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    Let's Play Songbringer Episode 3 – Level 9 – 1080p PC Gameplay

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    Welcome to Negark's Songbringer Let's Play Series! In this Song Bringer series I will be showing off PC Gameplay in 1080p. Songbringer is a Zelda inspired indie game by Wizard Fu. You can find out more here: http://songbringer.com/

    Songbringer Playlist: http://bit.ly/Songbringer

    Subscribe to keep up to date with SongBringer as well as the rest of my series including gameplay, reviews, tutorials, let's plays, first looks, walkthroughs, and more!

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    Songbringer: Procedural Action Adventure
    Explore 308 million procedurally-generated worlds. Awaken sleeping evil. Face your fears. Uncover lost technology and create powerful artifacts. Those skilled with the nanosword will crush giants and check galactic war. 

    You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police. 

    When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums. 
    Jib, the Skybot
    Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite. 

    7500 years later our story begins... 

    Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode. 

    Lacking the ability to grow one as a human, Jib is obsessed with mustaches. 
    You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons. 

    Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others. 

    Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run. 
    Open / Non-linear
    The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order. 

    Of the nine dungeons Roq and Jib can uncover in each world: 
    -Three are thematic, containing puzzles and items integral to completing the world. 
    -Three are secret, hidden side quests in which abilities can be gained. 
    -Three are tough as nails with overwhelmingly difficult foes, mobs and bosses.
    Secrets of the Cacti
    Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight. 

    Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball. 

    Being a Zelda-like game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices. 

    On completing a quest, several factors are quantified to produce an overall score: 
    -Time to complete 
    -Percentage of secrets uncovered / items obtained 
    -Game mode: regular vs permadeath

    Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed. 
    Check out these links for more information.
    What's up everyone, my name's Negark! I create gameplay walkthroughs, playthroughs, reviews, previews, first impressions, tutorials, let's plays, and more! My entire channel focuses on all things video games and gaming content related. All of my content is created with English commentary. Thanks for watching!


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    Comment (1)

    1. 1:10 I figured out the other day that the pink container/light/thing in the middle of the room signifies that the doors are locked until you defeat all of the enemies.

      …at least, I think that's what it is. lol


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