haven't takeninto considerationoh wrong thing um so theWatch at: 01:42:00 / 01:42:20person so the x and y no that's downhereno it is just the location x and yinitial position frame of referencechristopher antonio just said um so youcan recreate shadow link in the zeldaWatch at: 01:42:20 / 01:42:40games and i guess you canyeah yeah you could it's just yeahit'd be quite easy um a 9.99 super chatfrom cody powellwho says hello from western us thank youso much for streaming this morningafter seeing this i really want to buythis you guys are doing great workthank you very much codyWatch at: 01:42:40 / 01:43:00let me now let's now just see if we canyeah it wants to follow us but onlybut i need to offset oh we've had a 4.99super chat from alex uh wise or wiseum it appears that fish blish 2 isWatch at: 01:43:00 / 01:43:20coming along swimminglyit certainly is yeah as long as we canwork out to get this bloody tuna tofollow usumwhy doesn't it want to move i feel likei've replicatedframe of reference why don't we go withworld rather than initially movingWatch at: 01:43:20 / 01:43:40doesn't itsorryoh oh look at that it's chasing usstay back you evil tuna the only thingis it is slipping like a foolbut workedi might change its speed because that'sWatch at: 01:43:40 / 01:44:00a bit fastit's a little bit fast this is like umit's like nemesis from resident evilright nowcan't be stoppedget away young fishnow how many bear in mind that we've gottwo cannons how many hitsWatch at: 01:44:00 / 01:44:20do you think a uh a tuna should takebefore it's destroyedi mean this is a big tuna so he's gottafeel imposinghe's gonna need quite a few hits yeahso what do you reckon i think umwell we we rapid fire our shots veryWatch at: 01:44:20 / 01:44:40quicklywe do yeah i reckonmaybe like is 30 enough do you think30 is what the um aliens take in uhuh mattress return of slumber they diesurprisingly quicklyokay maybe a bit more than that then howabout how about like let's say 100Watch at: 01:44:40 / 01:45:00oh 100 let's try that out um so rightfor this we need adestroy object systemwhich we need to tie to sign to theperson because thenthat's kind of like the host um and justtojust to make sure that that's all set uplet's quickly sety to destroy the tuna whenever we wantWatch at: 01:45:00 / 01:45:20ah you see this is why you this is whyyou do this sort of thingso at the moment yes this is the personis not currently set as destructible sowe need to make sure it's destructibleby destroy object node on and it's stillnot workingbecause this is looking to destroy boxesWatch at: 01:45:20 / 01:45:40cylinders and spheresand we wanted to destroy um what we wantto destroy as personbut not the tuner hopefullythat's not working oh no it has workedit just isn't destroying the tunait's destroying the person but theperson is umWatch at: 01:45:40 / 01:46:00where's tuna i know you're heresomewherethere it ishmm still not quite doing what we wantit toyeah uh ellie says connect the person toWatch at: 01:46:00 / 01:46:20fans um ohright too fancy object it is it isconnectedokay unless we make the umthe fancy object the host which we can'tdo no because the person's tooimportant apparently ah hang on it'sbecause thisisn't destructible ah okayWatch at: 01:46:20 / 01:46:40so now no it's still not working this iswhy you do these thingsperson and tuna what happens if we[Music]tie it to just the tunais the person gone as well let's makeWatch at: 01:46:40 / 01:47:00the person visible just to make suresure yeahyes for some reasoni don't know why maybe it's a hierarchything but that that worksso we just right double super safetyshort just to make sure thatit is working so the tune is now noWatch at: 01:47:00 / 01:47:20longer visiblewhy is the person not visiblevisible solid destructible movable whyis itah there we gothis is scary too is it isn't itWatch at: 01:47:20 / 01:47:40so let's make the tuna visibleit's because we didn't make it solid sojust kept falling through the floor orsomethinglet's see if we tie this to the personnowWatch at: 01:47:40 / 01:48:00yeah it doesn't destroy the tunerwe want it to be solid um we wanted tobedestructible by destroy objectoh no that's unrelated sorry messageumWatch at: 01:48:00 / 01:48:20destroy person and destroy tunathese are destructible by destroy objectwhich is what we wantuh let's change that to not solidah that's what happens the person'sfalling through the floor but stillmoving okayWatch at: 01:48:20 / 01:48:40we don't really want them to be solid umi mean to be honest one of the thingsthat i should have doneis do that should have done that a whileagothe tuna man comes oh i don't like thisWatch at: 01:48:40 / 01:49:00um let's make the person ever soslightly larger so that their feet cantouch the groundbut they're not solid so it doesn'tmattersometimes if we make them solidthe tuna man oh my godWatch at: 01:49:00 / 01:49:20okay that's terrifying umnow just why ohwhy did that why did that happenlet's make the person invisibleWatch at: 01:49:20 / 01:49:40and once again make the person visiblebut not thetuna i wonder if it's a solidity thingseems to be working yeah why whoawell i'm not going to argue let's makethis invisible happy with thatso now we shouldWatch at: 01:49:40 / 01:50:00that's not quite right this is why i dothis beforehand because there's so manyfactorsto take into account ah the fish iskind of floating slightly which i thinkif anything it's even more ominousand then when it's taking enough shotsi'm just this is debugging so whydestroys it and i thinkWatch at: 01:50:00 / 01:50:20it's quite important that um when thishappenswe get a sound effect as well yeahum sowhat sound effectoh okay what uh what the voice is likeWatch at: 01:50:20 / 01:50:40the voices are mainly people all right ithink it'd be quite scary if the fishmade a human noise when you kill itit should boo when you kill ithow's a house scream femaleWatch at: 01:50:40 / 01:51:00scream female okay let's have a go ilike thatit sounds like toadetteokay so now we need to create a systemto allow the um the tuner to take damageas it were sowe need to create a special object umwhich isWatch at: 01:51:00 / 01:51:20now what am i talking about sensor atouch sensorwhich is the same size uhwe'll make it the same size as theperson just to make sure that thethat it's big enough and it doesn't getblocked that's good enoughso we attach the touch sensor to theWatch at: 01:51:20 / 01:51:40fancy tunerand just to make sure that that'sworkinglet's take one of these number countersit's looking to be touched bysounds terrible uh it's looking to betouched by box cylinders and spheresWatch at: 01:51:40 / 01:52:00change it to just fears because that'sour projectileand it died immediately why did that dieimmediatelyi don't knowit's because of that is it just this isset tolet's set this constant to zero just toWatch at: 01:52:00 / 01:52:20make sureit's not being destroyed just throughyeah yeah that seems to be workingokay but when we hit the okay the boxneeds to be the size of the tuneractually100 umWatch at: 01:52:20 / 01:52:40there we go you know let's make ita little bit biggergive ourselves a bigger hit box to hitprobablyand uh we need to make sure that isthere we go that's a good hitbox i thinkit doesn't need to be over it becauseit's tied to itso yeah you're going to be hitting thefishWatch at: 01:52:40 / 01:53:00and yeah you can see you can see thecounter going up which means it'sworking it's being touched by spheresand it knows that that means to add to acounterso now we take a uh calculation convertcalculator no ummy brain's fallen off counter there weWatch at: 01:53:00 / 01:53:20go we take the countertogether we count up with the counterand when the uh the counter counts up itneeds to be comparedto a um so where's comparison needs tomake sureit's equal to or i'd find it justsafer to be equal to or greater than andWatch at: 01:53:20 / 01:53:40then we need a constant which will beitsum its health so if we change this tolet's change this to 10 fordemonstration purposes and then we'llbump it up to a proper numberso put that there we can delete that andthen the output of thatis um when it's equal to or greater thanWatch at: 01:53:40 / 01:54:00it willum oh excuse me umit will output a signalwhich shouldoh yeah that was very quick but yeahunfortunately the screaming doesn't stopWatch at: 01:54:00 / 01:54:20oh its spirit is doomed to stay with usforever umthankfully we can get around that ifound this out it's such a simple thingwhen you reach the correct amount youcan justdrag that back to counter onto the resetthingit's too too long it screams when iWatch at: 01:54:20 / 01:54:40close my eyes too long so what we neednow is we need a timerwe want a one second screenand that one second screen after thatwill then resetWatch at: 01:54:40 / 01:55:00was that good job this is really goingplaces i think we're pretty muchguaranteed a game award for thisokay let's um let's change this to beuh 100so just for purposes wha get awayyeah that's still very quick was thatWatch at: 01:55:00 / 01:55:20definitely 100 i set it toyeah i'll tell you what let's umno that's no no i don't want to changethat um but there's aan output going from there the touchsensor let's remove thatand here we go the number let's attachWatch at: 01:55:20 / 01:55:40that to the counter just so that we canseehow quicklyha i think actually hang on there's a uma parameter in this on touch rather thanwild touched untouched meansyeah that's much more reasonableWatch at: 01:55:40 / 01:56:00yeah that's because it basically meansuh wild touch means that when the uhfish is oh f block lyman's asked can weget an hp barnot for each individual fish i will gomad ummaybe for our main character but uh yeahindividual uh health bars would beWatch at: 01:56:00 / 01:56:20insanehero of train says what am i looking atand i imagine there's a few people havejust tuned inand i don't know how to explain this toyou uhit is what you see exactly what you seeit is exactly what you see so nowthat is one enemyWatch at: 01:56:20 / 01:56:40oh my god butoh multiply themnowWatch at: 01:56:40 / 01:57:00we have two enemiesand it requires no additional anythingthey are a bit fast aren't they yeah weneed to slow these guys downwell i was thinking actually oh i'vejust seen paul's jumped onto gamebuilder garageWatch at: 01:57:00 / 01:57:20very nicely done paul um what i might doinstead is i mightincrease the umthe speed of our of our hero characterso rather than make things slower makeour characterfaster and it doesn't seem to be areWatch at: 01:57:20 / 01:57:40they just tracking our speed though arethey matching what we're doingi think they may have more speed than wedo actually umyes of course what am i thinking they'vegot way more speed because their maxoutput is sixi know their output range is 0.5what about if we change the input to 0.3Watch at: 01:57:40 / 01:58:00that shoulduh i mean not to three sad onions thatshould whoa it's faster that's annoyingchange it to 10 i don't know why it'sfaster butjesus it seems nothing i domakes them any slower ohWatch at: 01:58:00 / 01:58:20it's because i changed this which wasvery silly of melet's change this to 0.3let's umchange that to 0.3Watch at: 01:58:20 / 01:58:40and what did i change this uh i mightput that just about down to six becausewe know where we stand with sixthat to six and which one's that that'sfish number oneyou do the same on fish number two 0.3this is why you debug and then duplicatethingsWatch at: 01:58:40 / 01:59:000.3oh oh yes yesso you can see they can kind of match menot entirely i'm just a little bitfaster than thembut obviously i need to turn around inorder to shootwhich makes this a good arena basedWatch at: 01:59:00 / 01:59:20systemwe just gave 4.99 donation fromauxton and they're uh they're applaudingthank you very much and i think it's ahigh five i was high five oh well highfive back to youmarvelous you're all being particularlylovely people today it has to be saidWatch at: 01:59:20 / 01:59:40um and now i suppose we need towho would have thought you needed allthisto create a game where a fish shoots onthe fishis the culminationWatch at: 01:59:40 / 02:00:00there we go there we go hang on i'vejust noticed are theyokay no they are breaking on impactthat's good that's what i wanted iwanted to make sure they weren'tricochetingum okaynow we need to come up with oh my godWatch at: 02:00:00 / 02:00:20can i actuallyi might be able to do thatwith the map function maybeif we make the input maximum of naughtto twothat shouldn't uh says make sure youWatch at: 02:00:20 / 02:00:40save andthat's the best thing it's always savingyeah it saves constantly like literallyme doingthat it's saved it's brilliant um unlessit does like stealth saves in thebackground rather than just doing itconstantlybut i don't think so right now let'ssee what happens because i think i mayWatch at: 02:00:40 / 02:01:00have just given myself aboost yes so this is me normal speedthey're catching up slowlyboost speedthe only thing is this really is a sonicgame nowit's not a shadow of a hedgehog ifanything the only thing is is that umWatch at: 02:01:00 / 02:01:20hang on it can be i can go in anydirection but then when i do thisyeah it makes it it restricts me toabsolutesso let's see[Music]so the output range it can do negativethereWatch at: 02:01:20 / 02:01:40then when i hold y it can'tum i don't know whyagain this is programming uma two-door donation from nato nato spaceinvaderand they say how you how are you using amouse is it native or adapterfully native fully native it's marvelousWatch at: 02:01:40 / 02:02:00um my camera's looking a little bit dimi'm gonna fiddle with some settingsagain brieflyuh he is leaking splatoon 3 developmentguys yeah unfortunately soit's our new business we just we'releakers nowWatch at: 02:02:00 / 02:02:20there is nobody more respect that's toobright nowthere is nobody more respected in thisindustry than leakershow's that that's pretty good it's maybea little bit blown out in places on myface but you know it'sWatch at: 02:02:20 / 02:02:40it's all good um i'm justwhat about if i were to do a multiplierbecause multiplicationisn't restrictedto um multiplication is not restrictedWatch at: 02:02:40 / 02:03:00to um positive or negativelike addition is um because additionyou're always going to get a positiveum if you add even if you have negativeone and you add one it's going to bezero oryou know you're always going to be ifyou're just adding you're never going tobe able to get a lower negative numberso but what about multiplication so ifWatch at: 02:03:00 / 02:03:20i'veused multiplier button pressyso change that i'm gonna need to mapthis as well so thatbecause it'll be times onei'm not david lynch says alex are youWatch at: 02:03:20 / 02:03:40getting paid in exposurevery funny yeah it is actually is that abit overi'm trying to control my computer withmy bloodyswitch mouse that is a bit overexposedactually isn't it all right i'll changeitgood lord i'm a cyclist for this sort ofthing but this i can do this now i don'tWatch at: 02:03:40 / 02:04:00have to rely on a crappy webcam i'm justgoing to unplug it because i don't useithow's 400 that's perfect ah yeah that'sgoodjust hope the sun doesn't come out againWatch at: 02:04:00 / 02:04:20soi'm just trying to think through my headthis is like this is again i'm trying tocontrol my computerah with my switch mouseso if we want to multiply then we'regoing to need a valuethat can be positive or negativeWatch at: 02:04:20 / 02:04:40okay umi've got a i've got a mad ideaa mad idea what's your mad ideaWatch at: 02:04:40 / 02:05:00it may not work let's get anand let's get some logic in hereno no no no no no that's not going towork umwould itWatch at: 02:05:00 / 02:05:20no because anne's only going to output aonethat's not gonna workyeah i can't get my head around itWatch at: 02:05:20 / 02:05:40i just we got a um a super chatfrom hitoshi kanna uh it's five penwhat currency is that um i'm not surebut i want to find outum messages uh game dev here yourspaghetti code is magnificentkidding aside it's great scene you'regonna experience a bit of the process ofhow to make a gameWatch at: 02:05:40 / 02:06:00thank you very much yeah it's um it's acomplete mess i'm well aware butit works and i don't careas long as it works that's all i careabout but yeah no seriously this gamehas taught memore than any other not to take anythingWatch at: 02:06:00 / 02:06:20for granted when it comes to gamedevelopment becausemy god the amount of time we must havespent likea peruvian uh yeah peruvian nice yeahit's always nice uh when we uh get tosee sort of howbroad our audience is and howfar-reaching because majority is umuh is american absolutely uh northWatch at: 02:06:20 / 02:06:40american but it's it's really nice toseepeople from all over the world enjoyingthe stuff that we make it's genuinelygenuinely really lovely yeahum i imagine there's a lot ofprogrammers watching this who arewho've been shaking their head themajority of the time and hopefullyyou're still enjoying this thoughyeah it's you know at the end of the dayWatch at: 02:06:40 / 02:07:00it's entertainment we've probably beendoing something you know many thingsvery wrong but yeah it's a laugh isn'tit i'm stilli love how the fish looks ever soslightly angry from the right anglesit's like ah umwhy don't we change the theme of theworldWatch at: 02:07:00 / 02:07:20because i believe in fact we can add umwell it's under water i assumeso why oh why don't we get a texturenote onand at the very leastWatch at: 02:07:20 / 02:07:40we can make the entire world um blueohoh my god it actually looks kind of likeit's underwaterexcept the lighting is completely wrongbutWatch at: 02:07:40 / 02:08:00the screaming 100 hits was too muchmaybemaybe um or maybe we should just umincrease the speed of our character somemoreyeah we can do that let's try let's tryputting it to five see whether that'stoo muchWatch at: 02:08:00 / 02:08:20still able to catch up i wonder whetherwe're missing something with umwith this so we got a umtwo a dollars which is australiandollars umfrom i'm not sure actually i'll doublecheck in a second but it's from tigsterand they say some fish just want toWatch at: 02:08:20 / 02:08:39watch the world burnyes they do ii've just realized one of my follies ichanged it to have a range of two butnowit should should be fasteri still think maybe the tuner are just aWatch at: 02:08:39 / 02:09:00little bit too fastmight actually be able to change thatwith umjust simply movement speed on the personblue bus says the a dollar is australiandollar so yeah i thinkcool oh another one so we can't not umWatch at: 02:09:00 / 02:09:20this is from umaugustine again which is um gave hedonated earlierthere's another 9.99 saying love youguys keep it upthis looks like a very nintendo versionof twisted metaleveryone says my name wrong pronouncedorgy for shortor i hope i'm pronouncing that rightgood morning from the usthank you very much orgyWatch at: 02:09:20 / 02:09:39yeah maybe 100 hits is too muchoh got one and another one rightthis is all you know sort of it doesn'tmatter how many hits they haveright now it's arguably too easyWatch at: 02:09:39 / 02:10:00because we can't take any damage that'strue okay so now weneed to take some damage you and me johnyou and me we need to do some damageall right um i'm always good for damageohbut before that we're just going to takea quick five-minute break so i can tryand getmy neck from falling apart i've got i'mWatch at: 02:10:00 / 02:10:20goinggoing to see going to see my parentstonight my mom's got a new job so we'regoing to celebrateso uh that's good fun umso yeah i'll be back in just a moment umjohn i assume will be back in just amoment as well becausei have control over everything includinghis voiceWatch at: 02:10:20 / 02:10:39not all the time just this industry thisis just usual life i don't have controlover my voicewe'll be back in five minutes see youthen[Music][Music]Watch at: 02:10:39 / 02:11:00[Music]Watch at: 02:11:00 / 02:11:20Watch at: 02:11:20 / 02:11:39[Music]Watch at: 02:11:39 / 02:12:00[Music]Watch at: 02:12:00 / 02:12:20[Music]Watch at: 02:12:20 / 02:12:39[Music]Watch at: 02:12:39 / 02:13:00do[Music][Music]Watch at: 02:13:00 / 02:13:20[Music]do[Music]Watch at: 02:13:20 / 02:13:39[Music]Watch at: 02:13:39 / 02:14:00Watch at: 02:14:00 / 02:14:20[Music][Music]Watch at: 02:14:20 / 02:14:39[Music][Music]Watch at: 02:14:39 / 02:15:00[Music][Music]Watch at: 02:15:00 / 02:15:20[Music]Watch at: 02:15:20 / 02:15:39Watch at: 02:15:39 / 02:16:00[Music][Music]and we are back and um i don't quiteWatch at: 02:16:00 / 02:16:20knowvery briefly look to see if there was acat uh no don there is nota fancy object rather um whoa that's thewrong thingbut this should give you an idea at themoment i think these tuna are too closeum yeah they do home in a bit too closedon't they they do a bit umWatch at: 02:16:20 / 02:16:40is that everything no let's highlightall of thatand just move that overgonna go gonna go a long way long waywe don't have to move all of this we canjust but it's kind of neater to keep itall togetherWatch at: 02:16:40 / 02:17:00uh when this is over are we gonnarelease the code forfish bliss retributionwho doesn't want to play this hastilythrown togetheri mean you sort of think oh you know itwasyou know you it's not a lot done in youknow however manyhowever much time but there's a reasongames take literalWatch at: 02:17:00 / 02:17:20years to make because and a lot of thetimeyou know sort of a fair bit of thisstuff is kind ofdone whoa sort ofnot for you but they're definitely toofasti like the idea of what maybe one shouldmove slower than the otheri'd rather like to keep the enemy typesWatch at: 02:17:20 / 02:17:40the same we can always introducedifferent enemy types of coursemaybe mermaids can be a lot slower yeahyeah we could make mermaids a lot slowerbut umuh in fact i need to quickly make thesetouch thingsinvisible because we we don't need themto be visible we don't need to see themWatch at: 02:17:40 / 02:18:00it may be something to do with the waythat they're programmed of course sothat they'retrying to do it uh that they need to getthere the further they are away thefaster they move or somethingthat's possible um we're gettingspambots in the chat by the waythat we just made it yeah yeahWatch at: 02:18:00 / 02:18:20that's um you know that's a sign as yousay that we've made itbut yeah here come the fishi love them coming from both sides sothat's that's a great featurethey're coming from the depths of theblue sea ohcome onWatch at: 02:18:20 / 02:18:40i think if we were to introduce more oftheseum might need to reduce their healthslightly i think it's a little bit toohighmaybe change it to 50 see how we get onwith thatokay um because you've also got to runaway from them so you've got to balancebetweenyou know this is game design right herei mean it's kind of a joke but at theWatch at: 02:18:40 / 02:19:00same time it'sit is it is literally game designum let's change this to thatand maybe let'scopy thisand then from this perspective let's getone coming from each cornerWatch at: 02:19:00 / 02:19:20as it were oh no this is gonna beterrifyingsome of them are going to be slightlyfurther away than othersit's another one hey cobweb do you wantto be on streamit's already been suggested that youshould be the final bossWatch at: 02:19:20 / 02:19:40right okay so now we should havea tuner from all angles whoaoh this is terrifying i mean we can'ttake any damage at the moment butWatch at: 02:19:40 / 02:20:00ahthere we go that's it 50 seems aboutright it's challenging but notridiculousyeah so let's whoawhat is going on with some of those nodeon geezWatch at: 02:20:00 / 02:20:20why have you done thatlet's take you back up here what arethey connected to right nowi think it'soh i know what it is it's becausethey're connected to the umuh the enemies but the enemies are fromWatch at: 02:20:20 / 02:20:40this perspectivein line oh sure soand there may be a way that you couldtidy this upway more than what i'm currently doingbut um as it stands blairwe're getting even more spam bots rightoh paul's on itWatch at: 02:20:40 / 02:21:00again i tried to control things wowthat's a hot mess right therebut that look at that stretch jumpthis is video games ladies and gentslet's move these over it's not thatnecessary to tidy up this muchbut it makes things easier to find andWatch at: 02:21:00 / 02:21:20it gives you more space just to breathebut hey if you like a load of mess youdo youso john after seeing all this in actiondo you think you'll be picking this gameupyou know what yeah i'm not much ofWatch at: 02:21:20 / 02:21:40a creation guy when it comes to in-depthtools like thisi play a lot of dreams but i tend tojust play other people's creationseven from that perspective um i thinkpeople are gonna make some really coolstuffso i i'll pick that myself but iprobably won't mess around with thetools too muchthat seems fair and i think to be honestthere's quite a few people who are goingWatch at: 02:21:40 / 02:22:00tobe of that opinion um right let'sgive ourselves a box simple object boxnothing too fancy let's make sure thatthey the z and the uh the z dimension needsto befour this nice square platform for usWatch at: 02:22:00 / 02:22:20and this is where we're going to spawnif you're pardon the pun being a fish umwhat uh jimmy sayshow does the online code work for gamesor is it just sharingWatch at: 02:22:20 / 02:22:40so it's it's kind of like i meanit's limited it's like how mario makerhas codes that you input when you'retrying todistribute code yourself but there's noway to actually search within the gameso all codes are basically found throughoutside sources like like social mediaor whatever else like that but yeahWatch at: 02:22:40 / 02:23:00within the game itselfyou can't search yeah which i find to bea real limitation althoughi did work out with the hub system youhang on i know tuna yeah that's right umyou can actually you could in theorycreate your own galleryof games that you like and you wanted toshare with peopleWatch at: 02:23:00 / 02:23:20which is kind of ridiculous um yeah itwould be a lot better if itwas just you know actually did its thingum what's that box connected toit's just it's not let's not fiddle withalex don't fiddle with itum let's change perspective but thispersonWatch at: 02:23:20 / 02:23:40up here you know probably want to makethe platform a little bit smaller as aresultright now this is the platform ah hereit isso now oh no that's bang on look at thatoh so we start off and we've got thetunaWatch at: 02:23:40 / 02:24:00gathering around us and then we launchoffand it's scary just watching them allcome together in the middlei feel like we need a bit more speed buti don't know how to i don't know how togive a small speed as silly as thatsoundsWatch at: 02:24:00 / 02:24:20die die fish um we also need to giveourselves a health barthat's something that um let's notnecessarily a health bar but we need togive ourselves healthhealth bar might be a little bit of apain in the ass i'm not gonna lieyeah um i have done it but it'sum yeah um false tactics says slow theWatch at: 02:24:20 / 02:24:40tuner downi think just due to the way that we'vegot the ai aito work i don't know whether we canwhich i know issilly really really silly umi think i've just worked out a way wecould slow them downWatch at: 02:24:40 / 02:25:00okay well first we've got a five dollardonation from derek who saysreally enjoying the stream and i can'twait to pre-order fishblish retributionoh thank you very much um and i thinki think because i was clever and i usedthose i say cleveri thought ahead and i used these iWatch at: 02:25:00 / 02:25:20should be ableto do it to all of them simultaneouslymaybe maybe okay umactually now i think about it i don'tthink this will work but let's have apop at it anywayit's worth a try yeah i think if i mapWatch at: 02:25:20 / 02:25:40these i changed the input because theinput at the moment the locationrange well let's just leave themas they are see what happensthey are just as fast it hasn't doneWatch at: 02:25:40 / 02:26:00anything okayabout if i change this to 0.1and change that to thatand this to that and that's not pointone i want to really limit the umno if anything let's make them slightlyfastWatch at: 02:26:00 / 02:26:20um what about if we make it massivesame it's not changing anything okayum well let's just delete thosego back to what we have before because iWatch at: 02:26:20 / 02:26:40suppose we don'treally want our actually hanging aminutebut whoa it's completely broken them assoon as i move yeah let's umoh godWatch at: 02:26:40 / 02:27:00yep this is this is still working okaysoi haven't completely broken it that's agood start umright so now what we need to do is webasically need to take thethat'd be a better view we need to takethe numberWatch at: 02:27:00 / 02:27:20associated with their speed uh not theirspeed sorry thati just need to slow them down we justneed to slow them downjerome says why not multiplier insteadinstead of mapi suppose we could butas silly as it sounds umWatch at: 02:27:20 / 02:27:40i understand map more than i understandmultiplierin the context of this game um geekyfamily gaming tv said there may be a wayto easily check if player is this closethen chasethat will make it easier to have levelsetups with plotted enemies yes there isum you can have a umessentially a tracking as sort of anattractWatch at: 02:27:40 / 02:28:00object um hitbox essentiallybut that doesn't that that would onlywork as you say in like scripted areaswhere if you get too closethen you um you then they will startcoming towards you or somethingand you can create like a touching boxso that you activatethe code um if they get if they touchthe boxWatch at: 02:28:00 / 02:28:20and they will then you know sort of theywill then do the do but as it standsum i think that would need to likewe've we've managed to get this workingthat's more than i can ask for right nowi just want to make them slightly slowerum i just have a feelingWatch at: 02:28:20 / 02:28:40their movement speed what about if wejust change it to what if we change itto zero with this guy is that personnot gonna move okay they're not movingwe might be on to somethingis it really as simple as this changetheir movement speed to 0.1so they're moving quicklyWatch at: 02:28:40 / 02:29:00oh um yeah they're moving slowlythey are moving though aren't they yeahthey're definitely coming welli think so yeah yeah they are yeah okayis it as simple as that okay rightso now let's change their movement speedto maybefive let's see what that's like so thoseWatch at: 02:29:00 / 02:29:20guys are gonna be too quickyou know what that seems goodmaybe a bit slow actually yeah but wewanted to know it's progress it isprogress yeah let's change it tonine and let'sWatch at: 02:29:20 / 02:29:40change that for all the others as wellso we can get a real world instancei do wish there was a way you could justlike haveattributes tied to an object and thenduplicate the object with thoseWatch at: 02:29:40 / 02:30:00but you unfortunately can't because youneed to tieyou can kind of do it with wormholes butonly very limited uhhad an interesting question i said is ittoo hard um to make these games becauseit seems like it's easier to create afull world in mario maker toomaking one leveling game build a garageWatch at: 02:30:00 / 02:30:20um they're different kind of things i'dsay like mario maker 2um is simplified and the making progressis basically a game in itselfwhereas this you have far morecomplexity to make what you want andyeah it is harderuh but through that um difficulty youcan makeliterally anything whereas mario makerit's gonna be mario no matter whatWatch at: 02:30:20 / 02:30:40you're doingyeah i would um i think that's a fairway to look at it it's umoh there we go and there we go rightokay now we need to give ourselves somehealth and be able todie umpoor old fishmas fish fish smithno that's not his name that's a terribleWatch at: 02:30:40 / 02:31:00name um so yeahshould be oh no we're looking at thez-axis this will be easier even with themassive massive connectionswhich i'd like to wormhold but i can'tbecause these areoh maybe i could i don't care umso we need um we need to give ourselvesWatch at: 02:31:00 / 02:31:20a destroyobject node on we need to make sure thatit's looking forum fish and personwe will tie it to the personand what we want to happen is we wantWatch at: 02:31:20 / 02:31:40a counter we need a touch box around thefish where's the fish therethere's the fish the fish can be movedwherever we like umand that's spherical okay so wejust need to get a uh sensorwhere's it gone touch sensors the one atWatch at: 02:31:40 / 02:32:00the top you foolthere we go and that should bethere we goum unfortunately zeon's not gonna joinus i did ask him whether hewants to join us but he's got too muchto he's got too much to work on at themoment he is currently workingon two very big videos so that is uhWatch at: 02:32:00 / 02:32:20that is more than reasonablelook forward to zeon's latest vidsum and i need to check for purseno tuna fish no tunatuna the tuna are going to be the onesattacking me where the hell i've missedit again there it istuna so on touch we want as wellWatch at: 02:32:20 / 02:32:40on touch so we can tie thatto the fancy object and then on touchsend a signalshould really use acody richmond says how many genres ofvideo games are in this game or is itopen tois it open-ended and you basically makeanything you want yeahit kind of is so yeah set out to make aWatch at: 02:32:40 / 02:33:00shooter we just kind of itrolled with it until until it happenedyeahum so yeah we're making a sort of a 3daction game i supposebut you can create whatever you likereally i think the limitations are onlyi mean there are limitations within thegamebut i'm sure there are people who aregoing to be creating some ridiculousWatch at: 02:33:00 / 02:33:20stuff with this likestuff that we can't even conceive ofright nowand that's really really exciting sowormholeexit and we want to change that to h ialways use h because h for healthin my mind soum that's when that's touched we need acounteradd to the counter count up and then weWatch at: 02:33:20 / 02:33:40need a comparisonwhen the counter seesjust to be on the safe side equal to orgreater thanand then that will destroybut we need a comparison we need aconstant how much health do you think weWatch at: 02:33:40 / 02:34:00should have three hits i think that'sabout rightyeah let's say three catsthere we go so three hits let's movethat back there so nowwhen the counter reaches three we shouldbe destroyedas it should be i meant might make thehitbox a bit bigger maybe i don't wannaWatch at: 02:34:00 / 02:34:20just like in real life three hits it'snot working okay let's umah i think i'm gonnadestructible by destroy object and thesame with the tunauh i don't mean tuna do i admit it's gotWatch at: 02:34:20 / 02:34:40touch too now that's whyum the same with the fish the fish canbe destroyedby destroy object so now let's seewhether this worksthat happened very quickly umWatch at: 02:34:40 / 02:35:00yeah one touch yeah on touch that shouldbe rightso when the countergreater than or equal to yeah so whenthe counter hits threedid we somehow hit three reallyinadvertentlyum i tell you what let's um i do wishWatch at: 02:35:00 / 02:35:20there was a hudsystem i really do because at the momentlikeyou can get a number objectand umsays the counter there so we should beWatch at: 02:35:20 / 02:35:40able to see where's the counterhow it fell uh matthias is saying isn'tthe world a destructible objectit is but this should we are onlydestructibleby um this isn't us this is somethingelse uhjust change that to all that we are onlydestructible to destroy objectWatch at: 02:35:40 / 02:36:00commands or we should be so yeah you seewe touched that it didn't go upbut now when the fish comethat happened very quicklythere's some there's definitelysomething i missed there and i feel likeit's the umon touch yeah it should be on touchWatch at: 02:36:00 / 02:36:20it might be that we're just bouncingever so slightly in that it's a littlebit too small let's make it a bit biggerso that's a fairly sizable hitbox nowyes you see that he went one two threeso that's correcti'm guessing our hitbox was just tooWatch at: 02:36:20 / 02:36:40small let's try one more timebecause of the pointy nature of thetunerso i seethat's odd some comments are saying giveyourself an invincibility period and i'mnoti'm not sure how you do that um i thinkWatch at: 02:36:40 / 02:37:00i would know how to do thatyou can always go back to your metroidgame and see how that's programmeduh yeah i mean it would be more sort ofumuh hang on sorry i'm just trying tothat's really trying to think in my headso why is it i need to make that destroyWatch at: 02:37:00 / 02:37:20object things they're thenumber object so much biggerbecause at the moment this is aspaghetti mess isn't itthat may be a little too big but atleast we'll be able to seeWatch at: 02:37:20 / 02:37:40itit went up to five straight away that'snot rightthere's something i miss herethat's going through h h is getting tothe counter the counter is counting uptofive instantlyWatch at: 02:37:40 / 02:38:00no limit j on change from zerowhile not zeroshouldn't have any of these um issueshang on no that no no no that's notright that is greater thanWatch at: 02:38:00 / 02:38:20uh use a timer to slow the hit counterdown that's a possibility yeaha force is saying is five frames of hitsthat would that would make sense but thething is is that theum it's output timing is ontouch rather than whilst touch if it waswhilst touch it would be all the timeit's hitting it'll be goingWatch at: 02:38:20 / 02:38:40so um but as it's on touch it would behits once and itit registers it sends a signal yeah ibelieve anywaywell matthias says every frame you touchthe tuner the counter goes up i thinkand then godzilla 42 says try withunchanged from zeroWatch at: 02:38:40 / 02:39:00we'll we'll try that i don't i've nothad to use that before but umi'm i'm open to anything you know i'm byno means an expertthat seemed to work let's try that againone more timeWatch at: 02:39:00 / 02:39:20that seems good yeah i'm just i'm justsurprised because i don't think i'veever used that for the counter systemoh that counts as one it was i think itwas because one was touchingum all the time so it wouldn't go upWatch at: 02:39:20 / 02:39:40againuntil there was no tuna touchingstrange um thank you for that thank youfor clearing that up ii don't think i've ever had to do thatbefore though so i don't know whyit's probably there's no doubt a reasonand i just can't see it but uhthank you very much um who was that thatwas um it was godzilla 42.Watch at: 02:39:40 / 02:40:00thank you very much godzilla42 um nowit'stime i suppose to try it out properlywhyoh yeah that's visible which we don'twant um but we also wantan effect so a special objecteffects damageWatch at: 02:40:00 / 02:40:20when the uh when we get hitso that should nowyep there we go again we died a littlebit too quickly and i'm guessing it'sWatch at: 02:40:20 / 02:40:40just we're kind of maybe it'smaybe it's something to do with thewobbling it's kind of wobbling in andout of the umhitbox maybelet's make this visible againthere's a lot of people saying atknockback would that be something thatwould be difficult to put inWatch at: 02:40:40 / 02:41:00oh my god i wouldn't even know where tobeginyeah run away little fishyWatch at: 02:41:00 / 02:41:20ah there we go game over um which meansi also need toimplement a retry system sowhen uh and then also i'm also gonna doaspecial object effects failurehave that happen when that completes itWatch at: 02:41:20 / 02:41:40also does that and then alsowe want a timer so it doesn't happenstraight awayof maybe three secondsand then retryWatch at: 02:41:40 / 02:42:00so now let's um see what happenswhen we diethere we go i imagine i should i shouldbe able to do a cool downi think i may have just worked out howto do it okayWatch at: 02:42:00 / 02:42:20um so what we need is we need to go downto whereh is or put an interrupt before hno i might do it before we get into hso when we get hituh we'll need a flagWatch at: 02:42:20 / 02:42:40and when a timerreaches i'm going to be a comparison forthatuh equal to or greater thanwe will need umWatch at: 02:42:40 / 02:43:00the timer reaches we'll say we'll justfor arguments say we'll do twoseconds of timer anduh that would be i believethe time is not okay so the timer needsWatch at: 02:43:00 / 02:43:20to be going constantlyi'll put after how many seconds zeroseconds continue for how longzero seconds so that's currentlyoutputting i believei know i don't i don't wanna timer i'mWatch at: 02:43:20 / 02:43:40gonna counter what am i thinkingcounter would be fineyou okay there you go it says hey alexdo you remember that time i watched oneof your videosoh god yes that was great i love thatyeah that was one of the best times ofmy lifeWatch at: 02:43:40 / 02:44:00see while you're watching us we'rewatching you yeahyeah so we give ourselves a two secondcountdown so that would beuh 120 because it's done by framesand then that will turn the flagwhen it's equal to or greater than itWatch at: 02:44:00 / 02:44:20will turn the flag onso yeah so it's off and it's onand that means then take the flagand this counter also gets reset whenthis signal comesthrough maybe noWatch at: 02:44:20 / 02:44:40and maybe maybe uh we need awe need an and we need some logicso when this happensand that the signal goes throughWatch at: 02:44:40 / 02:45:00so that's active and then when we take ahitand then we've resetthat let's see what happens now weshould have a two second cooldownlet's look at the counterno damn why is that not resettingWatch at: 02:45:00 / 02:45:20i think it's because it's just it'sturning the flag onand the flag needs to turn off as wellWatch at: 02:45:20 / 02:45:40so maybe if we had another comparisonbut made it less thanthen turn it offWatch at: 02:45:40 / 02:46:00and then that gets reset some chats aresaying they want perhaps the wrapper onswitchand to that i say make it yourselfyeah give up the power i think i've gota cool downoh yes there's a two second cooldownthere we are the tune hasn't stoppedWatch at: 02:46:00 / 02:46:20touching meoh look there we gonow what we can do is we can go back andchangethat original counter where we had tochange aroundwhile not zero so now we should take ahit if we continue to touch it but onlyafter two seconds i willWatch at: 02:46:20 / 02:46:40change the cooldown from two secondsbecause that's over the topthen againum okay let's unchange from zero andthen touch sensorwe'll go with whileWatch at: 02:46:40 / 02:47:00while touchedno that shouldn't work either becausethen that won't reset thecounter or will itno it won't okay so that's what gamingsays since you have the call down youcan change it to wild touchedi've just tried that but um obviouslyWatch at: 02:47:00 / 02:47:20thenbecause it's tied toactually what i could do rather thandoing what i've done here which is kindof a weird workaroundis that when this signal goes throughwhen this flag is onit also sends aa signal to resetWatch at: 02:47:20 / 02:47:40the counter from that side rather thanthe touch thing so that shouldthat should be a better way of doing itor actually no i'll do it from the andthat's a much better ideaso now this should in theory um i needWatch at: 02:47:40 / 02:48:00to change this towhen uh while touchedgod there's so much you just don't eventhink about with gamesso taking a hit yes yesyes we've done it we've madeWatch at: 02:48:00 / 02:48:20it perfect it's perfectright let's change the um touch sensorto not be visibleand who would have thought it would onlybeall of thisi can't believe they delayed halo for aWatch at: 02:48:20 / 02:48:40year when it's this easyoh taking a hitget out of thereno ohi actually you know i think four hitsWatch at: 02:48:40 / 02:49:00because i always like there to be onelike final warning sound when there'sone hit leftum and after just like the second hitthat soundsit seems a bit silly so let's changehealthto fourand then we need another comparisonWatch at: 02:49:00 / 02:49:20so we'll uh we'll copy thiswe have another super chat a five eurooneand i'm gonna alex try and attempt topronounce that cause i'm gonna mess itup ohwow um yesmaybe i'm i'm really it's one of thosethings wherei don't recognize the name so we couldWatch at: 02:49:20 / 02:49:40come fromanywhere but thank you very much umit's um yeah i do wish i do wish i wasfar morecompetent with this sort of thing butsadly i'm just notsad um right so we need the counter toWatch at: 02:49:40 / 02:50:00also go to thisand then that and then we've got anotherfive dollar super chat from sam jordanuh balanga umso when's the good vibes gaming collabhappening maybe one dayyeah maybe one day they're good chapsthere's a lotWatch at: 02:50:00 / 02:50:20to work out what sound effect[Music]oh when i die i've got to haveno slam sorrywas that piano slam the sound of yesWatch at: 02:50:20 / 02:50:40um let's just undo that let's justget rid of that temporarily umand then hang on sorry output signalfor how long nooh we just wanted to play once and thereis a way of doing that but i've totallyforgotten what it isWatch at: 02:50:40 / 02:51:00i was supposed timeroh hang onWatch at: 02:51:00 / 02:51:20why is that happeninghave i what's going onthere we go i had it the wrong way roundWatch at: 02:51:20 / 02:51:40so now when we take three hits we've gotfour hits nowone twoimagine this game on the switch proWatch at: 02:51:40 / 02:52:00yes just a matchbloody hell um so yes thatthen plays for one second it's actuallynot that loud so it's okayi think what we need though is we alsoneed an effect to go with thatso special uh special objects effectsWatch at: 02:52:00 / 02:52:20uh bubble smoke fireworks there's notmany effectsum ah that should be fine as it isbut what we do maybe one is that when weget destroyedWatch at: 02:52:20 / 02:52:40we also get an explosion we got a fivedollar donation from anelements 11 rmk and they say theprogramming process is so tedious butyou guys make it look funoh thank you very much let's um go withexplosion for that now see what happensWatch at: 02:52:40 / 02:53:00we are going to get some music in hereas well so it's not going to be toouh i think a two second cooldown is fartoo generousyeah it's a is a lot isn't it there wegooh no we got a five dollar donation fromkitty kongWatch at: 02:53:00 / 02:53:20and they say can i be the final boss ilove you guysyou know i'm not opposed to killingkitty kungoh dear you can't escape it john youjust can't escape itstill can't can you imagine if kittykong was in smashWatch at: 02:53:20 / 02:53:40yeah people have been saying this for awhile now there's a there's apossibilitythat there's gonna be a a duo characterand if kelly kong is in smash on thebrightthe way the way i'm looking at it on thebright side i can throw him off an edgei can throw him off a cliff i can i cankill himto my heart's desire i don't have totouch this characterthat's absolutely true what backgroundWatch at: 02:53:40 / 02:54:00music should we have for thishang on let's just go back tooh my god this is perfectWatch at: 02:54:00 / 02:54:20this is really polished now i don't knowi've never seen a more polished gameit crashes less frequentlyWatch at: 02:54:20 / 02:54:40than i forgot the name cyberpunk 2077.is it just a blue void after that it'sjust a blue void but uh that's the nextWatch at: 02:54:40 / 02:55:00thing i'm gonna do i'm just gonna getrid of this numberobject because there's no need for it umso when we just need an object destroystate change object breakoh actually what one thing i can doWatch at: 02:55:00 / 02:55:20is change this so that it'scobble wobble sorry i'm forgetting i'mon stream in a waydo you want to be on camera cop but shedoesn't like the fanWatch at: 02:55:20 / 02:55:40oh my bloody cables caughtheydo you want to be on stream here's thefinal bosssay hello say hellono you want to smell the pop filteri do that on a daily basis pop filterWatch at: 02:55:40 / 02:56:00coming toyou breathe on them so much they don'tsmell very nicethey smell kind of like bad breath it'sreally unpleasantum yeah think about that the next timesomebody hands you a microphone if youever an event or something justWatch at: 02:56:00 / 02:56:20just remember not to smell because theysmell awfulum anyway uh what were we doing withthis we wanted to make it destructibleuh destroy object and then just have theboxso let's go input state change on startso on start there's going to be a timerWatch at: 02:56:20 / 02:56:40or a counter would be easierand then after two secondsas we need to get another comparisonso comparison equalsinput constantWatch at: 02:56:40 / 02:57:00change this to 120 120 framesand then with that we need destroyobject andtie thatto this box and this wants to destroyWatch at: 02:57:00 / 02:57:20only boxes so now on startbenjinet says have you tried playingwithout a mouse and is it as terrible asit soundsum it's okay playing without a mousethat's about as generous as i can bei've been playing undockedsorry you can play you can use touchWatch at: 02:57:20 / 02:57:40when you're playing undocked as wellyeahyeah touch is okay it's just it's not asprecise umyeah why isn't this being destroyedso on start count up when it reaches 120destroy the boxgreater to or equal to greater or equalWatch at: 02:57:40 / 02:58:00tois it because the box isn't actually nowthe box is listed as destructible solidmovable destructible destructiveno material normaldestroy object can destroy it destroyobject is looking to destroy a boxWatch at: 02:58:00 / 02:58:20it is a box we don't want it to bevisiblebut onstart okay so let's let's debugagainuh debugging is so much fun everyoneWatch at: 02:58:20 / 02:58:40red sox says that the no dawns would bethe weirdest gang to be beaten up bythey would they would yes yes i don'tthink anyone candeny that so number let's get thecounterWatch at: 02:58:40 / 02:59:00so the ones going out but it's notdestroying theoh no we don't want it toah of coursehang on i know what i've done i've leaptto the wrong conclusion becauseWatch at: 02:59:00 / 02:59:20the start timer will output one ohi don't want to get rid of it theonstart timer outputs onewhich i then need toum add to atimer rather than a counterWatch at: 02:59:20 / 02:59:40because then when it gets the signalneed to compare it to uhtwo nowoh for god's sake why is it not workingah i know why i know why because i needWatch at: 02:59:40 / 03:00:00to use umbecause again it's only putting thesignal through very brieflyso then when it'soh god's sake why isn't it workingWatch at: 03:00:00 / 03:00:20timer that doesn't make any senseno this needs to be this needs to be acounter not a timeroh my godly goodness we are getting somany spambots todayyeah we areWatch at: 03:00:20 / 03:00:40i think they've stopped justit just starts up again from anotheraccount annoyinglychange this well does this at least yesokay that breaks right so now we justneed to change thisto 180. yay 20 sorryWatch at: 03:00:40 / 03:01:00yes and then it throws you into the frayum let's destroy theuh the counter yeahthe hell oh no where's the timernumber object there it isWatch at: 03:01:00 / 03:01:20perfectso you can jump off beforehand if youfeel so daringWatch at: 03:01:20 / 03:01:40final thing just an endgame umtrigger then uh yes it will beah damage ahdamagewe did it hooray fish bliss retributionWatch at: 03:01:40 / 03:02:00toothis is more than i ever expectedi don't know whether to take that as acompliment or notum okay so we've got that we just needanendgame thing which we started with thisbroken objectsituation so we now need this to lookWatch at: 03:02:00 / 03:02:20forum just tuna when three tuna have beendefeatedum we need to have auh well we need an effect but then endgameyeah it's absolutely bonkers that whenWatch at: 03:02:20 / 03:02:40you zoom out and look at everythingyou've donelike the process of this game isshooting threetuna and winning four four tuners ofthere's so many components to thatwe need a counter here as wellWatch at: 03:02:40 / 03:03:00so the counter goes there it counts upand thenwe need to compare oh why did i do thatjust delete the connection alexand then comparei'm just using equals because there areonlyWatch at: 03:03:00 / 03:03:20four there's not gonna be any differencewe get a constant outchange this to four when all four tunahave been defeatedthe game will end and but before thatthere's gonna be a brief timeruh input uh no middle timerWatch at: 03:03:20 / 03:03:40uh we're gonna give it three secondsbut then we are also going to have aum special objectseffects fireworks i thinkoh so now let's see what happensWatch at: 03:03:40 / 03:04:00when we defeatthe tuner oh god i've already takendamageit's not a good start if miyamoto sawthis do you know what you'd saywhat would you say he well first he'lltake a deep breathWatch at: 03:04:00 / 03:04:20and then he'll say one single tail dropdown his faceand he'll say here is the key tonintendo well that's whatthat's the only thing i've ever wantedoh i'm on my last bit of health i dothinkWatch at: 03:04:20 / 03:04:40there we goit's got no title i need i need todelete this old fish splish retributionand i'm sureand um change the name of this changegame title i do want tomake the hitbox for the fish orWatch at: 03:04:40 / 03:05:00the tuner slightly bigger because at themomentit's um there was an instance where ithink the guns were blocking itand i want to make sure that it is umactually proper it might be easier tochange theyeah there are areas where the it willWatch at: 03:05:00 / 03:05:20potentially block it solet's just make it a bitbigger and like thatthat's a better hitboxokay let's turnthat invisibleWatch at: 03:05:20 / 03:05:40ohi like the firing noise it's subtleit's good oh god noyep i definitely seem to be takingdamage in a moreah is there anyone to makeWatch at: 03:05:40 / 03:06:00any games in this are watching um whenyou finish your games uh contact us ontwitter i think we'd love to do like ashowcase ofsome of the best community levels yeahabsolutely as a video or even as astream maybe yeah there we goWatch at: 03:06:00 / 03:06:20and there we go let's um make it alittle bit more um extravagantwhen it finishes so we want a littlejingle to play as well so play a soundplay sfxso play um machines percussion systemsounds voicessfx funny jinglesWatch at: 03:06:20 / 03:06:40that's the best sound umand also i think one firework is justnot enoughso we need another firework let's copyWatch at: 03:06:40 / 03:07:00thatmaybe it's where's the scrub says he sawsomeone's already made a top-down gtastyle game alreadythat's awesome i'm not surprised i'm notsurprised in the slightestpeople's creativity with this sort ofthing is ridiculousWatch at: 03:07:00 / 03:07:20paul's given us a five pound generationit says fish bliss retribution casinodot cod300 hp plus 250 free finsthank you very much paulcome on yet slimycome on come onWatch at: 03:07:20 / 03:07:40one morethere we go who's gonna play the fish inthe movie thatum that obviously gets made after thisit's um it's gonna be a tricky one tocast i thinkWatch at: 03:07:40 / 03:08:00um but i think it's um i'll tell youwhat let me copy thisstick a very brief timerin between i think we get scott johansenas the fishum possibly or maybe i was thinkingpossibly uh nicholas holt uh-huhuh let's see oh we got zeon in the chatWatch at: 03:08:00 / 03:08:20zeon where is he just you know i justchecked out your gameoh i'm sorry i thought you meant it isthis this is fishretributions eon retributionretribution whatcaused this fish to turn to violenceWatch at: 03:08:20 / 03:08:40i think it's just you know it's thenatural the natural order of thingsyou know violence is violence isbecoming at the end of the dayum oh my cpu should be i think the mostpopular choice of racing gameso we said all right we'll shoot someWatch at: 03:08:40 / 03:09:00fish was somebodysomebody asked whether you could umattach a gun to a fishand i said let's find out andby the time i put that much effort in itseems silly to throw it all awaycome on wow oh one hit leftWatch at: 03:09:00 / 03:09:20so is the point to just kill all of thefish or defeat themknock them out are you using kidfriendly words hereum destroy their lives i think is theword we're using there we gothat is fish splish retribution let's uhwhoa that's the wrong thingWatch at: 03:09:20 / 03:09:40okay i want to see let me release this iwant you to tweet at nintendo life iwant to seewho can speed run this level the fastesti would love to see that i would love tosee that for anyone who doesn't knowthis is actuallythis is technically the second fishsplish gameWatch at: 03:09:40 / 03:10:00yeah it's a it's an ongoing series no itgenuinely is um i i did a live stream ofumcreating a game called fishblish whichwas way simpler than thison labo vr and so this is literally thesequel that was jumping through hoopsWatch at: 03:10:00 / 03:10:20wasn't ithow do you know about that john i thinkyou've told me about the fish blissstory a few timesyou're very proud of it yeah you'vebrought it up before i didn't know howthese playedbut i'd like to actually umcreate waves to talk about it i'dactually like to create wavesWatch at: 03:10:20 / 03:10:40so that when um you defeat all four tunanew enemies appear and then more andthings like that that would be reallygood buti do think that's probably i mean ii want to want to stop playing this gameit is exhausting playing this game uh isee paul just askedWatch at: 03:10:40 / 03:11:00the important question are we gettingfish flush dx ported to gamebuilderwho knows who knows what the futureholdsum i'm gonna favorite this because it'svery important that i do thatand i'm gonna share it with the worldshare onlineout there putting it out there everyoneWatch at: 03:11:00 / 03:11:20can playfish splish it's um it's the people'sgameuh let's share fish splish retributionand i've only used 144 of 512 possiblenode onand when you can i could create like aduplicate i mean obviouslyit's not a complex game but you knowwhen it comes to like um adding multipleWatch at: 03:11:20 / 03:11:40levels like if i wanted to do a new wavei could just create multiple gamesand connect them as though they were asingle game with multiple levelssimple as that which i think is supercool and super powerfulso fish splish retribution share yourgame online yepsharing it i'm going to pop it in thechat as well when the idappears and remember to speed run thisWatch at: 03:11:40 / 03:12:00yep so g zero zero zero chorusfor those times two l wc oh it's got a programmer id as wellthat'sthat's handy nice but uh there we goshare on a social network yeahWatch at: 03:12:00 / 03:12:20oh it just takes a screenshot that'ssuper cooland it just oh it specifically opens thegame builder garagealbum i didn't know you could do thatbut that's cool yeah editing and postingi don't imagine this will uh put any uhpersonal information up there i don'tWatch at: 03:12:20 / 03:12:40think so except my twitter handlemy twitter handle oh no no now everyoneknowsit's just gonna come up saying hi alexyour password is thisi love that this is basically the uh thetruck heckfor of tim rogers for alexWatch at: 03:12:40 / 03:13:00yeah oh that's not rightwhat does the um the record holderfor this get what's their prize umthe very first whenever we umWatch at: 03:13:00 / 03:13:20produce it the very first officialfish blish uh t-shirtoh oh wowwhich may be a long time coming you maybe waiting untilthe heat death of the universe yeah butWatch at: 03:13:20 / 03:13:40if we make one you will be the firstfish split returns in fish retributionpost to twitterhey it's out there on twitter so noweveryone can enjoy fish splishwe need my friend who does theembroidery glass embroidery we need themWatch at: 03:13:40 / 03:14:00to do afish splish hoodie for alex now yesi can't believe game developers spentyears making games when we did this inwhat three hoursyeah yeah you know all we needed was apre-built engine and put all the hardwork done for us in terms of the uhin terms of the engine at the very leastWatch at: 03:14:00 / 03:14:20i amgenuinely like it's like if this wasreleased on the eshop everyone would belikewhat the hell's this this is pointlessyou know it would beit wouldn't be a game worth paying forbut you don't need to pay for it as longas you've got game builder garage ofcourseit's there it's available to downloadfreely i hope you have a laugh of itwith itWatch at: 03:14:20 / 03:14:40and maybe maybe you'll um you'll learnsomething from the from the code i don'tknow actually whether you can umwhether you can edit downloaded thingsthat's something i probablyi'm pretty sure they stated you can atleast view the codeoh okay yeah so they're locked you canedit code fromfrom the preview that i did you can editcode but you can't like take someoneelse's code and re-upload it asWatch at: 03:14:40 / 03:15:00is you have it before you can re-uploadit so thatkind of like yeah that's sort of likelocked as it were you can edit it butthen you can't then re-upload ityou can you can you can re-upload it butyou have to make edits to it so someoneif they want to re-upload fish splishretribution they have toWatch at: 03:15:00 / 03:15:20alter it in some shape or form so peopletheoretically can stealyour game but hopefully if they dothey'll uh they'll add their own littletwist to itthey just add a box out of boundspretty much just out of box it has noproperties it is invisibleWatch at: 03:15:20 / 03:15:40it is not solid i hope you get to thatpoint though alex where people arestealing fish splishwell people have already done a donationfrom sam jordan who saysis there a is there an online browsingfeature or is it exclusively a friendcode sharing thingand it's basically what you describedyeah it's like maker where you can shareWatch at: 03:15:40 / 03:16:00with codes but there is noactual um in-game browsing featuresno it's a real shame what i wouldactually really like to do for nintendolife is to um featureum individual games in a game um i'dlike to create a hub likeas i i showed it earlier but just forthe other people in the streamWatch at: 03:16:00 / 03:16:20um i created a huband this is using like the game linkingtoolsand you punch there you go to stair fixandthis is this is the game which has thehealth bar and this wasi'm kind of curious to look at thehealth bar code just to remind myselfum good gravyWatch at: 03:16:20 / 03:16:40where is it um here is the okay so thehealth bar code isn't as crazy as ithought so it takes the h the healththing it compares it to a constant andthen it maps it to an extending objectwhich has another object behind itwhich is um so the extending object isthe green one and the green one shrinksWatch at: 03:16:40 / 03:17:00as you take damagethat can be from various thingsand that's how health bar works so it'snot actually as complex as i rememberbut umyeah so you know sort of you're in thisand uh you know use that hub and you gostraight to the gamei'd like to feature other people's gamesWatch at: 03:17:00 / 03:17:20in hereand uh there's a simple way to do itthat's to give your game aunique id so um we will look into thepossibility of that and all that goodstuffuh and then you press the zl and that ittakes you back to the hubum so yeah that's something that i'dlike to um i genuinely like to douh we'll you know can feature stuff onthe site and stuff like that should beWatch at: 03:17:20 / 03:17:40all goodbut um yeah i'm gonna go uh back to fishsplishour magnum opusand uh yeah i would like to umi genuinely think the music is kind ofcooloh taking damage i might you know whatWatch at: 03:17:40 / 03:18:00one lastone last change i've uploaded it i'm notgoing to change i'm not going to changeum i do want to put you know like asmoke effect when you take damage orsomethingsomething like that but um it is what itis it's donefish splish retribution is available canyou break the gunsi'm pretty sure you can the goldenbullets justWatch at: 03:18:00 / 03:18:20really really sell it for me they'remagmawhat's up with the boxes around all theobjects in stir folksthey're like the hitboxes right uh yesthey are yeah hitboxes andyou know sort of various other thingslike that umit's interesting there is the i'm sureyou could programming coyote time that'dWatch at: 03:18:20 / 03:18:40be goodum but yes this is good fun umzeon are you considering getting thisgame after seeing themagnificence of fish blishyeah yeah i do i i don't know if i'llhave the time to build something on myownbut the the tutorials do interest meWatch at: 03:18:40 / 03:19:00likemaybe i'll actually pick it up and trythose out but i i definitely want to atleast get it to playother people's creations like i have toplay fish fishespecially if you make a dx versiona tarantula time says you can lock yourgame so people can't steal the codei'm not i'm not gonna do that with fishWatch at: 03:19:00 / 03:19:20split fish splish is open sourceoh generous i will just um i'd beinteresting to seeshare shared games i may already haveanother one on here actually i don'tuh confirm shed social media downloaddeleteyeah um i tell you what i do think uhWatch at: 03:19:20 / 03:19:40what about if iin theory lock stirfxright protect there we go and now let'sshare that see what happens whether itlooks different at all uh nobody shouldever play this i will remove it as soonas it's been sharedbecause it is rubbish um ohi was about to say what's using all myWatch at: 03:19:40 / 03:20:00cpu and it's dropped now because at onepoint it was using like 80of i'm listening everything a demo forthis gamehow do you make a demo for thisi've no idea i've genuinely no ideakind of curious to look at it nowdownload five games and that's iti don't know you go maybe you go througha couple tutorialsWatch at: 03:20:00 / 03:20:20maybe check yeah maybe it's thetutorials okay so stirfxthere's nothing to say that it's rightprotectedbut maybe it is maybe it is what happensif idownload itthe whole first interactive lesson withno don so yeah it isoh okay download completeWatch at: 03:20:20 / 03:20:40there it is anddemo right now i can look at the codebut i can't edit itokay i'm gonna have a look uh seewhether that's the same for all thingsyou upload i'm justi just wanna be sure you know just wannaWatch at: 03:20:40 / 03:21:00be sureexactly download it'll be nice to seelike how many people have downloaded itas well which as far as i can tellyou can't see which is a shame becausei'd like to know yeah when people enjoya gamei mean mario maker had that uhretribution ahWatch at: 03:21:00 / 03:21:20it looks like it's locked oh okay ohyeahyeah so nobody unfortunately fish splishretribution isnot open source oh no but you can atleast view the code the source code'savailableum but yeah it'sum yeah that'sWatch at: 03:21:20 / 03:21:40that's the jig that's the jiminy jam ofthe whole thingeverybody download and enjoy fishblishretributionat your earliest convenience umbut yeah i think we're gonna have to endthe stream off there but uh thank youso much for joining us thank you to johnWatch at: 03:21:40 / 03:22:00for sticking with me this entire timeand thank you to zeon forpopping into the end it's always it'salways a treat when zeon appearsand that's not sarcastic that is genuineit's always a treat to have you alongxeonthanks man thanks thanks for letting mejump in you've got your first reviewalexit says i can play it fish is okayWatch at: 03:22:00 / 03:22:20look at that yeah jacob you said it's soit's open sourcebut it's not free software restrictivelicenseoh blimey but thank you so much forjoining us on this streamif you enjoyed it then uh please let usknow on social mediayou know sort of give the you know goWatch at: 03:22:20 / 03:22:40and watch the uh the replay when it'sout the uh the archive and everythingand uh yeah you know check out gamebuilder garage if this looks likesomething you'd enjoyand yeah thank you again for watchingsee you in the next stream bye-byesay bye everyone see yaWatch at: 03:22:40 / 03:23:00[Music]bye[Music][Music]Watch at: 03:23:00 / 03:23:20Watch at: 03:23:20 / 03:23:40[Music]Watch at: 03:23:40 / 03:24:00[Music]Watch at: 03:24:00 / 03:24:20[Music]you

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  1. Some fun comments in the chat asking how would you make things as are in Galaxy such as… multiple interacting gravity mechanics, a secondary spin-jump, a star-bit mechanic overlain on top of the base gameplay. I’m curious too, how are these things achieved in Gamebuilder Garage?

  2. When he’s moving the web-cam screen around: zoom’s to top-left, “Heeeeello there lovely peeeeeople…”; zooms to bottom right, “… it’s Alex from Nintendo Life here!…”; now to top-right, “…but that’s mooooore than enough waffling, …”; finishes in bottom-left with “…let’s dive right into things.”.

  3. I go swimming in the river sometimes and often when I do fish just like Zedon here come at me from under the water just like Zedon breaking the fourth wall; and sometimes when they can’t reach the surface they just blast away underneath like Zedon does with those jiggle-guns, trying to hit me as best they can. It’s pretty scary ngl!

  4. I think what really happens in the breaks is Alex and Jon get a couple of quick rounds of Smash Bros. in, they love it so much and can’t stand to be away from it for any long stretches of time.

  5. I think Alexander and family must have celebrated the occasion of the new job with trumpet fanfares, splendid bunting and tapestries, a dancing procession, fireworks, and a large symbolic flaming cauldron-torch. (I can’t stop commenting… someone send help!)


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